Speed 12

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Try adjusting your springs settings

spring to the max front and back
dampers 2 and 2
and the dampers compression to mid to high settings. (can't remember compression or extension off the top of my head but the ones above roll bar settings)

Also your camber, a good +1 Front and +.5 Rear <---- This can go along way and make a huge difference

That usually fixes most cars with a lot of understeer. I don't have the Speed 12 so I couldn't tell you. But if it's 4WD and you can add the adjustable AWD (the part that controls how your 4WD behaves) you can adjust it to be more of FR vehicle. Even setting the LSD if applicable can help your car out. Check out the tunig threads for more info

https://www.gtplanet.net/forum/forumdisplay.php?f=236

OR use the Search of course :D
 
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It's FR and handles big, like the viper/veyron, but just doesnt have any turning it seems. I think ill have to tighten up the suspension A LOT for it to hold road.
 
If anything, LOOSEN the suspension to say the least :D

You should be able to add the LSD, you can adjust the settings to encourage oversteer, also make sure you got some good tires on that bad boy (racing) that makes a huge difference as well.

hopefully this helps you out some, check out the tuning thread.

BTW would you like to trade that Speed 12 ? I had a cancel and I was supposed to be receiving that one. I have an opening tomorrow. Check out my thread

https://www.gtplanet.net/forum/showthread.php?t=152878

PM if you like
 
When you remember how fast it is in any given gear, and compensate with earlier braking, it handles quite well.
 
When you remember how fast it is in any given gear, and compensate with earlier braking, it handles quite well.

I second this, I think its great...when your driving it it feels sooo slow cornering but when you look at your lap time its stupid fast 👍
 
Well, the Speed 12 is light (1020KG), but its a straight line rocket. I have one and even with some tuning, it just doesn't turn like the other cars. I think it has grip issues being an FR and with 800 HP stock. Enjoy it for what it is because it has one of the fastest accelerations from the 120 MPH-220. Do not accelerate into corners, just coast, and you should still be able to maintain lots of speed in corners.
 
When you remember how fast it is in any given gear, and compensate with earlier braking, it handles quite well.
Yep I have one that's completely stock and it handles great, you just have to remember to brake earlier than you do in most other cars. Mine handles great stock anyway, I've won plenty of races against supercars with it. You don't need to play with the settings either to induce oversteer, just accelerate a bit harder than you should in any gear up to 4th and the rear wheels will spint. It's a 1000kg 880bhp monster of a road car, you just need to drive it with the respect you should.

Playing with the settings can make it better, but even stock the cars great and it's not just a straight line rocket, you just need to keep your sense of speed and remember to slow down enough and not brake so late your still on the brakes when you need to start turning.
 
It should handle A LOT better than it does though. Not being able to take the corner at indy at over 250 shows this, it should corner sharper and not understeer as much even at high speeds. It also has the same problem with low speeds in that it doesnt corner nearly sharp enough and to take corners you have to go extremely slow. I can see it MAYBE being able to do 6:40 at nurb and it should be able to do it at least 30 seconds faster then that. I've only been able to get it to run a bit over 7 minutes because it corners so slowly and doesnt steer sharp enough.

I literally hate this game more and more every day I play it and think about why they would even release such an unfinished game, W/E though hopefully they have some massive content update patch soon that fixes some physics as well as other minor problems and maybe make all the standards premium, as well as some texture updates and hopefully about double the A and B Spec Races if not triple and then all the tracks they missed out on.

:( dont we all wish though.
 
^ what are you talking about it should corner like this corner like that, have YOU driven this thing in real life ?? the GT devs have first hand experience with this car and they know how it performs.

This game is true to life, the physics don't need fixing in this game and the game doesn't need noobs like you because if we had it your way, it would be a Need for Speed. If you're having a hard time with this "simulation" just give up cause you obviously don't seem to understand how anything works in regards to the game and in regards to automobiles. Go play Need for Speed it's obvious you're looking for an arcade racing game fix, GT is a simulation buddy


I have this car fully tuned at 1000+ hp and I raced Le Mans last night against some lighter cars with more power at 1200hp, I got first place.... did that because I understood the limitations of the car, just like the guys above are saying don't even think about accelerating early out of corners and brake earlier and turn in smooth.
 
Lol buddy you really think the game is true to life? I know its a simulation and thats what dissapoints me. A LOT of cars dont handle in this game like they do in real life and its honestly pathetic how bad the phyics modelling on some cars are, and they obviously didnt have enough ****ing first hand experience driving to know that when you turn a car (especially one like the tvr speed 12) it should be able to take a corner faster on racing softs then a Sambabus with comfort softs.

The car obviously doesnt turn as sharp as it should, and even though it looks big it really isnt that big or heavy so it shouldnt handle so horribly for such a fantastic car.
BTW, which cars did you race against that are lighter and had more power that you won against?

And another thing, Im not complaining about it being a bad car because Im loving it I just hate how non-sensitive and non-sharp the steering is compared to cars that are way worse.
 
It's a TVR just be glad that it starts and doesnt let the rain. Like all British sports cars it has to be driven slightly different more like a motorbike. Get to the corner brake in a straight line. Square the corner off then floor it once front wheels are in line with the rear wheels.
 
CivicLake bro, just stop replying you're digging yourself into a bigger noob hole, and quit flip flopping talking about other cars and how they look in the game, we're strictly talking about the Speed 12 here


here look at this video clip and listen to what Jeremy Clarkson at 44 seconds in, case closed, conclusion you have no idea what you're talking about


http://www.youtube.com/watch?v=EYFREqhRO6k
 
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The car obviously doesnt turn as sharp as it should, and even though it looks big it really isnt that big or heavy so it shouldnt handle so horribly for such a fantastic car.

That'll be the TVR Speed 12 that Peter Wheeler refused to sell to people because it was far too dangerous to actually drive it on the public roads?

The real Speed 12 is a catastrophe wrapped up in a really, really big, fiery accident waiting to happen. It weighs as much as a Lotus Elise and has a 7.7 litre V12 up the front. There's no weight on the rear - driven axle - and 800hp+ is trying to make its way to the ground on a contact patch the size of a piece of A5 paper. It has understeer and oversteer all at once, all at 200mph. If this sounds familiar to you, it'd seem that the GT5 one isn't that far removed from reality...
 
That isnt my problem. I love how insane of a car it is. I dont like how I can corner the same corner in the sambabus on comfort softs faster completely stock when I try and just coast around it at the same speed in the TVR just pure understeer. That isnt real.

I guess Ill just get used to it then eh?
 
That isnt my problem. I love how insane of a car it is. I dont like how I can corner the same corner in the sambabus on comfort softs faster completely stock when I try and just coast around it at the same speed in the TVR just pure understeer. That isnt real.

I guess Ill just get used to it then eh?

Do you look at the speedometer when taking corners? I can regularly take fairly sharp corners at 85 MPH in the TVR.
 
That'll be the TVR Speed 12 that Peter Wheeler refused to sell to people because it was far too dangerous to actually drive it on the public roads?

The real Speed 12 is a catastrophe wrapped up in a really, really big, fiery accident waiting to happen. It weighs as much as a Lotus Elise and has a 7.7 litre V12 up the front. There's no weight on the rear - driven axle - and 800hp+ is trying to make its way to the ground on a contact patch the size of a piece of A5 paper. It has understeer and oversteer all at once, all at 200mph. If this sounds familiar to you, it'd seem that the GT5 one isn't that far removed from reality...

I bought one yesterday... it needed its diapers changed at 52mile interval, there is no steering wheel and in 4th gear at >2000 rpm, it'll put down some black lines for the detective to find your crash site....
 
I dont like how I can corner the same corner in the sambabus on comfort softs faster completely stock when I try and just coast around it at the same speed in the TVR just pure understeer. That isnt real.

I'd like to see some documentary proof of that.
 
That isnt my problem. I love how insane of a car it is. I dont like how I can corner the same corner in the sambabus on comfort softs faster completely stock when I try and just coast around it at the same speed in the TVR just pure understeer. That isnt real.

I guess Ill just get used to it then eh?

I think the problem there is the fact that the Samba Bus has it's tiny, lightweight engine right at the back, but the Speed 12 has a huge, heavy engine in the front, and the inertia pushes the front wide, resulting in understeer.

See also: Mercedes SL.
 
Not being able to take the corner at indy at over 250 shows this, it should corner sharper and not understeer as much even at high speeds.

155mph? I'm curious as to what your Indy times are in the Speed 12 if that's all you can manage in the corners.

Stock from the UCD, on Sport - Hard tires and without an oil change, the Speed 12 can take those corners at 140+mph and put down times into the 54s.

Fully modified on Race - Soft tires, and producing over 1000hp, it can take those corners at 175+mph, with times into the 46s.

In the hands of a better driver / tuner, those times can drop even more. You have to slow down for the corners, because it's a street car, but even most race cars -- barring many high-end MR LM cars, as well as the FGT and X1 -- have to slow down entering the corners.
 
CivicInLake if you don't like it, trade it to me :D seems like you're getting hell with it despite the claims against. So let me have at it and test her out. Whaddaya say ? I'll give you something you can take in the corners at whatever speed you like.
 
I always loved the speed12 every GT it's been in it's been a handfull, but oh so much fun!

This was my car in GT4, Loved it.
 
I've tuned up a TVR Speed 12 and it handles fine. You need grippy tyres, high downforce front and rear and slightly stiffer suspension at the rear than the front. In some corners you get oversteer but it's controllable. You can also tune it to give Veyrons a run for their money in online drag races 👍
 
I'd like to see some documentary proof of that.

First corner at top gear test track. Cant take it at over 90 km/hr without understeering off the road.

Im not having problems with oversteer its the understeer going into corners thats killing me. Getting a hang of it now though, and this thing ****ing eats veyrons alive, launch in 3rd gear with racing softs hell even 4th if they are worn down a bit.

155mph? I'm curious as to what your Indy times are in the Speed 12 if that's all you can manage in the corners.

Stock from the UCD, on Sport - Hard tires and without an oil change, the Speed 12 can take those corners at 140+mph and put down times into the 54s.

Fully modified on Race - Soft tires, and producing over 1000hp, it can take those corners at 175+mph, with times into the 46s.

In the hands of a better driver / tuner, those times can drop even more. You have to slow down for the corners, because it's a street car, but even most race cars -- barring many high-end MR LM cars, as well as the FGT and X1 -- have to slow down entering the corners.

There is NO WAY you can take the corners at indy in this car doing 300 km/hr and keeping it that way through the whole corner.

I need a goooood tune >.> normally I can tune a car fairly easy but this one is a bittch.

Just tried tuning for a good half hour and still havent managed to go around Indy corners at over 160 MPH with Racing Softs and front downforce at max. With comfort softs 120 MPH is BARELY able to go around the corner without understeering into the wall even if i go into the corner perfectly and give it no throttle at all through the whole corner.

I just cant see any car understeering like that in real life, its the ****ing indy track you should be able to go around it topped.
 
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any reasons it corners so horribly? front downforce at max even.

I don't recall it cornering horribly. The only problem with it is the terribly unrealistic amount of grip under acceleration. On Racing Softs, the car is fine stock IMO.

This game is true to life, the physics don't need fixing in this game
I disagree. The game gets close sometimes, but it's not completely true to life.

look at this video clip and listen to what Jeremy Clarkson at 44 seconds in, case closed, conclusion you have no idea what you're talking about


http://www.youtube.com/watch?v=EYFREqhRO6k

I don't see anything objective or technical. The content of the video is lacking in my opinion.

Just tried tuning for a good half hour and still havent managed to go around Indy corners at over 160 MPH with Racing Softs and front downforce at max. With comfort softs 120 MPH is BARELY able to go around the corner without understeering into the wall even if i go into the corner perfectly and give it no throttle at all through the whole corner.

I just cant see any car understeering like that in real life, its the ****ing indy track you should be able to go around it topped.

160 is about how fast a NASCAR stock car goes around Indy's corners if I remember (might have been racing hards though). GT race cars are given more grip than road cars, so it sounds about right. Going down to comfort softs sound right too. In GT, lateral grip has 3 factors:

1. Road car vs race car
2. tire
3. downforce
 
I just cant see any car understeering like that in real life, its the ****ing indy track you should be able to go around it topped.

Meh, really? There just isn't enough downforce, plain and simple. Even a ZR1 RM with maximum downforce has to brake to around 180mph to get round there ok, at least that's what I've found (admittedly this is with a fully warped chassis, no doubt, I've never refreshed it and it's earned me tens of millions there). The GT LM Spec II Test Car can just about do it at 200mph with maximum downforce, too.

The thing is, at high speeds, handling is as much to do with aerodynamics as it is with tyre grip (as in, they're both very important, not that aerodynamics can substitute for poor tyre grip (though it can, as F1 proved before they returned to slicks)), so if you have the softest, stickiest tyres possible, if you're still having trouble it's no doubt the downforce that's the problem, and if you can't set it high enough, then that's the problem right there. Have you tried raising the rear ride height? That could help increase the downforce, at least I'm sure that worked in Forza and real life, not sure if GT5 models it though.

Downforce. How many times is that, now?


In GT, lateral grip has 3 factors:

1. Road car vs race car
2. tire
3. downforce

Agreed, though I'd probably explain point 1 as two points; weight and centre of gravity. Lower weight equals lower inertia, and the closer to the road that sits means, er... Not sure how to explain it scientifically, but it's a commonly accepted fact that the lower a car is, the better it's lateral grip will be.
 
Im just going to test with other cars such as the viper to see how they compare. If its the same Im gonna have to suck it the **** up.

I have a 838 hp Viper ACR. It feels very similar to the Speed 12 (Race car acceleration, less than race car grip), however, the traction under acceleration is much better.

No road car can handle like a race car in this game, with the exception of RM's, but they aren't road cars anymore at that point.
 
Agreed, though I'd probably explain point 1 as two points; weight and centre of gravity. Lower weight equals lower inertia, and the closer to the road that sits means, er... Not sure how to explain it scientifically, but it's a commonly accepted fact that the lower a car is, the better it's lateral grip will be.

Well, many road cars are lighter than race cars. CoG isn't given anywhere in the game, so it's something we'll have to guess at. It just seems to me that race cars get a "grip bonus".

Also, if it was CoG, then the lateral G's road cars would be able to pull would vary wildly, but in GT, only the tire matters.
 
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