Le Sigh.....I have said this a billion times over the years, but everyone seems to want to bark up the wrong tree, which why we have
Sophy FFS
I will say it again, the
AI IS NOT THE ISSUE. Believe me, this is not semantics. Sophy is the AI. That's what the AI can do at max. Does anyone want to play an event like this? The AI learned in GT5. Remember how you could train it? Sophy isn't new. Sophy is the same old AI that the game has had for nearly 2 decades.
The game is set up, 100% intentionally set up, to be a chase. You start from position "X" and you simply chase the leader. The cars between you and the leader are simply obstacles. Once you pass that obstacle, it's on to the next obstacle.
This is not a fault in AI, it is an
INTENTIONAL DESIGN. People can wait until the end of time, nothing will ever change because this is simply the low effort manner in which the single player is implemented. The AI is simply following the script. It cannot be fixed, because it isn't broken.
As long as everyone says the problem is AI, PD will continue to deliver their terrible race set up, but with different levels of AI. We all need to change the conversation from "bad AI" to "bad game design", because that is the issue.
Nope. Outside organized events or private leagues made of people you know, it can be impossibly difficult to set up a good race. Drivers who retire after one lap, drivers who cheat, connection and lag issues, not enough drivers on grid, imbalanced cars, restrictions on tracks and cars you don't prefer but you have no other choice because everyone wants to be the host, etc. Sometimes you just want to have a private race against good old AI, but it does need to be fast, otherwise you're kinda forced to seek your fun in online competitions which do not always play out as you want.
If the AI was even remotely "fast" as you say, like up to the pace of your DR, you would never leave last place.
This is why I keep banging on the drum of having multiplayer version of the SP events, every week, at every track. They have all the tools to balance the entries, balance the participants, and all manner of ways to make interesting experiences.
THEY SIMPLY DON'T DO IT. Why? Because we keep giving them our money.
I have supported this title for 25 years now, and I have never been more disappointed by a game release in my life. I don't want to chase the AI for an hour. I don't want to chase the AI for half an hour. I don't want to replay the same predictable event over and over.
They haven't changed this game design in 20 years, people are dreaming if they think it will change any time soon.