Q&A with Slightly Mad Studios: Ian Bell [Read OP]

Discussion in 'Project CARS 2' started by Kitten, Feb 15, 2017.

  1. killerjimbag

    killerjimbag

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    The game has been out for almost 2 years. Small circle of people? Really? There are apps available that do that,that us, small circle of people use.
     
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  2. breyzipp

    breyzipp

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    This is awesome news! So I assume some disciplines allow refueling and changing tires simultaneously while others don't. Some disciplines allow 4 tires to be changed simultaneously while for others it's one by one. If this is all correctly implemented and animated according to reality that is amazing! Stuff like that might be minor in the overall aspect of the race but it's the tiny little details like this (that obviously cost a lot of developer effort!) that make PC2 blow the competition away! :)

    You already said a couple of weeks ago that PC2 had a huge marketing budget. All these nifty things like manually driving into the pits, seeing the animated pitstop screw at work, dynamic weather + live track 3.0 and everything that is affected by it, .... this game has such incredable features the marketing guys that create the trailer videos will have a massive amount of work to do. Not sure where most of that marketing budget is going towards but getting all those nifty features well documented in pre-release videos and trailers is IMO a key feature to get all the info out to the public. Word of mouth from the community will do the rest of the work. ;)
     
  3. jake2013guy

    jake2013guy

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    I'll take my £10,000 now thanks. ;)
     
  4. LGee19

    LGee19

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    Buy me a copy of pCARS 2 with that money :lol:
     
  5. jake2013guy

    jake2013guy

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    Damn. I forgot. £10,000 and PC2 on PS4. I'll buy a computer that can run PC2 with the money and join for PC3. And get a real car license. ;)
     
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  6. thuGG

    thuGG

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    @IanBell
    Can you go a bit into the details of LiveTrack?
    What is the complexity or resolution of this technology? If I remember correctly RealRoad in rF2 is made of pretty big grip changing tiles/squares.
    Is it made of tiles in pC2 or some different approach is used? If it's tiles, how big are they?
     
  7. CorvetteConquer

    CorvetteConquer

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    From: http://www.ign.com/articles/2017/02/13/project-cars-2-taking-the-fight-to-forza-gran-turismo?page=2

    "The competitive racing licence will track how you race in Project CARS 2 and is made up of three elements: your racecraft (basically how professional you are, and it will be impacted when you’re involved in accidents, cut the track, and ignore rules or flags), your ranking (an Elo rating determined by your performances against other players), and finally an indicator of your seniority based on how long you’ve been playing."

    This is so important. How far along is this feature?

    Just yesterday, I witnessed a fellow driving backwards along Spa Circuit, taking out 4-5 racers in the process. It was sickening! Would the series ever consider a 'ghost' mode online, in which there is no contact? I recall Gran Turismo having implemented a feature like that. I also realize that the collision physics are being re-done, which is quite exciting!; In the original title, the slightest contact with another player was simply a disaster as both racers would veer off-course...

    I can see how this ghost mode could detract from "real" racing, though. Thoughts on ghost mode? And maybe you could elaborate further on the online license system...
     
    Last edited: Feb 20, 2017
  8. seamaster gmt

    seamaster gmt

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    Ian,

    Would it be possible to explain a little more about the rating system? Specifically I am concerned about certain aspects that may effect my ability to play with friends in a public lobby.
    I am never the fastest racer among my friends but I am fiercely devoted to clean racing. When I do make a mistake and it effects other drivers I allow them to repass me and get on with racing. I fear the rating system may start to filter me out of races that I want attend with friends because I am not as fast as them or have made a few mistakes here or there.

    Thanks for any response,
     
    Last edited: Feb 20, 2017
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  9. 1Lambofan

    1Lambofan

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    Thanks!
     
  10. diesel97

    diesel97

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    I would think your friends should be able to invite you into a lobby
     
  11. 1Lambofan

    1Lambofan

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    Thanks!
     
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  12. MABlosfeld

    MABlosfeld

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    Here's a good question: Will the new driving license system allow for exceptions?
    Example: I set up a public lobby, I adjust the filters and rules but I create an exception for certain players who do not yet have a driving license.

    I want to participate in public lobbies or official leagues where all players have a similar level and driving style with the aim of not harming the race of other players and also not being harmed.
     
    Last edited: Feb 20, 2017
  13. The_American

    The_American Premium

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    Default pitstop view will be external camera (once the crew begins works) but you change the default to "internal only" if you want to remain in the driver/internal camera
     
  14. Masscot

    Masscot

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    You know what? I'm starting to think that you lot are putting some serious thought into pCARS 2.

    :p
     
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  15. The_American

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    For private races, the license calculation can be suspended. So you and friends want to do a private "crash derby" it will not harm your license. For public lobbies there is no player-specific exception. You can only set the minimum settings/filters for the publix lobby.
     
  16. From what was explained so far, the host has the hability to restrict access to the lobby to certain aspect of the CRL. People with at least XXX safety rating, people with at least YYY performance rating, etc.
    So, i suppose it will all depend on what restrictions the host has (or hasn't) set.
     
  17. The_American

    The_American Premium

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    If you are doing private races with your friends, the license filters can be ignored. They are your friends, they already trust you, you know the password so we will not prevent racing.

    Really the license system is more to help identify "strangers" or unknown people. Can you trust these new people?

    Example, i have a public room with a minimum safety rating of "C" (it goes F-->A i think), and guy named T1Wrekker has safety score F so he cannot join.
     
  18. DesertPenguin09

    DesertPenguin09 (Banned)

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    That's good. Sometimes in the SNAIL league we like to make our random practice rooms public so as to advertise for new drivers. Of course random people show up and mess with things so setting it to the minimum required for safe driving (whether it be D, C, whatever) will ensure only like-minded clean drivers show up. Whether they're already good or are looking to improve their craft, both will be able to join and race together which is great.
     
  19. RacerDude08

    RacerDude08

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    Hello @The_American when coming to the green will we have manual controls over the car and will there be a parade lap? I remember reading something about this but don't remember where. Also after the checkered flag will the race just be over or can we control car and celebrate/drive back to pits or perhaps victory lane?
     
  20. nrosko

    nrosko

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    Maybe a more scientific & detailed approach to that video & maybe comparing against other sims as well. I know its not going to happen but i love that sort of thing. Maybe pcars is afraid at what such a study would reveal.;-p
    But yes i hope to hear about more detailed technical information.
     
  21. The_American

    The_American Premium

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    Yeah dog, you can run a victory/parade/cooldown lap now. We make your car non-collidable however.

    edit: you also have full vehicle control during rolling starts and you get wanrings/penalties if you break formation.
     
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  22. RacerDude08

    RacerDude08

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    Sweet. Thanks. Its the small things that are gonna make PCARS2 superior to everything else.
     
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  23. RacerDude08

    RacerDude08

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    Will there be pit road speeding penalties or is it like a limiter on speed that only lets you go so fast?
     
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  24. Raging Bull

    Raging Bull

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    Driving back to the pits or after coming in 1st, 2nd, or 3rd a drive to victory lane would be great.

    Maybe the bigger the race (longer or at the end of a championship)the bigger the end celebration. Nothing worse then finishing a 12 or 24 hour race then have the game just end like any other race. Leaves one feeling a little let down. Like what they just did didn't really mean anything.
     
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  25. jake2013guy

    jake2013guy

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    Nice. What about the formation lap?
     
  26. Masscot

    Masscot

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    How about formation laps? I loved those in GTR2, they really helped to ramp up the pre-start tension.
     
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  27. The_American

    The_American Premium

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    Nope, you gotta watch your speed in pitlane. It's all manual. We let you map the Pit Speed Limiter button too. There is an option to do auto pitstop and let the AI drive you in/out of pitlane if that's not your thing
     
  28. The_American

    The_American Premium

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    You know, weirdly i havent tested the formation lap yet. But i think that will be manual too. I think it's more coding to make things automatic which makes sense.
     
  29. Raging Bull

    Raging Bull

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    And I though PC1 was the best Sim Game ever on a console.

    God this game is going to kick @$$
     
  30. jake2013guy

    jake2013guy

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    Going to take a ride on this and fail uni.
    [​IMG]
     
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