A Formula 1 car has a HUGE amount of wind resistance, from the drag of the wings mostly. I read somewhere years ago that an F1 car at speed which closes the throttle but does not apply the brakes will experience over 1g of deceleration from aerodynamic drag. In other words, it's slowing down, without the brakes, almost as hard as your street car in a maximum-force panic stop.
If you're expecting to hear wind noise on an F1 broadcast from the on-car shots, you won't, because of the position of the microphone. I know you've already said you understand that. If you're expecting to hear wind noise from trackside cameras as the cars pass, you won't because the trackside cameras are simply too far away, hundreds of yards (or meters, if you like) in some cases. At that distance, engine exhaust noise is far greater than any other noise component. Even at 30 meters, there's too much engine noise to hear anything else. If the mikes are close enough, you hear the passage of the car, but it sound like a thump rather than a whoosh, as the car is close to the mike for such a small fraction of a second.
Remember also that the wind noise modelled in the game is supposed to represent what you would hear as the driver. That makes specially placed microphones irrelevant for comparison with TV broadcast sound, and it makes trackside mikes irrelevant also. Play back just about any replay and compare interior sound with trackside. How much wind noice is presented in the outside shots?