Screamer - 26 March 2026

  • Thread starter Thread starter sirjim73
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Technically it's not a new IP, it's the IP that gave Milestone notoriety (initially as Graffiti for Screamer 1 and then Milestone from Screamer 2), and even so, I don't think it's unjust for a new release, whether a new IP or not, to ask for the standard RRP of games in this day and age, especially if it delivers, which it seems Screamer is. It's also £5 cheaper than Crimson Desert which is a new IP for an immediate comparison.

Modern game development isn't cheap, they've enlisted proper voice actors, a well known animation studio for the cut scenes, created an entirely new racing concept and given it some actual substance, a 20 hour campaign and more.

We complain that the game industry is lacking new ideas, not innovating, getting stale, especially in racing games with everything pitching itself as a sim or based on a real series with barely anything setting them apart from eachother (other than which one has the fewest issues). Yet when someone innovates, does something new, exciting and actually pulls it off with good critical acclaim, we complain that it costs too much, and then wonder why no one bothers to do anything interesting or new.
I absolutely agree with you and I applaud Milestone sticking their head out with something different. I am simply not that optimistic for the game doing well but I hope to be proven wrong since I am fond of arcade racers too. I have had this on my radar since quiet a while but the 2 stick handling is just a no-go for me personally. I don't want to invest the time to learn it and I find it too risky for the money. If it had a conventional option added I would have been much more open towards this.

Once more I am not negatif towards the game but hesitant. I really dig the whole setting, story, teams, looks, sounds but it's too timeconsuming to get going and besides it's not the only game I play. With limited time added up...1+1 is 2.

I definitely keep an eye out on its progress! Happy screaming for those who jump in. I sincerely hope it is worth it!
 
I watched my friend stream it (who paid $70 for it 💀 this game is not worth that much IMO) and, unless he's just bad at these games, he was struggling so badly to get to grips with the twin stick controls. It almost looked like NFS 2015 the way the car was drifting uncontrollably into the walls.

Again, maybe he's just bad (skill issue), but he was on one of the early races within the story getting absolutely demolished and overwhelmed by how many controls you have to keep track of. Definitely looks like the game was made for a hardcore audience in mind, so it makes the full-price cost baffling :boggled:

I'll still get this game when it drops to, like, $30. I was willing to get it at $40, but the physics through the gameplay I saw looked pretty terrible :indiff:
 
Okay this may sound like a dumb question but is the twin sticks? Is the left stick for steering and the right for gas/brake? Or is it something else
 

I wonder if the reviewer realised you can bind the controls to the left stick. Sure, it likely goes against the control scheme the game was originally built around — you can tell from the slight delay when cornering — but with gear shifts, boost, and strike deployments to manage, there’s already plenty going on. Fine‑tuning steering with two sticks feels like a hindrance a lot of people could do without.

Other than that, this game has been a very welcome surprise from Milestone; it’s easily their most polished title yet and restores a vibe that’s been sorely missing from recent arcade racing games with a very stylish aesthetic. 👍
 
Double post incoming.
I wonder if the reviewer realised you can bind the controls to the left stick. Sure, it likely goes against the control scheme the game was originally built around — you can tell from the slight delay when cornering — but with gear shifts, boost, and strike deployments to manage, there’s already plenty going on. Fine‑tuning steering with two sticks feels like a hindrance a lot of people could do without.

Other than that, this game has been a very welcome surprise from Milestone; it’s easily their most polished title yet and restores a vibe that’s been sorely missing from recent arcade racing games with a very stylish aesthetic. 👍
Well, either I've missed this information entirely or they haven't told us before release.

Someone posted a video on Reddit of the controller settings and their respective gameplay. Looks so much more intuitive.
 
MXH
Someone posted a video on Reddit of the controller settings and their respective gameplay. Looks so much more intuitive.

Cool post its a relief there is an alternative, there's still wall slapping though and accelerate and brake on regular buttons is not ideal. Im saving my money for something else, just not convinced I would play it more than a few hours... Motorfest scratches my arcade itch it allows for finesse, has that moreish gameplay. Still waiting on something compelling to drive aaaarghhh! Forza and Wreckfest seem better propositions.
 
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