Reversed suspension settings on some cars in GT6

  • Thread starter Thread starter Lambofanghini
  • 64 comments
  • 18,822 views
Could this be because adding negative camber in the settings is actually adding positive camber to the car? Accidentally using + values instead of - values in the games programming seems like a plausible and easy enough mistake to make and as far as I can tell it would explain the camber tuning issues surfacing in the game. Feel free to disagree but I'm inclined to start with the simplest explanations.

The simplest mistake would be using an unsigned variable (anywhere in the logic) which would cast everything to an absolute value (aka negative becomes positive).
 
It is visually negative, as it's supposed to be.
I can't decode the game. :) I don't know what the goof is, but it is visually correct.
 
Camber are **** un Gt6
Real FWD race car are -2.5 to -4 Front, -1 to -2.5 Rear with hondas, sentras, Golf, etc. if you try to use that kind off setup in gt6 the setup is ****.

My Nissan s14 (real) are spring rate Front 10, 8 rear, (Camber -3 front, -2 rear) and in the game the car loose a lot off grip with these setup.
The true is the camber in the game is wrong.
Sorry for the english XD
 
Camber are **** un Gt6
Real FWD race car are -2.5 to -4 Front, -1 to -2.5 Rear with hondas, sentras, Golf, etc. if you try to use that kind off setup in gt6 the setup is ****.

My Nissan s14 (real) are spring rate Front 10, 8 rear, (Camber -3 front, -2 rear) and in the game the car loose a lot off grip with these setup.
The true is the camber in the game is wrong.
Sorry for the english XD

That sounded more like French to me ;)

http://en.wikipedia.org/wiki/Pardon_my_French
 
Camber are **** un Gt6
Real FWD race car are -2.5 to -4 Front, -1 to -2.5 Rear with hondas, sentras, Golf, etc. if you try to use that kind off setup in gt6 the setup is ****.

My Nissan s14 (real) are spring rate Front 10, 8 rear, (Camber -3 front, -2 rear) and in the game the car loose a lot off grip with these setup.
The true is the camber in the game is wrong.
Sorry for the english XD

Camber are currently bugged in GT6, zero all around gives max possible grip.

For spring rate, you can use real life coilover kits spring in GT6, fine tune the damper, arb and toe, and it should work well. I've tried variety of spring rates from aftermarket coilover for S chassis, they all work well when matched with properly tuned damper, arb and toe.

S13 coilover for example have a range of spring rates from 4,6,8,10,12. Most are front stiffer than rear, eg : 4/2, 4/3, 6/4, 7/5, 8/6, 10/8. But there are spring from certain manufacturer who uses same spring rate or stiffer rear ( depend of use ) :D

10/8 used on TEIN SUPER DRIFT Coilover Kit, While TEIN SUPER STREET used 6/5 as well as ZEAL FUNCTION B6.

RSR Down Springs has 3/3, while Eibach and Whiteline Control has some that are rear stiffer : Eibach Sportline : 2/2.5, Whiteline S13 : 2.8/3.66, Whiteline S14 : 2.8/3.18 ( for street )
 
Back