How disappointing. Great guy going to work for a 🤬 company.
Actually you can polish a turd, Myth busters did it, check it out.Don't they own rights to use fast and furious franchise? No matter who does it. Can't polish a turd.
Man you gone and ruined it for me forever. FOREVER!!!Actually you can polish a turd, Myth busters did it, check it out.
I don't think they have another choice but to work on their Fast & Furious project since they pretty much killed their last franchise with bugs, which has become synonymous with Slightly Mad Studios and their games during their 10 years in the gaming industry.
Which gaming company you suggest???
And ****** controller handling, don't forget that.
I laughed out loud when I read that in one of the pCARS2 threads where Ian said that. Glad I didn't buy into it. The demo was terrible with the controller. I previosuly couldn't truly enjoy pCARS1 in the long run beacuse of the very same issue and dropped it fairly quickly.But....but....they did test it. Ian told us. Or at least he plugged the controller into a PC....or something like that.
I play PCARS2 exclusively with a controller with little trouble. The settings that work best are not as dampened as the typical racing game, but with a little care it is relaxing and easy to play, and the superb physics are worth it.
That's perfectly fair, and I've also been calling for SMS to do better. But poor default settings is not the same thing as outright "****** controller handling". The analog stick steering and the tire physics have also changed since the version from which the demo was built.Sure, but if you are a racing game, you shouldn't need to have to fiddle around with settings just to make it a playable experience on controller, AKA what 85% of your player base will be on. And also, you're expecting the majority of the non-sim population who pick up PCARS 2 to know what half the settings even do, even with the descriptions. Especially considering other hardcore sims, most notably from this generation in DiRT Rally, and older sims in the GTR games, have pretty good pad support right out the box.
The fact that SMS has consistently provided nearly hostile, and in the case of PCARS 2, benign controller support in all of their games going back to NFS SHIFT is ghastly for the market, and I don't know why it isn't harped upon more in sim racing circles. The fact that you need to adjust the settings to get an even somewhat decent pad experience is not acceptable anymore.
The fact that SMS has consistently provided nearly hostile, and in the case of PCARS 2, benign controller support in all of their games going back to NFS SHIFT is ghastly for the market, and I don't know why it isn't harped upon more in sim racing circles. The fact that you need to adjust the settings to get an even somewhat decent pad experience is not acceptable anymore.