- 4,884
- CoolColJ, GTP_CoolColJ
http://www.simhq.com/_motorsports5/motorsports_150a.html
Closing Comments
After the team hogged three GT5 2D demo cockpits for over an hour (and drew a crowd that put more people into Sony's GT5 3D demo queue), the SimHQ racers came away with some very positive impressions of the demo's AI, physics and tire modeling, at least on paved surfaces. In addition, after longer exposure to the game, the force feedback and wheel resistance from the Logitech DFGT seemed to be quite good certainly more robust than in GT5-Prologue. The Sony handlers did inform us that the physics engine of GT5 is a complete re-work over the Prologue edition, and it certainly seemed that way. We hope that the in-game experience with a G25/G27 or Fanatec wheel is even better especially if in-game options for H-pattern, sequential or paddle shifting are offered, and those products' clutch pedals are still supported. It would be interesting to do a side-by-side comparison with Forza Motorsport 3. Or the just announced Forza Motorsports 4. Or both.
We're all looking forward to testing the finalized GT5, as the short taste we got at E3 seems to indicate that fans of PC racing simulations could soon have a compelling reason to put a PS3 on their Holiday wish list.
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