[RACE] NR2003: 2014 GTPlanet Fantasy Series *That's A Wrap!*

  • Thread starter Thread starter nascarfan1400
  • 6,111 comments
  • 292,601 views
Give this a shot.
79Fusion.png
 

Attachments

Paint: Amazing
Number: A little disproportionate.
 
@Jahgee1124

Both schemes are just what I was looking for, thanks. But I would like to alter them just a bit. A few things to touch up on and personalize. I installed nr2003 and the gen 6 mod so I can view preview the schemes

@nascarfan1400

I'll use both schemes (after I alter and personalize them just a bit), with the 2000s as a base and the 80s for yet to be decided special races.
 
Paint: Amazing
Number: A little disproportionate.

The number's a little lanky, but the pathing tool isn't the best for free-handing it. I may leave the scheme unsponsored as well, but we'll see how it looks on track.
 
If its not too late, can I join? Ironically, I have these exact templates (courtesy of a NR2003 forum I'm on) and I regularly paint for NR2003 series so I'd love to make a car for the series.
 
If its not too late, can I join? Ironically, I have these exact templates (courtesy of a NR2003 forum I'm on) and I regularly paint for NR2003 series so I'd love to make a car for the series.
Nope not too late.
 
My cars should be on the track already. :lol:

You should update the entry list by the way. :D
 
My cars should be on the track already. :lol:

You should update the entry list by the way. :D
The list will update after I take a picture with all the cars in it.
 
Just throwing this idea out there

If the entry list does not reach half a field (about 21) then can we field 2 car teams? I'd like to see a #27 and #28 out there running team colors
 
Last edited:
Just throwing this idea out there

If the entry list does not reach half a field (about 21) then can we field 2 car teams? I'd like to see a #27 and #28 out there running team colors
Unfortunately no, as if that's the case, it's just more unneeded CPU stress, (I have like 3G of ram, lol)
 
Unfortunately no, as if that's the case, it's just more unneeded CPU stress, (I have like 3G of ram, lol)
I can run the races and send you the Replay files to make the videos (I've got 4GB, and if I'm not capturing video, then I can run 43 cars) so that we can have 2 car teams.

And if we do have multiple cars, I call the 15 (Unless someone else who signs up after this wants it as their primary number)
 
I can run the races and send you the Replay files to make the videos (I've got 4GB, and if I'm not capturing video, then I can run 43 cars) so that we can have 2 car teams.

And if we do have multiple cars, I call the 15 (Unless someone else who signs up after this wants it as their primary number)
It's fine; either way at this rate; we will exceed 21 :cheers:
 
Updated 2 of my cars (Removing the name from the windshield)
E0dDgFO.jpg

rbiSfvf.jpg
 
I know most if not everyone who made those templates you guys are using. I raced with them for 3-4 years and still talk with them via FB.
 
You were in the bullring championship? Who were you? :D
 
Yeah,but it's the bullring mods.
 
QOTD
Should Talledega be left at the stupidly fast 260mph+ avg speed; or should it actually be realistic at ~200.
 
My inner child says 260 so yes.
 
I will try setting for both; so far racing at 260 has been faster, but the cameras are struggling to keep up with the cars it's so fast. Never seen a 4 wide yet, either. Next up is more realistic testing.
 
Back