PS3 Save Games Hacked

  • Thread starter Thread starter Dodswm
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Its incredible how ignorant certain individuals can be.

It is incredible how naive people can be. The arguments that support piracy are most often made by people who have informed themselves from blogs and articles posted on the internet. People who defend piracy usually only acknowledge the points (right or wrong) that support their argument and do not want to acknowledge anything else.

The music industry is the best example of the effect of piracy that we have. Todays music industry represents the outcome of piracy. Today the most profitable music is pop music because it is low quality music that is cheap to produce, cheap to deliver (because it is of such low quality there is no discernible difference between low quality compressed formats and HD formats) and because there is enough of a market who is still willing to pay for digital downloads through places such as iTunes.

The number of artists that get signed at all today is very small in comparison to the past and in most cases the artists who get signed today get a poor deal in comparison to the past. Artists that do not create synthesised pop music have very little chance of even making a modest living from their music with very few notable exceptions.

There are a number of different ways music is pirated today ranging from P2P to people buying a CD from eBay and reselling it after they have ripped it but in each case neither the artist or publisher are receiving any income from pirated music. The reduced income from pirated music means less money can be spent on the production of music and artists do not make as much from their music if they make anything at all. The final result is the listener suffers.

No argument put forward defending piracy has shown how they are not responsible for the state of todays music industry and practically every argument from those that defend piracy who say they support the artists in other ways has been refuted by artists. As for the arguments that piracy doesn't always result in a lost sale, overall piracy has resulted in lost sales.

There is no reason to suspect the outcome to mainstream piracy in gaming will have a different result. Piracy will not result in an increase of revenue for the gaming industry and will only result in reduced revenue as there will always be a large number of people who take advantage of their ability to get something for nothing. Those that continue to spend their allocated budget on purchasing games and only use piracy for purposes they think are legitimate or argue support the industry will not magically have more money in their budget to allocate to gaming so these will not make up the short fall and many of these will still have games for which they have never contributed to the developers and publishers. Less revenue means less games and reduced production budgets which means less quality. This is the opposite of what we want. Today as technology is constantly improving we want games that take advantage of that technology and these games cost more to produce.

I do not support piracy, I do not share or download shared music unless I have been given it by the artist, I can say the same about other media but among people I talk to both online and in the real world I have established that people like me are the minority. I have my own small music forum and I was in the past a moderator on a large music forum, I am a member of a few music forums including the one I moderated. Through these I have come to know many artists including some notable artists and discussed piracy with thousands of people over the years. From these discussions it is clear to me that the majority of people who share music listen to and enjoy much more music than they have contributed to the artists for and they keep the majority of music they have downloaded even if they have never contributed a cent to the artist. The majority of the artists I talk to are struggling, those that have been able to make a living are often not doing as well as they have or would have in the past. Although a number of artists have begun to adapt and look to new ways to make the most of the current situation and accept piracy as part of the industry that they now have to use to their advantage not one artist has said to me they prefer it like this or said they are better off now. At best those that have day jobs have said at least they can appreciate more people are enjoying their music but I can guarantee what the answer will be if you ask them if they would prefer to earn a living from their music or if they would prefer to be able to have a large recording budget.
 
Or another example which im sure ALOT of people on here can relate to.

people like me who own HUNDREDS or more LEGIT BROUGHT GAMES that you wish to backup to be playable via a HDD, mainly for the reason of protection. especially if you own kids or have lots of people who play your games, it gives you peace of mind that your games arn't going to be scratched and ruined.

"own kids"???
 
I think it is possible to own kids, and not in the sense of purchasing them either. But you can do that also as Madonna is well known to visit Africa with some child shopping money.
 
I don't understand the appeal. Once you win the Sunday Cup in beginner with an X2010, what's left? Oh well, let people completely ruin the game for themselves if they want. Then mommy will be mad because they're only getting one afternoon's enjoyment out of that game she paid $60 for.

Not saying I endorse the cheating and whatnot, but I can see the appeal of testing out the cars, and then going back to my legitimate account to purchase said car, instead of doing blind buys.
 
@Deveander... Since it's merely a guide on how to physically duplicate an LP, something akin to recording it on a tape or to MP3, neither of which are illegal per se... I'll allow it. That's awesome, by the way.

We're veering wildly off-topic here. Piracy I can understand (though it's probably best that it goes in a separate topic, also) but buying babies is probably a topic best left to the Opinions Forum.
 
Ha! I spent hours with a thumbtack and 3x5 cards duplicating punchcard programs!







j/k :)
Edit :Ooops sorry for the off-topic but

True story:
Me and my father shared an Amiga, after I borrowed a military jet flight sim he had a go and liked it and thought he could copy the disc, but first there was the codebook (remember them?) which was a booklet of loads of random looking numbers and letters, when the game started it would ask for a code. He was cheap so he wrote them all out by hand!
Of course after trying to copy the disc it wouldn't work, some other copy protection. And the black ink hand written code book looked so nice...

I remember a kid taking out stacks of discs out of his bag in school and selling copied/cracked Amiga games for £1 or so.
I played one at a friends house and it had an intro to show it's been cracked and some logo or name and then perhaps an animated devil giving rear entry to a buxom blonde. Then the game would start.
 
The music industry is the best example of the effect of piracy that we have. Todays music industry represents the outcome of piracy.

I would argue that the music industry's low standards of what music is/should be has led to all this piracy that we see now. How many times have you paid 15-20 bucks for a cd, only to find out that it has exactly 2 good songs on it and you have heard them both a million times already on the radio. The "Artists" and record companies are just as responsible as anyone for the downfall of the music biz as the pirates are. If they had not made a practice of releasing 9 filler tracks on every cd, more people would surely buy them. lol. This is the whole reason that I-tunes is profitable. The ability to only pay for the tracks that are actually worth paying for. Also this is why people simply steal music instead of paying for it. They are tired of being ripped off and paying good money for garbage product and have decided not to play along with the record companies games.

If the music is good, you will sell enough merchandise and concert tickets that you can view your lost revenue from album sales as advertising costs. If someone posts your music to a torrent site, they are actually doing you a favor by advertising for you and creating new fans. This is the business model used by Nine Inch Nails as described by Trent Reznor himself in online interviews, and it seems to hold water to me.

Good bands will profit regardless of piracy, and bad ones will make one song and then disappear after everyone has stolen it.
 
I'm wondering if this is why COD4 is way too hacked now. Basically every other room is hacked. I just joined a guy's room and when I left I was automatically sent to level 55 on 10th prestige. It actually pissed me off quite a bit because I wanted to stay on the 7th prestige emblem.
 
I would argue that the music industry's low standards of what music is/should be has led to all this piracy that we see now. How many times have you paid 15-20 bucks for a cd, only to find out that it has exactly 2 good songs on it and you have heard them both a million times already on the radio. The "Artists" and record companies are just as responsible as anyone for the downfall of the music biz as the pirates are. If they had not made a practice of releasing 9 filler tracks on every cd, more people would surely buy them. lol. This is the whole reason that I-tunes is profitable. The ability to only pay for the tracks that are actually worth paying for. Also this is why people simply steal music instead of paying for it. They are tired of being ripped off and paying good money for garbage product and have decided not to play along with the record companies games.

If the music is good, you will sell enough merchandise and concert tickets that you can view your lost revenue from album sales as advertising costs. If someone posts your music to a torrent site, they are actually doing you a favor by advertising for you and creating new fans. This is the business model used by Nine Inch Nails as described by Trent Reznor himself in online interviews, and it seems to hold water to me.

Good bands will profit regardless of piracy, and bad ones will make one song and then disappear after everyone has stolen it.

Woah, one of the pest posts I've ever seen. 👍

Even better that it's the truth.
 
It doesn't really matter. It's not like people having MANY cars or game completed 100% affects their skill levels online racing/drifting.

Big deal, good for them.
 
i for one will not hack. i like to experience games to the max. Enjoy working hard to play the game and see whats new and what to do to complete the game. I remember all my mates on mw2 hacked and i was like wheres all the fun now when theres nothing to do. They stopped playing mw2 because they got bored because their was no challanges to complete.
 
Scenario:

Jailbreak PS3, Download 100% save, get bored after a week because I have every car in every colour, no sense of achievement.

End of week PS3 dies because I let some nerd install his own dodgy firmware-software-jailbreak-hack-o-tronic.

GT is a long haul game... if you want instant cars etc go play NFS or Grid bla bla.

Rant over.

+1 ... Exactly what I'm thinking.
 
You guys realize this thread is no longer relevant right? It's not possible to get into the code files and alter them to your liking.
This thread erupted from the days when there was no backup save whatsoever allowed. Now it's allowed, and heavily protected.
 
First mod chips were available in 1996. http://fileforums.com/showthread.php?t=87217
Regardless, there's a world of difference now as compared to back then. Back in 1996, it was still no trivial matter to get hold of pirated games. It involved paying some dodgy geezer to attack your beloved £300 playstation with a soldering iron and then buying copied games ( which may or may not work when you got them home ) from some other dodgy geezer. It was not the kind of thing that young kids or their parents would have done, the piracy was niche. Now, if pirated PS3 games become available, anyone with a PC, an internet connection and a grasp of google is going to be able to do this easily themselves, no external dodgy geezers required. With this ease, I can see software sales falling off a cliff, and that's not good news for anyone in the long term.

Why is everyone missing the fact in 1995 on the first batch of ps3s you didn't need a mod chip cos all you had to do was hold the lid button down start the ps with a genuine game and then after the ps logo came up swap in the copied game.

Many early ps3s were also moddable just with a game shark like device that plugged into the back parallel port.

On the later ones the mod chip.was just a simple 3 point solder on the mainboard in a very easy uncluttered area. Even if you got it wrong the worst that happened was a greyscale image.

Oh and to the guy who asked where is the evidence that pirating was the reason behind sonys success with thr ps1, I can't speak globally but in my area it was certainly the case.
Because of the knowledge you could pirate gamed almost everyone I knew got a playstation.and in the long run we all bought tons of genuine games like gt,mgs, crash bandocoot, ff7 ff8 ff9, gpolice, etc. everyone I knew had over 30 genuine games in the end and maybe 200 copied ones. Had it not been for piracy I think it total sales I.e console plus genuine games would have ironically been lesz than half that in many cases 0 as parents would not be convinced without the lure of piracy back then. Its not like today where kids are in your face, threatening and independent, parents were the boss.

I think kids and teens were the main driving force for most of the ps1 sales globally and the reputation that you could copy and trade games was the catalyst behind this boom. This demographic usually doesn't have a lot of cash to spare back then but their parents could be convinced to make very finite donations. If parents knew that this was a one of cost that would certainly be under $500 for their childhood they would do it. Imagine then knowing it would have costed as much as a new car to keep their kids happy buying only genuine
 
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Well I know there is 1 program what unlock other players savegame without JB...
 
You guys realize this thread is no longer relevant right? It's not possible to get into the code files and alter them to your liking.
This thread erupted from the days when there was no backup save whatsoever allowed. Now it's allowed, and heavily protected.

Apparently people missed your post.


THIS THREAD IS OLLLDDDD!
 
I started reading this like it was breaking news then saw Jan 10 at top of the post. At first I thought how can it be Jan 10 already. Then a moment later I realized the thread was a year old. Funny how much panic there was over something that amounted to basically nothing
 
Jailbroken ps3 is risky to install? I told my dad about jailbroken last Christmas break.
 
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