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Rubberband AI is when the opponents you're racing against catch up to you when they should be way behind. Lets say I'm racing someone 1 on 1 and we are neck and neck, I spin my opponent into a wall and he is way behind me. On the next lap I would find my opponent right behind me even though I am driving the car to it's absolute limits. I think the Burnout games had A.I. similar to this, I haven't noticed it to much while playing GT.Stupid question and I'm pretty sure I know what it is, but what is rubberband AI?