SOCOM Clan

  • Thread starter Thread starter Hereward
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I've had a few problems with Americans on the EU server to, I was once even kicked from a team to make room for there other clan members even though other randoms were in the game and I had been teamkilled by one in the first round and took down 3 enemies in the next! On the plus side I met some of these players again later on in a breach game ( not sure what map ) and they were all shouting to everyone rush the bridge, all 8 of there clan rushed it and all 8 died in 2 grenades.

I don't have a problem with US players on EU servers, but it's just silly that they can come into a regional server that isn't there own and control who is or isn't in the game on their team, many clans will kick people to make room for guys and I also think it's wrong to do so but it's just even more ridiculous when they're not in their own server!
 
Finaly 2 new members of the clan Tinny and Wiggy55 (andrew and steve) both are old friends of mine and old COD4 players, Steve runs a comercial airsoft center and is ex millitary and Andy is his son who plays Airsoft regularly, both live local to me and once they have an undestanding of the maps will be a big plus to the team, last night was actualy steves first time on SOCOM! and Andy has only had it a few days. if anyone has any friends who would like to join the clan then the more the better, last nigt is a case in point that the more members we have (12 now) the more turn up for clan nights and the more we have on at any given time, once the clan system is up and running expect things to get very tactical, at present were still learning maps and game modes but as SoT found out and a few others were a prety good team already.

Here! Here! Hereward! :lol: Tinny and Wiggy are sound chaps. Had some particularly good games with Wiggy last night (against you and Scaff). Wiggy is particularly succeptable to team work. Even though He didn't know the maps so well, I was parituclalry impressed with his tactical knowldege. We had some good strategies that almost paid off against you guys in those matches we played. I can see that I we continue playing together, then our clan will go from strength to strength. 👍

I also feel that maybe we need to start focussing on the guys that regulalry show up. You me, Scaff, Bevo, Tinny, and Wiggy. If between us we can sort out roles and strategies, then when one of the less frequent guys turns up, we can act as a kind of chaperone, until they are up to speed. Some sort of buddy system would be good too. We all have strengths and weaknesses, understanding them will help all of us.

As for the American question. I haven't really got that much of a problem with them. I do get annoyed if they are on our team and berating us, but if they are on the other side, then a couple of caps in their ass, soon quietens them down! 👍

I've been thinking too, that it might be better if we had qucik ways to call out each others names. Sometimes it can be a bit of a mouthful to say some guys name and then what you have spotted. How about each of us having numbers? So instead of say 'Hereward', I would say '1' or your assgned number? What do you think?

One last thing, remember when we were playing last night with taht young American lad (infected freak). I thought that he was a good guy. Even though at first he was pulling us up for not doing much. I think that once he realised our style of play, he improved cosiderably. Maybe he would be a clan candidate?

Im on later tonight pal, if you want to do some more clan matches. until then, take it easy pal! 👍
 
I'm sure we'll establish short names for each other. It's a matter of time before i become known as Drag on the comms for instance. It's happened on every other game.
 
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I'm not a number!

I'll forget numbers LOL think shortend nick names would be quicker, Bevo, Heree , wiggy, tinny, ect ect I really would get mixed up with remembering numbers for people, and the more members we have the worse it would get for me LOL
The point with the young kid was quite funny, there he was running around like a mad flea only to die 8 times in the round, then he comes accross us two slowly flanking up the right, moveing from cover to cover giving each over cover whist moveing, and he says "you 2 arn't doing much" to which you chirp up "if you hadn't died 8 times we would have won the last match" he then wen't quiet. Supriseingly he must have taken this on board and started to mimick what we were doing and working as a team with us, if I hadn't got caped in the dieing seconds we would have won, as it was we drew which from what I saw of the oposition was a good result!
Going back again to the Americans on EU servers, there are servers which are devoted to US v's EU.......there usualy empty, I think that locking the EU ones to EU IP's for a month (let us get used to the game) could be a good idea and keeping the US v's EU ones open for cross continent battles. Couple of things which have poped up which are a little anoying, firstly I jumped into a ranked game.......in a spanish server.......WHY! I couldn't understand 90% of the orders but it was could to hear the spanish realy usng the coms alot! Secondly the quick game feature which allows you to invite friends into a pre jame lobby, it works very well but it's very hard to "find a game" in anything other than ranked games, even though it gives you search options for unranked and unranked with respawns as well as ranked. not huge problems as setting up a custom match and inviteing friends in is very quick and easy.
Ok Clan matches......I see quite a few clan games going on so I think were about ready to dip a toe in the water, be it just a 4v4 game depending how many members we have online at the time. Once patch 1.50 hits things will become more clan orientated in the game but I think we can do quite a bit of mischeife to a number of clans out there.
We did come up against a team of run and gunners, well we have done a few times now and I'm happy in the knowledge that te apropriate tactics combats the "I wear no armour and carry an SMG so I can run quicker" teams , luckily weve not come accross any teams who can run quicker than Scaffs sniper rounds LOL
Oh and one quick note on the 2v2 games we played, me and scaff v's Magburner and Wiggy55 there was one point where wiggy was well in cover and simply fireing short continous short bursts to draw our attention, then magburner sloted us from a seperate location, we didn't fall for it twice but it was a fantasticly scripted move guys, and it really worked well considering wigssy was having huge coms problems and could only receive orders from magburner. I think we should show the rest of the team that move, we were in a good sniper position but we gave our position away trying to get the decoy!
 
We did come up against a team of run and gunners, well we have done a few times now and I'm happy in the knowledge that te apropriate tactics combats the "I wear no armour and carry an SMG so I can run quicker" teams , luckily weve not come accross any teams who can run quicker than Scaffs sniper rounds LOL
I agree, we are getting close to working well as a small team and certainly that will give us an edge over a lot of the other UK based players around. Many of whom just run around a lot, with no thought for tactics at all.

Me I'm quite happy to sit and wait all match, and just rack up a couple of kills, I focus a lot more on not getting killed as in ranked matches that's arguably just as important.


Oh and one quick note on the 2v2 games we played, me and scaff v's Magburner and Wiggy55 there was one point where wiggy was well in cover and simply fireing short continous short bursts to draw our attention, then magburner sloted us from a seperate location, we didn't fall for it twice but it was a fantasticly scripted move guys, and it really worked well considering wigssy was having huge coms problems and could only receive orders from magburner. I think we should show the rest of the team that move, we were in a good sniper position but we gave our position away trying to get the decoy!
Yep we fell for it once, but it was a bit optimistic to think we would go for it a second time, but wiggy was kind enough to lie down on the ground so I could line up a perfect headshot on him the second time around.

The funniest moment of last night was when we both had Magburner pinned down and he didn't appear to know what direction we were shooting from. Lots of gunfire in the opposite direction to us and a quick competition between Hereward and I to see who could slot him first (I lost boo).

Fingers crossed I should be on late tonight as normal.


Regards

Scaff
 
I'll try and get on tonight, I forgot about the point where wiggy and magburner had me pinned behind a box on a 2nd storey ledge, wiggy coming in from the right, mag burner from the left, I was taking the odd round to the arms everytime I tried to move and as I watched my health bar shrink I had only one option......Jump! LOL My reason for suicide? well it ment they only got an assist and not a kill thus it wasn't added to the overall game score....Now thats what I call taking one for the team!
 
Maybe the numbers thing was a bad idea. :lol: Shortened names is a better idea. 👍

Oh and one quick note on the 2v2 games we played, me and scaff v's Magburner and Wiggy55 there was one point where wiggy was well in cover and simply fireing short continous short bursts to draw our attention, then magburner sloted us from a seperate location, we didn't fall for it twice but it was a fantasticly scripted move guys, and it really worked well considering wigssy was having huge coms problems and could only receive orders from magburner. I think we should show the rest of the team that move, we were in a good sniper position but we gave our position away trying to get the decoy!

:lol: I'm glad you liked it! 👍 I have to give Wiggy massive respect for putting himslef on the line though, it couldn't of worked if it wasn't for the risks he was willing to take.

Scaff
The funniest moment of last night was when we both had Magburner pinned down and he didn't appear to know what direction we were shooting from. Lots of gunfire in the opposite direction to us and a quick competition between Hereward and I to see who could slot him first (I lost boo).

There was no appear about it! I didnt have a scooby doo where you were! I had an incling, but the constant pot shots were putting me off. in the end, I was toast! 👍

I'll try and get on tonight, I forgot about the point where wiggy and magburner had me pinned behind a box on a 2nd storey ledge, wiggy coming in from the right, mag burner from the left, I was taking the odd round to the arms everytime I tried to move and as I watched my health bar shrink I had only one option......Jump! LOL My reason for suicide? well it ment they only got an assist and not a kill thus it wasn't added to the overall game score....Now thats what I call taking one for the team!

I wondered why you jumped. it seemed totally illogical, but now you have explained it, I know why! 👍
 
There was no appear about it! I didnt have a scooby doo where you were! I had an incling, but the constant pot shots were putting me off. in the end, I was toast! 👍

We were both on the top floor of the Spec-Ops spawn point, but well back in the room to hide most of the muzzle flash, which it would seem worked out well.

I didn't go on last night as I was far to tired to play SOCOM effectively, so I ran a few people over in GTA4 instead.

Regards

Scaff
 
Sorry to any clan members who were demoted so i can be an officer so i can send invites to grow our group, i am prepared to give it up if there are any complains about this subject. If not i will keep trying to increase clan members.
 
We were both on the top floor of the Spec-Ops spawn point, but well back in the room to hide most of the muzzle flash, which it would seem worked out well.

Indeed it did! It also didn't help that you were hiding in an area with a lot of potential sniping spots to scan. I kind of knew the direction, but because of the urgency of the situation (aka being fired at) :lol:, I could not pinpoint your exact location, and the rest was history! :lol:

On another occasion, I remembered sniping you when you were in the right hand spawn building. you were lying in the open, which is unusual for you, as you are always quite hard to find (when your sniping). It was an easy kill for me, but only once I had managed to flank you. 👍
 
I feel I tend to work better in sniper/support roles, spotting the 'bad' guys and when possible taking them down from a distance.

I was able to provide quite effective support for Hereward the other night when he went to blow the tunnels and take you guys on close in.

However I am disappointed that when you guys were Spec-Ops and H and I were the Mercs you didn't try crossing the walkway, we had filled it with claymores just for you.


Regards

Scaff

Oh and yes I do need to keep my head down more.
 
I should be able to get on tonight from about 5:30-10PM GMT, and I'll always be available at these times barring extraordinary circumstances. Also available all of Friday night and most Saturday nights and usually 1 of the 2 weekend days.

Give me a message anytime (this is aimed at anyone) when you're looking for an extra man :)
 
Anyone who want to join Hereward SOCOM clan, you can send me a PSN message to ENERGIYA--V2 & i will send you invite.
 
However I am disappointed that when you guys were Spec-Ops and H and I were the Mercs you didn't try crossing the walkway, we had filled it with claymores just for you.

Awww, thanks, you shouldn't of. :lol: No, we purposly steered clear of the tunnel and the walkway, as Hereward had a habit of blowing them up when you were spec-ops. Instead, we were more intent on trying to flank both areas, hoping to catch Hereward on the hop. It worked once or twice. 👍

The more I play SOCOM, the more I am impressed with the way you have to think. At times it can be purely twitch gaming, at others its an intricate game of chess, where we each try to figure out what the other is doing based on past experiences. This is the sort of gameplay you can't buy, its priceless! 👍

I'm heading online soon if any other clan members want to practice manoeuvres/tactics. 👍
 
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Awww, thanks, you shouldn't of. :lol: No, we purposly steered clear of the tunnel and the walkway, as Hereward had a habit of blowing them up when you were spec-ops. Instead, we were more intent on trying to flank both areas, hoping to catch Hereward on the hop. It worked once or twice. 👍
The only other entrance to that level had a nice surprise as well, well you have to make sure that visitors are well taken care of.

Hereward does like blowing things up as well, walkways, tunnels, they all get set to blow. Which limited the route you guys could take.


The more I play SOCOM, the more I am impressed with the way you have to think. At times it can be purely twitch gaming, at others its an intricate game of chess, where we each try to figure out what the other is doing based on past experiences. This is the sort of gameplay you can't buy, its priceless! 👍
Well put and its what made even the rounds that ended in a draw with no kills on either side just as enjoyable.


I'm heading online soon if any other clan members want to practice manoeuvres/tactics. 👍
It will be later on for me, have to get the kids off to sleep, watch 24 and then get on once Mrs Scaff retires for the night.


Regards

Scaff
 
How many snipers do we have in the clan?? I'm just starting to take up sniping as my main role, and just wondered if I was wasting my time with sniping because i'd oversaturate the team with more snipers then we need.

My accuracy is far from perfect right now but my general movement and tactics seem to be working and I'm usually getting more kills then deaths now (currently at 50 kills 58 deaths overall and gaining). However I'm happy to swap back to a standard infantry role if this would suit the squad better.
 
To be honest about the sniping. Really the M4A1, and the 552 are almost just as good. Alot of times the sniper rifles take more then one shot anyway. I have killed many more people with an assault rifle from long distance then I have a sniper rifle.

Put on the medium scope, and switch to single shot. Both the M4A1 and 552 are deadly accurate when in single shot. Plus, if the rest of your team dies, you won't be stuck looking for a dead guys gun to use in a gun fight.

I really can't think of any shots on the game, that the sniper rifles are needed for. Maybe on fallen large, or outside the garage on urban wasteland. But really any shot on this socom can be made with an assault rifle.

I'm not telling you not to use them, just trying to give you my experiences.

Just my 2 cents,
 
How many snipers do we have in the clan?? I'm just starting to take up sniping as my main role, and just wondered if I was wasting my time with sniping because i'd oversaturate the team with more snipers then we need.

The way things are going, it looks like we will be an all sniping clan! Being proficient in CQC has its advantages too, but I say the more snipers the better! 👍

It also all depends on how hereward wants to play things. Maybe if we organise a night soon, where we all get together, and do some more inter clan (ie only clan member) matchups, then we will see what our weaknesses and strengths are.

My accuracy is far from perfect right now but my general movement and tactics seem to be working and I'm usually getting more kills then deaths now (currently at 50 kills 58 deaths overall and gaining). However I'm happy to swap back to a standard infantry role if this would suit the squad better.

Your accuracy is not as important as your eyes, tactics and communication. If you can improve those three first, then you will be a BIG asset to the team! 👍

I really can't think of any shots on the game, that the sniper rifles are needed for. Maybe on fallen large, or outside the garage on urban wasteland. But really any shot on this socom can be made with an assault rifle.

I'm not telling you not to use them, just trying to give you my experiences.

Just my 2 cents,

I agree. I snipe with the m14 and the M16 (both with high scopes). I've never bothered with the straight out sniper rifles, because they are of only one use. If the action gets hot, your left with a long range gun in a short range fire fight - not good! 👍
 
You need to send me a friends request Baldurkin cant enter request names manualy in game. But yeah welcome to the clan,.......and yes headsets and tactics are the order of the day, you can be our very own icelandic terrorist! only jokeing, we have a few nordics in the team matey.

Velkominn til the ættflokkur!

Hehehehehe I deserved that having all these idiot bankers here :) Wish I could pick a suit for my Terrorist character :) The IceSave Terrorist !!!!

I will send you an invite tonight and pop in to play some Socom.

I am more of the Assault type of player not a good sniper but I guess that won't hurt since I read that we have a lot of them ;)
 
Sorry guys been "in that there London" for the past couple of days fixing an pyschotic CT machine LOL I've just got back in, after setting a personal best for the london to wigan run in the audi......average speed in the triple figures, road angle I love you LOL
Right anyway, I'll try and be on tonight as I've got SOCOM withdrawl symptoms, been quite a few posts so sorry if I miss something I'm suposed to replie to, did notice the "roles of the team" question. From what I've seen were all a sneaky bunch so I'd say the simplest and most effextive team plan would be to "let the enemy come to us" ie find a defendable position, set a couple of snipers out then send out some flanking teams to rece, ambiush and generaly cause havock all within the cover of the snipers! Won't work on all maps or game modes but as a general tactic it's a good starting point, other points is that NO ONE works on there own, even snipers need to have someone watching there back, hard to do with small numbers but working as a pair has lots of advantages.
 
Well if alot of us are using assault rifles as snipers, it can't hurt me using a full on sniper rifle and sitting further back. I don't know about you guys but when I hit someone, they drop in 1 from my L96/M87 ;) Although my most impressive shot is with an IW80 silenced with a pure reactions shot on a running target about 100M away with my scope on the move I panned over his head and nailed the guy in 1 as he sprinted across a rooftop infront of me.

I like to use the proper sniper rifles because when I do snipe I keep my targets as far away as possible, and the extra precision really counts. I usually use a silencer when I'm using my assault rifle and go for a sneaky approach as well.
 
Some more classic games last night with the usual suspects, I'll be on from around 7 tonight running games. Going for some big matches tonight so expect a little madness, room will be SOCOM noobs UK to get the punters in, 16 v 16 and we'll slot ourselves in, lots of task games rather than straight out supression as we've only really done a little breach and hostage gameplay.
 
Sounds good to me, I should be on for that.

I'm undecided whether to go fully sniper yet or not, we shall see.
 
steve actualy talked me into the support gunners role last night and I have to say the M60 in the right circumstances and the right equipment on it is a bit of a beast! I put suppressing fire down in a sniper...or rather the building he was in while Tinny went in under cover to sort him out.....night time, 100 rounds in quick sucsession into a building front with the M60 is enough to get anyones head down LOL
 
Speaking of support gunners, my friend might be buying Socom and he's always using LMGs and taking that role (note: he takes it seriously not just runs around with an M60 like it's an M4) I'll probably rope him into joining the GTP clan should he buy it.
 
Cool 2 M60's should certainly keep any team contained in a building LOL The M60 is about as acurate as a goverment statistic unless you hook up the bipod or fore grip and go prone of kneeling, standing shots are a waste of time and full auto from kneeling with a fore grip gives you a grouping of about 30 feet at 100 meters.....great if your keeping a sniper away from a window and your not sure which window LOL It is though acurate enough on very short bursts if you work with the recoil it can be quite deadly.

Building supresion.....Any sniper coming to the window to return fire against the M60 is either death or just plain stupid

 
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I can vouch for the effectiveness of the M60 in terms of sniper suppresion after being on the end of it last night.

Sniping on Urban Wasteland the M60 basically made one side of the building I was in a 'no-go' zone, so giving our team two of them would be very, very effective.

I can also see a use for them flushing people towards snipers and claymore kill zones.

On a related note the M60 also sounds wonderfully evil through my Home Cinema, its just so much louder than anything else that it just cuts through all other gunfire. The sound alone is intimidating.

I also had my single best match last night, which was the extraction round in the Desert. Playing as a merc I got 5 kills in a single match and was pleased to have kept the hostages pinned in one place.

One very sneeky tactic I found towards the end of that round as well, as a Merc you can hide behind a hostage and fire around them, really puts off the Spec-ops as they can't afford to kill the hostages (neither can you but they are far more likely to do so in that situation).


Regards

Scaff
 
Yeah you certainly can tell the M60;s sound above the rest from anywhere on the map.....My merc is my M60 guy and although I need to do lots of work with it I'm really likeing the supression role, it has to be used as part of a team though as it's role is limiting, forget running anywhere with it LOL
 
An old Socom trick is to use the hostages as cover by running around amongst them when the enemy is close. Doing so indoors is the best way to do so, so no sniper will be able to get a shot at you from afar. When defending hostages try to make choke points so always stay indoors and make sure every direction is well covered. Same applies when the hostages are stationary awaiting extraction, just hold them off for as long as possible by making it difficult to not kill a hostage. However, when up against this tactic remember then you can afford to kill a hostage, and it might be useful to just take one down (and kill the enemy in the process) in order to gain control of the situation.
 
I really need same advice on this game, i am struggling to learn these maps & i keep getting killed by sameone i can see or i get lost in map & leave myself open to get killed.

So any advice will help.


Thanks
GTP_ENERGIYA
 
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