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Originally posted by neon_duke
Another alternative to HP limits, etc. would be to reserve extra rewards for those who do it the hard way:Ideas like this let people judge for themselves how much challenge they want, and if the extra rewards are worth it.
- Extra bonus money to people who win with a lower-powered car. Or maybe a sliding scale of payout, that is inverse to your power advantage over the field. Win the Clubman Cup in an F1 car, and get 100 credits. Win it in a stock Mini and get 2,000 credits.
- Special models, versions, or colors that are only given to racers who win with less power than the AI.
- A special "Sportmanship Bonus" of cash and/or special car for each level you complete with cars on par with the AI machines.
Nice ideas. I agree with you in that the game should be kept non-linear and let people decide whatever they want to do. The beautiful thing about Gran Turismo is that you can make it as difficult as you want it to be. There are those out there who find the most enjoyment out of smoking in the field in a far superior car while others prefer winning a hard-fought race by inches. Everyone wins.