SRF ARS World GT Series Moderators: ART James (PSN: ART_James_95) ART Haighy (PSN: ART_Haighy96) Splurge (PSN: ART_Splurge) Stewards: ART Haighy (PSN: ART_Haighy96) Splurge (PSN: ART_Splurge) Race Director: ART Haighy (PSN: ART_Haighy96) Live Broadcasts on the Nukeshot Media Youtube Channel! Welcome to the ARS World GT Series Thread! In ARS' third competition, we are aiming to bring an immersive, realistic, but most importantly, fun endurance racing experience, it will also be the first time ARS has visited the GT3 category! We advise you read the thread thouroughly before signing up. Spoiler: Race Calendar Race Calendar Races will always run on fridays. Calendar Round 1: Nürburgring GP (Endurance) Conditions: 08:00 Sunny 10th April 2020 Round 2: Autodromo Nazionale Monza (Sprint) Conditions: 12:00 Fine Weather 17th April 2020 Round 3: Brands Hatch GP (Sprint) Conditions: 11:30 Fine Weather 1st May 2020 Round 4: Spa-Francorchamps (Endurance) Conditions: 16:45 Fine Weather 8th May 2020 Round 5: Bathurst Mount Panorama (Endurance) Conditions: 12:00 Fine Weather 15th May 2020 LIVERY WEEK Round 6: Autodromo Interlagos (Endurance) Conditions: 08:30 Sunny 22nd May 2020 Round 7: Laguna Seca (Sprint) Conditions: 18:00 Sunny 29th May 2020 Round 8: Suzuka Full (Endurance) Conditions: 15:45 Fine Weather 5th June 2020 Spoiler: Race Format There will be 2 types of races across the season, Endurance and Sprint. Endurance races will be 90 minutes long, and sprint races will be 45 minutes long, this is to shake up the races and strategy across the calendar. These will be the longest races ARS have ever ran. Spoiler: Race Day Timetable Race Day Timetable. Races are always on fridays. All times given in BST. 19:30: Lobby Opens, 15 Minute practice session begins, BoP and ballast will be checked, 19:45: 5 Minute quickfire qualifying session begins. 19:50: 10 Minute break period will begin, BoP and ballast will be checked one last time, and a driver briefing may be done. anyone found to have ran the wrong BoP will start at the back. 20:00: The race will begin, and last for 90 minutes depending on race events. (Sprint races will finish at 20:45) 21:30: Race will end, may finish later due to full course cautions. 21:40: Lobby taken down. Spoiler: Lobby Settings Lobby Settings Lobbies will contain a simple name for easy identification. Lobbies will be named "ARS World GT Round (X) | (Circuit) Room privacy will be set to "Friends Only". Room mode will be set to "Practice/Race". Start Type will be set to "Rolling Start" Grid order will be set to "Fastest First". Boost will not be used. Slipstream strength will be set to "Real". Visible damage will be set to "Off". Tyre wear will be set to "2x". Fuel depletion will be set to "2x". Initial fuel will be set to "Default". Grip on wet track/track edge will be set to "real". Tuning will be allowed. Racing Hard, Medium, and Soft tyres will be available, At least two different tyre compounds must be used during the race. anyone who doesn't abide by this rule will recieve a 10 place grid penalty. You must complete at least 10% race distance on your 2nd compound. At least two different tyre compounds must be used during the race. Ghosting will be set to "None". Shortcut penalties will be set to "Weak". Correct vehicle course after wall collision will be set to "Off". Flag rules will be set to "Off". Countersteer assistance will not be allowed. Active stability management (ASM) will not be allowed. Traction control will be set to "No Limit". Auto-Drive will not be allowed. Spoiler: Formation Lap And Race Start The race will begin via a manual rolling start, the first lap will be done with the leader under a speeed limit of 70mph (112kph). All cars behind must maintain their qualifying position and keep a car's length to the car ahead. When the race director specifies, cars will form up, double file, with the leader on the pit wall side, and the speed limit will be reduced to 50mph (80kph), the race will start once the leader crosses the timing line, you will know when the race has started because the fastest lap will appear on the left of the screen. Spoiler: Full Course Caution Rule When a car recieves heavy damage, in any case, they must type "VD" (Vehicle Damage), and the race director will review the incident via replay, and decide whether it is worthy of a full course caution. If deemed necessary, the race director will then type "Full Course Caution", the race leader will then slow to a speed limit of 70mph (112kph), other cars must maintain position and stay single file during the caution period, the pits will be open during this time. If the incident is deemed not worthy of a full course caution, the vehicle with damage must make an effort to stay out of the way of faster cars, the race director will type "Still Green" to indicate the race will remain at full pace. The race will remain under green flags until the race director has made a decision. Race Restarts: The leader will have control over the race restart, when ready, the race director will type "Restart this lap", the race leader can restart the race anywhere inbetween the pit entry and the timing line at the end of that lap, overtakes before the timing line will result in a 5 second time penalty. Spoiler: Car List Car Availability All cars must use the Gr.3 BoP provided, and add their ballast accordingly. Mercedes AMG GT3 (2/2) Power: 92% (564 BHP) Weight: 100% (1,325 KG) BMW M6 Walkenhorst (2/2) Power: 95% (555 BHP) Weight: 103% (1,339 KG) Porsche 911 RSR (2/2) Power: 104% (529 BHP) Weight: 106% (1,317 KG) Lexus RC-F GT3 '17 (2/2) Power: 107% (561 BHP) Weight: 103% (1,339 KG) Audi R8 LMS (1/2) Power: 90% (527BHP) Weight: 106% (1,298 KG) Toyota GR Supra GT3 (1/2) Power: 98% (562 BHP) Weight: 106% (1,292 KG) Aston Martin Vantage V12 GT3 (2/2) Power: 112% (581 BHP) Weight: 105% (1,312 KG) GT-R GT3 '13 (2/2) SRF BoP Power: 108% (585 BHP) Weight: 96% (1,248 KG) Ferrari 458 GT3 (0/2) Power: 97% (525 BHP) Weight: 107% (1,300 KG) Mclaren 650S GT3 (0/2) Power: 109% (552 BHP) Weight: 106% (1,314 KG) Honda NSX GT3 (0/2) Power: 97% (551 BHP) Weight: 100% (1,300KG) Lamborghini Huracan GT3 (0/2) Power: 94% (542 BHP) Weight: 106% (1,303 KG) BMW Z4 GT3 (1/2) Power: 104% (528BHP) Weight: 108% (1,285 KG) Jaguar F-Type GT3 (2/2) Power: 102% (563 BHP) Weight: 106% (1,325 KG) Ford Mustang GT3 (1/2) Power: 109% (598 BHP) Weight: 102% (1,326 KG) Note: Regardless of the choice of cars available, we can only allocate 14 cars to full time drivers, reserves must choose from what's left. Spoiler: Success Ballast Success Ballast if one driver dominates racess, they will be required to add weight to their car. This is success ballast. Drivers will add their success ballast depending oon their race result. 1st: +3% Weight 2nd: +2% Weight 3rd: +1% Weight A ballast reset will occur after round 4. Ballast Tracker TSR_Waike: +5% Weight (1,313KG) TSR_STIG: +4% Weight (1,300KG) TSR_JoeToGuy: +7% Weight (1,417KG) Freddude: +4% Weight (1,391KG) Rolandjupiter7: +1% Weight (1,330KG) ART_James_95: +3% Weight (1,350KG) Spoiler: Livery Regulations Livery Regulations No homophobic, political, pornographic or racist designs will be allowed. if a competitors livery breaches the regulations in this manner, they will recieve a championship ban. A drivers racing number must be displayed at least 3 times on their car, on both sides and either the hood/bonnet, or roof, they must also use the provided race number plate, which is linked below. https://www.gran-turismo.com/us/gts.../activities/decal/7991201/7142796978614731800 All drivers must use the standardised number font found on Splurge's profile, linked below. https://www.gran-turismo.com/us/gtsport/user/profile/5122517/overview Teams are not required to use the same car, but must use similar liveries, as seen in ARS TCC. Cars must use Yokohama Advan tyre stickers. Cars that attend a round with a livery that doesn't fall under these regulations will not be able to race in that round or until they're livery has been edited to make the regulations. Spoiler: Sign Up Method Sign Up Method All drivers/ team bosses must use the provided sign up template. Teams are not required to use the same car, but must run similar liveries, check "livery regulations". Teams may only have 2 drivers. Teams can't use the same title sponsors. PSN Id: Car: Title Sponsor: Team Name: Racing number: Spoiler: Taken Sponsors TRD Akropovic Jack & Jones Car Barn Crowne Plaza Logitech Eneos Motor Oil Thrustmaster Rockstar Energy Drink GT Omega Racing Volgaarne Pixel Barn Studios Red Bull Motul Rebellion Spoiler: Entry List Entry List 16/16 ART_Haighy (Race Director) NS_Zokeo_9 (Broadcaster) JohnWanderin #8 Amuda74 #54 G4_Rotary #32 NS_Mika_46 #46 TSR_JoeToGuy #27 TSR_Swablu #88 Fred_dude #11 Y_bearr_ #99 ART_James_95 #95 Rolandjupiter7 #94 TSR_Waike #55 TSR_Stig #00 ART_Splurge #93 Sota59 #59 Reserve Entry List: ERT_Hansa #69 DesertPenguin_ #09 Boxwerx #299 HoudiniMeyers #23 Spoiler: Championship Information Drivers Championship. 1st: TSR_Waike: 114 Points 2nd: TSR_JoeToGuy: 111 Points 3rd: ART_James_95: 83 Points 4th: TSR_STIG: 78 Points 5th: Freddude: 73 Points 6th: Rolandjupiter7: 58 Points 7th: TSR_Swablu: 54 Points 8th: G4_Rotary: 35 Points 9th: Y_Bearr: 30 Points 10th: ART_Splurge : 17 Points 11th: Amuda74: 16 Points 12th: Sota59: 10 Points 13th: NS_Mika_46: 4 Points 14th: John_Wanderin: 2 Points Teams Championship. 1st: Simpact Gojira: 192 Points 2nd: Team Simpact Racing: 165 Points 3rd: Nukeshot X SSE: 103 Points 4th: Arrows Racing Blue: 83 Points 5th: Arrows Racing Team: 75 Points 6th: Paradox Autoworks: 35 Points 7th: Golden Bear Motorsport: 18 Points Points System. 1st = 21 Points 2nd = 18 points 3rd = 15 points 4th = 12 points 5th = 10 points 6th = 8 points 7th = 6 points 8th = 4 points 9th = 2 points 10th = 1 point Pole Position: 1 Point Fastest Lap: 1 Point Spoiler: Penalties And Stewarding Penalty System As an SRF Sanctioned Championship, the GT Ruleset of the SRF Rulebook will be referred to. https://docs.google.com/document/d/1uaTn6fRmuowSnW2tXn0ZuX8wAAAZ2foPiL0DjenDPu0/edit?usp=sharing Drivers will be met with post race time penalties decided by review the stewards, incidents that happen mid race, such as collisions, can be reported to the stewards or moderators post race via private message on PSN. note that incidents may still be investiggated even if a report is not given. the stewards PSN usernames can be found at the top of the thread. The severity of the penalty may change depending on the case. Track limits are two wheels within the white lines and/or on kerbs minimum, Track limit penalties may also be used. Races without automated track limits will have track limits manually reviewed. Track cutting will result in a post race time penalty with severity case dependent. Once a decision has been made, a statement will be put in the "Stewards Office" channel in the discord server, along with the reason and punishment for the incident, if a driver wishes to dispute an incident, we ask that you do it respectfully and in private. below, there is a list of some of the penalisable offences: Crossing the pit entry line on entry to the pit lane. Crossing the pit exit line on exit of the pit lane. Pushing another car off of the circuit. Causing a deliberate collision. Causing a accidental collision. Re-joining the circuit in a dangerous manner. Passing unstricken cars under yellow flags. Blocking faster cars under blue flags. This is only a shortlist of penalties. below are some links that may help you understand what we expect from our drivers, and threads we refer to when reviewing incidents, and a link to another ARS forum which has more penalties listed. The Good Racecraft Guide: https://www.gtplanet.net/forum/threads/the-good-racecraft-guide.183891/ The Rules Of Racing document by F1Metrics: https://f1metrics.wordpress.com/2014/08/28/the-rules-of-racing/ A previous ARS competition thread: https://www.gtplanet.net/forum/threads/ars-international-formula-series-closed.389889/ ARS Discord Server: https://discord.gg/Xp3US2e SRF Discord Server: https://discord.gg/qvWUZqM We look forward to seeing you on track!