some questions

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hey all i have some questions i thought YOU guys could answer for me

1. i have trouble finding a racing line and apex's how do you find them? i usually ride around a track but just hug the outside road or inside :indiff: im new to driving and just wanted to know whats the best way to find the apexes and a good racing line.

2 another thing that confuses me is when im driving i use the brake and throttle meters to calculate my speed and how much i should accelerate and brake, is that what i should be doing? or should i be feeling the car at its speeds and knowing how much to brake and all i just cant seem to do that i always rely on the meters, just wanted to know how do you guys drive the cars and how do you know how much do brake for a turn? i want to brake before the turn on the straight because i heard here that its better for some reason but i just dont know when to brake before the turn and how much brake to apple. this racing stuff is tricky i was wondering if YOU guys could help me a little thanks to all!:dopey:
 
Welcome to GTP.

You could have a look through the videos thread here to see the lines that others take, and how they drive.
 
Well i would suggest you to take a slower car like the Integra and then start a time trial on the High Speed Ring. In the driving assist menu you can switch a racing line on.
Blue means full throttle and red means braking.
Try a few laps and try to stay on the line.
After your got a feeling for the car and the handling, shut the line off and try it for yourself.

Oh and also if youre driving with a wheel you might want to try pro physics.
This sounds weird i know and i also bet a lot people here will disagree with me, but pro physics are more realistic and if you can drive a car in real life, you might get a better feeling for the game with them. :D
 
Yeah or you can send me a PM and I'll show you the lines while you follow behind. Because the lines they put on is not always the line you want. Everyone has different lines due to their way of driving.
 
Try to stay on the rumble strip whenever you see it. The little strip on the edge of the road will be alot of help to you.
 
My advice, Arcade TT, Car of your choice, Suzuka. Follow the guy in 10th place. You will learn no end. 👍
 
Well for the 1st question you can turn the driving line option on when you're getting ready to go to a race. You'll be able to learn from that ;)
 
Follow the driving line and braking points.

Brake in the straightest line possible.

Enter the corner wide, cut in and aim to touch the apex (rumble strip) and exit with a smooth a line as possible. The tighter your turn, the less speed the car will be able to carry before it loses grip / control. basically, use as much width of the track as possble. The car will be going faster the more straight you can keep it.

If you're using a control pad, use the analogue sticks / analugue triggers for braking and accelerating. Try to be as smooth as possible.

Get used to 'feathering' the throttle to the amount required which allows you to turn enough to hit the apex without understeering wide or oversteering and kicking the back-end out. The more you slip and slide, the slower you'll travel. Try to keep the tyres on the edge / limit of their grip (listen for the tyre squeal to get an indication of when you're losing grip) as you go through a turn.

Avoid over-applying the throttle on the exit of a corner as you'll lose traction and drive.
 
Yeah or you can send me a PM and I'll show you the lines while you follow behind. Because the lines they put on is not always the line you want. Everyone has different lines due to their way of driving.

Yeah if he can keep up with you :D I remember in one of the world events trying to follow you and you were gone in no time! Or are you going to drive slow? :sly:
 
This sounds weird i know and i also bet a lot people here will disagree with me, but pro physics are more realistic and if you can drive a car in real life, you might get a better feeling for the game with them. :D

I don't think anyone here will argue with this :) . Standard physics are fun to barrel around in but if you want immersion, it has to be pro.
 
Yeah or you can send me a PM and I'll show you the lines while you follow behind. Because the lines they put on is not always the line you want. Everyone has different lines due to their way of driving.

👍 very cool of you to offer to help the OP that way
 
Think of it this way, when you are going straight you have 100% grip. Any amount of turning, braking, accelerating and doing any of these at the same time will take away from this grip. The more you turn the less you can accelerate and brake smoothly and the more you accelerate and brake the less you can turn. So what you have to do is find the route that requires the least amount of turning and braking while still being able to keep on the accelerator. Like others have said take up as much of the track as possible. Here are some examples:

turn1.jpg

turn23.jpg

turn4.jpg


This is not a track in GT5p but it gives you an idea. 👍
 
^^ A picture tells a thousand words. That is a big help to any new comer.
 
Yet I would take a completely different line in that last corner. If you mirror the driving line shown then that's pretty much exactly what I would try. The late apex allows for greater exit speeds. It depends what comes after that corner though really.
 
Yet I would take a completely different line in that last corner. If you mirror the driving line shown then that's pretty much exactly what I would try. The late apex allows for greater exit speeds. It depends what comes after that corner though really.

+1

That's actually a line I see a lot of people use in GT5P... turning in too early and trying to carry too much apex speed... which kills exit speed.

Looks like that line is maximising corner entry speed rather than exit speed as there's another bend following on from it... if it led on to a straight the suggested line should be reversed.
 
thanks for all the replies really helped but im still left with a question for you all, do you guys drive by feel, or do you use the throttle and brake meters to calculate distance and speed, i mean like do you drive without looking at all at the meters or by just looking on how fast the car is actully moving. : - )
 
There's no one answer. You need to identify reference points on the track that correspond to your braking, turn-in, apex, and track out points. That, in itself, means you have to spend a good amount of time familiarizing yourself with each corner of each track. Practice, practice, practice :)

I'm not sure what you mean by meters. Are you talking about the braking and line indicators when the driving line is turned on, or the gauges that indicate how much brake and throttle you are applying?
 
do you guys drive by feel, or do you use the throttle and brake meters to calculate distance and speed, i mean like do you drive without looking at all at the meters or by just looking on how fast the car is actully moving. : - )

By feel. 👍
 
yes the gauges that indicate how much brake and throttle : )

Personally, no. I may look at them on a replay to make sure I'm threshold braking.

I try to look down the track and find my marks.

**caveat** - There are many, many, many faster, more experienced drivers here than me so consider this with a grain of salt:lol:
 
thanks for all the replies really helped but im still left with a question for you all, do you guys drive by feel, or do you use the throttle and brake meters to calculate distance and speed, i mean like do you drive without looking at all at the meters or by just looking on how fast the car is actully moving. : - )

As a racer you ideally want to be keeping track of all things that help you gauge your speed, track position etc. I will check my speedometer on the approach to 130R for example, I will watch my brake-metre on the first corner of daytona, I will check my throttle meter when racing from a standing start and I will check my RPM's when taking the fast cambered right hander of eiger north. Non off these checks are essential though because I can basically do all of them by feel, they are just handy for getting a bit more feedback when things go wrong. I can gauge how goo of line my corner was by my exit speed which will tell me whether its worth trying that line again.

What I do find essential is manual gearing. By knowing what gear each corner is (which doesn't take long one perfected) I don't need to look at my RPM's if I know what gear I am in I know roughly how fast I am going by listening to the engine so I needn't worry about going to fast I go into a corner, select the right gear and I wont go too fast into a corner, this helps boost consistency 10fold particularly as finding braking points on computer game is generally my least consistent trait when in auto because you have no depth perception on a 2d screen and a somewhat distorted sense of speed. Once you associate a gear (and therefore max speed) with a corner all you have to worry about doing is being in that gear before the corner which is much easier.

So after that, my main advice for people who want to become faster is learn manual (assuming you don't drive manual already), its harder at first but it causes you to miss your braking point less and once your good it makes you faster too. It can be a difficult switch at first so don't expect to be quicker straight away.
 
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