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Hey guys... sorry if this has been asked before, but I need to know, really.
I just saw this video of an online GT5P race:
And... well... why are the other cars do darn jittery? In racing, I need to know EXACTLY where the opponent is, if I'm diving down the inside in a bend for example. This alone is enough to put me off online racing, in fact, let alone the fact it looks really unrealistic.
And, also, is it an option to "ghost" the opponents? Or is it standard?
Frankly, my idea of an online race would be one where the opponents don't jitter, and look realistic, and I could actually collide with them
Is this fixable? Are PD working on it? It's terribly off putting
Thanks.
I just saw this video of an online GT5P race:
And... well... why are the other cars do darn jittery? In racing, I need to know EXACTLY where the opponent is, if I'm diving down the inside in a bend for example. This alone is enough to put me off online racing, in fact, let alone the fact it looks really unrealistic.
And, also, is it an option to "ghost" the opponents? Or is it standard?
Frankly, my idea of an online race would be one where the opponents don't jitter, and look realistic, and I could actually collide with them
Is this fixable? Are PD working on it? It's terribly off putting
Thanks.