- 73
- brother_speed
- Brother Speed
Has nobody noticed the picture about a dozen posts back....
Hate to break it to you but it wasn't 'my topic'. But since it seems to have run its course you can put the bat phone down...Why don't you start another tread about your topic and if not I will talk to forum administration.
Here we go with this again. I've done this dance before. People who seek the artificial advantage of bumper cam will always trot out the same lame excuses of the wheel they use. When you are in a car you also have a dash board with unique instruments, mirrors, a roof, and A Pillar all in your line of sight, as well as some aspect of the hood of the car.
A home simulation invariably has multiple vehicles (cars, planes, whatever), each of those has unique interiors, and each of those interiors limits driver/pilot visibility in some form - including even the glass used itself (being too dark for example). A home simulation also runs on fairly standard hardware (monitor or TV). The only compromise is to show, on the screen, what the pilot/driver would see if they were in fact sitting in the vehicle. Whatever control method they use in their chair, or couch, is irrelevant to this. Yes, when I sit at my desk behind me HOTAS I see a stick and throttle, and I see another on the screen too. But the ones on the screen are bespoke to the plane. And I also see a keyboard, tower, tapestry on the wall, wood grain of the desk, etc. That is also part of why all this is on the screen - though the main reason is to present a more accurately restricted view, and.... get this - to present immersion into the simulation by providing a sense of actually being IN the vehicle. The point isn't watching pretty replays or having to pretend to see the inside of something you should see were it real, it's to enhance immersion.
Thing is - this limits visibility. It's a detriment to raw performance. So, naturally, some people don't like that. Yet, just as naturally, they feel the need to justify this to themselves.
Look I'm not telling you to play it some other way. Use bumper cam. Hell, use SRF while you're at it, have a blast. But bumper cam should be a restrictable option online. To fight against that is really unreasonable.
Well you should say thing about this Skid Recovery Force - Time lap - What is it ?. And the bat phone is in my hand.Hate to break it to you but it wasn't 'my topic'. But since it seems to have run its course you can put the bat phone down...
Well you should say thing about this Skid Recovery Force - Time lap - What is it ?. And the bat phone is in my hand.
What this got to do with Skid Recovery Force - Time lap - What it is?.Meeh Cockpitview is NOT realistic. IRL You can look out the two side windows, move Your head in any direction to see out. In cockpitview mode You cannot, hence it is unrealistic and restrains Your view. I ALWAYS use bumper cam to see as much as possible. And even bumper cam is restrictive, as You cannot see to the sides. I only use cockpit view for replays, just to see the car inside. But use whatever view You like. I could say the same thing about "spoiled kids" with luxury steering wheels and SIM equipment. I`m using a Sixaxis controller, but not complaining about "spoiled kids" - I`d like this luxury myself. Think I`ll buy this SIM thing - when GT7/ps4 releases...But bumper view - YES PLEASE - Also; this game is 2-dimensional, IRL is 3-dimensional - bumper cam gives a more realistic view than cockpitview, it`s just the dashboard and steering wheel thats missing...
Fair enough. But look above your post...
*Wishes he could like this post twice*Edit: I just had a quick look at your posting history and it seems you are always that unnecessarily abrasive. You might want to look to that.