Well, not really full HD since GT5 renders 1280 x 1080 native, down from what GT:HD had (1440 x 1080) but I wonder if GT6 has dropped the resolution down to the standard 720p resolution to keep a better and more stable frame rate on the PS3. And there is no mention of what anti aliasing they will be utilising. I hope they dropped quincunx and MSAA and go for MLAA since God of War 3/Ascension is using it and that game is buttery smooth around the edges and really crisp.
Just curious unless it was announced somewhere and I missed it.
Just curious unless it was announced somewhere and I missed it.