PURE | Mazdaspeed RX-7 Challenge | Series Champion: NEPALII

  • Thread starter Müle
  • 1,757 comments
  • 64,775 views

Tuning: Yes or no?


  • Total voters
    57
  • Poll closed .
2hrs @ 100mph :D which is probably the average speed on seca maybe 2hrs 30mins
You would be shocked how close that guess is :lol:
In an RX-7 TC it takes about.... wait for it...... ~2h:32m
It's about 2 laps off the finish now...
EDIT: My Bob is slow. He needed an extra 2 mins.
 
Well, tonight or tomorrow I'm gonna be testing on hards, see how fast I can go in comparison to med's. The RM's last about 4 laps before they start dropping drastically. But I think staying out something like 6 or 7 laps will still allow you to be faster than a fast RH time, if you catch my drift.

It's a pretty fun car though, really intense to have a race in, and as Outlaw found out, the draft really seems to throw the balance of the car off.
 
Well, tonight or tomorrow I'm gonna be testing on hards, see how fast I can go in comparison to med's. The RM's last about 4 laps before they start dropping drastically. But I think staying out something like 6 or 7 laps will still allow you to be faster than a fast RH time, if you catch my drift.

It's a pretty fun car though, really intense to have a race in, and as Outlaw found out, the draft really seems to throw the balance of the car off.

Yes, because on that tire you will be drifting after 4 laps.....
 
Hey Guys, it seems like the tuning consideration has been decided as "open tuning" and I know it was from 25 pages ago, lol and not to bring it back from the dead but I still felt compelled to share some feedback in the hope it benefits the series. (I see some great drivers here so I wanted to contribute.) On a side note, this series looks like great fun, and I was going to hop in and do a few races here around my schedule, but can't commit fully unfortunately.

So yeah, for many cars, tuning can have a huge impact on perfomance. Some cited it as a few tenths, which may be true for some cars, but for others, it can be worth 3-5 seconds per lap. I learned this first hand in the Lotus Elise 111R RM series that I did. The car was basically undriveable at any sort of "at limit" time attack pace. It was 3+ seconds slower at Autumn Ring alone, fully tuned versus stock. I only got back on the pace by copying and pasting someone elses setup. As a real life racer myself, with years of experience tuning cars with a practical, engineering backed understanding of cause and effect, (knowing the why and how, not just a "if you do this it does this" mindset) I can tell you without question that many of the tuning options with respect to suspension in GT5 are completely backwards. It is literally a guess and check, with seemingly no correlation to impacting a "real world model" of how the setup change should affect the balance of the car in given situations. For someone like me especially, it is absolutely maddening. It reduces tuning in this game to a "guess and check" mentality. Ridiculous results from adjusting things like adding spring, taking away shock, adding bar etc. and getting the opposite result that you KNOW the impact should have in real life. The reason I say this is, if you are going to run a series where tuning is allowed and you are looking for good racing, it's important that the fast guys share their setup with full disclosure. Some guys have argued that it will make the racing closer by making the car easier to drive...but I am curious to see how it goes over the course of the season. Anyway, best of luck to you guys and I'll be popping in to see who comes out on top.

Cheers,

FI
 
Please tell me that's on race medium tyres!

Edit: you mean 1.46's
Yes, it's on race medium tyres. I'm testing myself now and my fastest is 1'46.2. A 1'45 is very much possible but I'm mainly testing tyre wear and fuel consumption.

Edit: 1'45.6 and still not a great lap.

Hey Guys, it seems like the tuning consideration has been decided as "open tuning" and I know it was from 25 pages ago, lol and not to bring it back from the dead but I still felt compelled to share some feedback in the hope it benefits the series. (I see some great drivers here so I wanted to contribute.) On a side note, this series looks like great fun, and I was going to hop in and do a few races here around my schedule, but can't commit fully unfortunately.

So yeah, for many cars, tuning can have a huge impact on perfomance. Some cited it as a few tenths, which may be true for some cars, but for others, it can be worth 3-5 seconds per lap. I learned this first hand in the Lotus Elise 111R RM series that I did. The car was basically undriveable at any sort of "at limit" time attack pace. It was 3+ seconds slower at Autumn Ring alone, fully tuned versus stock. I only got back on the pace by copying and pasting someone elses setup. As a real life racer myself, with years of experience tuning cars with a practical, engineering backed understanding of cause and effect, (knowing the why and how, not just a "if you do this it does this" mindset) I can tell you without question that many of the tuning options with respect to suspension in GT5 are completely backwards. It is literally a guess and check, with seemingly no correlation to impacting a "real world model" of how the setup change should affect the balance of the car in given situations. For someone like me especially, it is absolutely maddening. It reduces tuning in this game to a "guess and check" mentality. Ridiculous results from adjusting things like adding spring, taking away shock, adding bar etc. and getting the opposite result that you KNOW the impact should have in real life. The reason I say this is, if you are going to run a series where tuning is allowed and you are looking for good racing, it's important that the fast guys share their setup with full disclosure. Some guys have argued that it will make the racing closer by making the car easier to drive...but I am curious to see how it goes over the course of the season. Anyway, best of luck to you guys and I'll be popping in to see who comes out on top.

Cheers,

FI
I don't think tuning makes much of a difference and especially not in this car. I'm driving with a very neutral setup and there's nothing special about it. Other 'extreme' setups could be faster but the tyres would wear at a faster rate. That's why I went for a neutral setup to minimise tyre wear and I have little doubt the 'fast guys' are doing this too.
 
Last edited:
w-g-e
Yes, it's on race medium tyres. I'm testing myself now and my fastest is 1'46.2. A 1'45 is very much possible but I'm mainly testing tyre wear and fuel consumption.

Looks like I'm in D2 then! I'm hitting mid 1:47's, if i tune the car maybe I can break into 1:46's but 1:45,s... No chance!

Can't wait for this series to start, love this car!
 
With this car tuning is really just to reduce it's tendency to try and murder the driver.
 
Hey Guys, it seems like the tuning consideration has been decided as "open tuning" and I know it was from 25 pages ago, lol and not to bring it back from the dead but I still felt compelled to share some feedback in the hope it benefits the series. (I see some great drivers here so I wanted to contribute.) On a side note, this series looks like great fun, and I was going to hop in and do a few races here around my schedule, but can't commit fully unfortunately.

So yeah, for many cars, tuning can have a huge impact on perfomance. Some cited it as a few tenths, which may be true for some cars, but for others, it can be worth 3-5 seconds per lap. I learned this first hand in the Lotus Elise 111R RM series that I did. The car was basically undriveable at any sort of "at limit" time attack pace. It was 3+ seconds slower at Autumn Ring alone, fully tuned versus stock. I only got back on the pace by copying and pasting someone elses setup. As a real life racer myself, with years of experience tuning cars with a practical, engineering backed understanding of cause and effect, (knowing the why and how, not just a "if you do this it does this" mindset) I can tell you without question that many of the tuning options with respect to suspension in GT5 are completely backwards. It is literally a guess and check, with seemingly no correlation to impacting a "real world model" of how the setup change should affect the balance of the car in given situations. For someone like me especially, it is absolutely maddening. It reduces tuning in this game to a "guess and check" mentality. Ridiculous results from adjusting things like adding spring, taking away shock, adding bar etc. and getting the opposite result that you KNOW the impact should have in real life. The reason I say this is, if you are going to run a series where tuning is allowed and you are looking for good racing, it's important that the fast guys share their setup with full disclosure. Some guys have argued that it will make the racing closer by making the car easier to drive...but I am curious to see how it goes over the course of the season. Anyway, best of luck to you guys and I'll be popping in to see who comes out on top.

Cheers,

FI

backwards, crazy values, missing setting, "That Just don't work", and "Sweet Spots" are all in GT5s tuning.
I'm not as experienced on real cars but if "RC" 1/10 scale cars and trucks count for something I have never seen such setting work.
I wish it was a No-Tune race but that is not the way everyone wants to go so...

Please tell me that's on race medium tyres!

Edit: you mean 1.46's

I'm slow but not that slow :lol:
Thanks the the catch 👍
 
Yeah, I love spec racing, but GT5 makes it really overly difficult to make this a truly enjoyable spec car. (stock settings are trash)
 
I have a link in my sig that should take some guesswork out of tweaking.

I'm in 100% agreement with Forced on the realism aspect of it, and things being very skewed, but knowing what changes to expect from going a certain direction (in GT5) certainly makes life easier when trying to set a car up to your liking.

I don't favor tuning being allowed because it could give an advantage, I favor it because it allows us to all be happy with the way our car handles.
 
Yeah, I love spec racing, but GT5 makes it really overly difficult to make this a truly enjoyable spec car. (stock settings are trash)
Just about every stock setting is trash and by that, I mean the .20 rear toe out that just about every car has. I already have issues with slow entries and that just makes it so much worse.

I'll share my settings later. I still need to break in the car and adjust the LSD. I have it set pretty high right now but I want to lower it and find other ways to combat the wheelspin. I still need to learn on how to properly calibrate the dampers. I've stuck with 7/5 for a while.
 
Dr_Watson
With this car tuning is really just to reduce it's tendency to try and murder the driver.

Well I've spent a good hour with pretty much standard settings apart from diff and couldn't get below 1:47.6

Now made following adjustments
RH. 3/0
SP 9.2/11.3
Ex. 6/6
Co 4/5
Roll 4/5
Brake 4/6

1st 2 laps made 1:46.9. I think getting the Rx7 to turn in better when braking was the main issue, for me anyway.
 
Last edited:
Just about every stock setting is trash and by that, I mean the .20 rear toe out that just about every car has. I already have issues with slow entries and that just makes it so much worse.

Sadly this is true.....
I would like add there are some great exceptions.
Alfa Romeo Giulia TZ2
BMW M3
GTR on SH
 
I wasn't intending on having qualifying for the practice race, actually.
 
I guess most sign ups know the procedure, but if we have some that don't, it could be a good way for them to learn before the season too.
Maybe a good ol fashioned Integra-like Saturday rush?

I admittedly haven't done a lap yet. :blush:
But hey, I didn't do a lap before qualifying in the last Integra race, and that worked out pretty damn well. :sly: :lol:
 
I was planning on having a demo run or two before the race so the newer guys can watch and learn, but after that, I was just going to go with what order the game puts us in.
 
Back