.. LOL youngstas such youngstas..
theres an old saying," dont knock it till yu try it.." ( punn intended )
now do yu really believe we would install sumthing strong enuff to give you a concussion..
cmon man
secondly how would yu know how it really is unless yu try it..
i see t of empty support for the future of gaming as we see it.
im kinda saving yu from yourselves ...injecting new possiblities for the future..
i bet yu were blown away when yu got yur first " rumble controller "
imagine .. a helmet with full stereo, microphone communication, and a rumble feature...( the picture is that imagination and its REAL )
All i can say " again " yu will never go back to regular headphone/headsets again !!!
open up and have helmets lol 💡
Relax mate, you smoked one too much. I was just making a post that shouldn't be taken seriously, but just as a joke by taking things out of proportion a bit.
So apart from wanting to drive a simulation game with a helmet being in my opinion pretty useless, the fact that your helmet has a built-in headset doesn't make it special. Cause hello?! Ever wondered how any professional driver speaks with the crew in the pits? Right, built-in headsets into their helmets.
Having said that, let's move onto the point of having rumble into the helmet.
First I'd like to point out to you that there are people out there that don't even like to use an electric toothbrush because the vibrations of it gives them headaches or other symptoms like feeling dizzy. So it certainly will not be a product for everyone, and you should warn people about that before they buy it. If that time should come and you really go into production with it.
The other side of the rumble story is the fact that in a race car, most of the time you keep your head as still as possible to avoid hitting anything in the car by accident (if at all possible). The only time you feel something with your head is if you shoot off track and bump into the wall. Now one could argue that driving your car into a wall is something you should always avoid, and doing so would say something about your driving skills. But that's not what I want to get at. Cause to me and most sim drivers I am sure, we don't need a rumbling helmet to tell use we've crashed into something since we've seen it coming for a long while before hand on our screens.
So please think it clearly through about what you want your device to act like? Or said differently, what do you want it to reproduce for feeling or movement? And could you please explain that here in your thread to use in proper English according to this forums AUP?