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- Conquerer13
Part of the reason why Monaco had a barrier at St. Devote and more barriers at the Piscine in GT3 could have been influenced by the Formula 1 cars being included in the game (these cars could be the single reason this track is in the game actually). Back in the era of those cars (1986-1995) those barriers were actually there. It wasn't until the late 90s that they were removed (the pit exit was also at the same spot back then). Then again, having those barriers there eliminates the possibility of cheating and cutting those corners, as well as the Nouvelle Chicane. Given that they had no penalty or disallowed lap system back then (like they do in GT5P), it was easier for them to just have those barriers there. It's the same thing in GT4 and the track is clearly a port from GT3 with some minor updates like darker asphalt to imitate the fact that it had been repaved in real life around then.
There's also the fact that, as several people have mentioned, Cote D'Azur isn't a licensed circuit that's a copy of Monaco. "Cote D'Azur" is as much a real racing circuit that Rome is in GT3. It's just a track based on real streets so I wouldn't imagine a license would be required to feature those streets in a game. However, to call it Monaco and have it identical to the actual set up street circuit for the Monaco Grand Prix would require a license. It seems Polyphony have gone for the former, however given that we have more F1 tracks now (and real F1 cars or at least one), they may decide to make it like the real thing, which would be great news.
Lap around Monaco in 1987 Lotus 99T (F687/S)
There's also the fact that, as several people have mentioned, Cote D'Azur isn't a licensed circuit that's a copy of Monaco. "Cote D'Azur" is as much a real racing circuit that Rome is in GT3. It's just a track based on real streets so I wouldn't imagine a license would be required to feature those streets in a game. However, to call it Monaco and have it identical to the actual set up street circuit for the Monaco Grand Prix would require a license. It seems Polyphony have gone for the former, however given that we have more F1 tracks now (and real F1 cars or at least one), they may decide to make it like the real thing, which would be great news.
Lap around Monaco in 1987 Lotus 99T (F687/S)
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