SE: Make them harder, and raise prizes.

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JakobSternberg
I really don't get the general skill level required at SE's

IMO they should be a great deal harder, and in return give better price/experience.

Anyone agree?
 
Yes and no. If PD makes them the way they were in the first 2 seasonal, then you can only win them with specific cars with specific setup.

This way, I can tune my rides and take different ones to the track. Right now, I am trying to win it with a Midget fully loaded.

Restrict yourself.
 
Are you saying you get more XP by using a lower PP'ed car?

If thats so..thats pretty awesome!
 
I really don't get the general skill level required at SE's

IMO they should be a great deal harder, and in return give better price/experience.

Anyone agree?

👍 Just like the earliest.
 
Are you saying you get more XP by using a lower PP'ed car?

If thats so..thats pretty awesome!

No, but you play the game because it's fun.
 
I'd like to see them bring back the original style seasonal events with limited BHP/tires, makes it much more challenging. I loved the event where you had to chase that Ford GT down with a GT-R.
 
I'd definitely like a difficulty setting that increases the reward.

Lowering my own PP isn't the answer. I want to be the fastest I can be as well as the AI, not barely the faster than the AI.
 
The seasonal events have a "general skill level" so that they can appeal to a wide variety of drivers. I think most people would agree that GT5 is short on content and any additional events are welcome.

So, why should PD make the seasonal events so difficult that only a handful of players can race and win them? And to be fair, I'll argue against the converse: why should PD make the seasonal events stupidly easy so that anybody could beat them?

The seasonal events (actually, the whole game) could definitely use a difficulty slider or some other way to reward the guys with more skill. But to sit around and say, "the seasonal events should be harder because I want them to be harder!" is arrogant.

Just saying. You're not the only one guilty of this, so don't take it that I'm calling you out personally.
 
The bonus races have the higher payouts, but are only earned one time. The "regular" seasonals have pretty high payouts for the amount of time you spend on them. And they allow for more flexibility in the options you take to them.

So I feel PD has done a good job with the seasonals. The balance between the ones we have and the bonus races (hopefully another set of these is on the way) is nice.
 
I'd definitely like a difficulty setting that increases the reward.

I've been thinking that since day 1. Frankly I have no problem with the current money set up... simply because the races are so easy to win. Id LOVE it if there was an equation that increased payout based on how low your PP is.
 
twould be awesome if they would scale the prize/xp based on pp (though I don't have very much faith in the pp values), but why not simply race with a lower powered vehicle?
 
Frankly I have no problem with the current money set up... simply because the races are so easy to win. Id LOVE it if there was an equation that increased payout based on how low your PP is.

Exactly..
 
@squadjot: Have you added this idea to the feedback section? It'll get +3 from me if so.
 
@squadjot: Have you added this idea to the feedback section? It'll get +3 from me if so.

There's a feed back section? :o ..where ?
 
There is no reason not to have scalability of difficulty which is really what this game lacks, whether the game is too easy or too hard is the wrong track of the discussion.
 
There is no reason not to have scalability of difficulty which is really what this game lacks, whether the game is too easy or too hard is the wrong track of the discussion.

Could not agree more! That's is how GT6 should be!

The licence golds, and some of the Special Events are the only real challenges that cannot be achieved simply by using a F1 or Vettel..or any other car way superior to the contenders. =/
 
+3

Having said that, I think EVERY race in the game should have this ratio improvement, not just Seasonals. Obviously, were this the case, the normal in-game events would pay out the full amount every time, not just the difference in PP's.
 
Keep them the same, and raise prizes A LOT. GT5 has very, very few events, and any additional money/EXP is greatly appreciated.
 
It should be done that way. It would certainly make for a more enjoyable experience.
 
No, seriously. With the grinding issue the way it is, we DON'T need to make getting money harder. Would you rather:

A. Have the option of destroying seasonals with a powerful car or
B. Have to go around Indy again and again and again and again and again and...

Nothing is stopping you from limiting yourself if you prefer the Indy solution. Personally, however, I welcome the easy money. It's definitely a lot better than grinding Indy.
 
The first few seasonal events were just right in my opinion.
 
That's pretty much what i ended up submitting at the suggestion forum.. anyways..yeah.. indeed!

Maybe PM Jordan and ask him to merge the two? Just to combine the effort of votes?
 
Maybe PM Jordan and ask him to merge the two? Just to combine the effort of votes?

Did he make one?..sure i'll jsut terminate mine and vote for his instead!
 
I miss the early seasonals. There's no sense of accomplishment for beating these unlimited events:grumpy:
 
Yes and no. If PD makes them the way they were in the first 2 seasonal, then you can only win them with specific cars with specific setup.

This way, I can tune my rides and take different ones to the track. Right now, I am trying to win it with a Midget fully loaded.

Restrict yourself.

thumbs up 👍
 
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