Stock lap times gt5 vs gt6

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I thought it be nice to try something fun since the boards are having alotta arguements and bickering lately. Id hate to see these boards become a ghosttown, and im seeing some spreadsheets like nordeschleiffe lap times, so im thinkin of comparing gt5 vs gt6 vs real life lap times.. Any track is ok, and it would be fun to test these new phyisics and see how accurate they are compared to the last game. I know on the higher speed tracks that gt6 has faster times do to the reduced drag at high speeds in the game, but i still think it would be fun. Just an idea, but if anyone wants to get something started feel free to post up some laps, and maybe we can get enough to be able to make a nice spreadsheat. Im not smart enough to handle this on my own, so im gonna need all the help i can get.
 
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I'd have a crack with this but I'm not a good enough driver. My time in either title could be better or worse just because I got some more focus to my laps for a few minutes or something. Someone with some real consistency to their lap times would need to do it. Then you need to prepare yourself for the angry comments to start flying if you should happen to find that GT5 is closer to real life times in general. :) I suspect that it might be. It's hard to compare a lap time from the real world to a game's there are so many more variables at play, much harder than comparing top speeds or acceleration times.
 
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This is the kind of thing that I am interested in but I don't think I can be much help. I already have a spreadsheet of around 100 cars in GT5 tested on 5(i think) different circuits using strict criteria. Only problem is in GT5 I used a DS3 and TC5 and now I have a wheel and TC0 so I don't think there will be any way to compare fairly.
 
No aids, no abs, cars stock except for brake balance settings bc in gt5 theyre set way to high
Why no aids and no ABS which is an aide btw? If you want to compare to real life you have to be aware that in real life cars do have ABS, TCS and some have ASM as well as other aids that may not even be in the game.

I totally understand not using assisted steering and skid recovery but not restricting ABS or TCS or even ASM so long as it is done the same on both games.

I also do not understand allowing adjustment to brake bias while not allowing the use of ABS I would say no adjustments allowed but ABS ok
 
I have already done many laps in Suzuka, Tsukuba and Laguna Seca with many cars in GT4, GT5. So, whenever I get some time I will do some laptimes in same cars, with same tires and no aids except ABS=1 in order to compare the games. I already saw a positive change in physics from GT5 in the 5 days I have the game by the way.
 
Aids like abs and tcs are ok i guess im more worried about how much more accurate the lap times in gt5 are.. im going to be working on this this weekend with vettes, vipers and ferraris at laguna seca and spa
 
Why no aids and no ABS which is an aide btw? If you want to compare to real life you have to be aware that in real life cars do have ABS, TCS and some have ASM as well as other aids that may not even be in the game.

I totally understand not using assisted steering and skid recovery but not restricting ABS or TCS or even ASM so long as it is done the same on both games.
Yea but abs in gt5 is completly overpowered, you can lock your tires up in real life, but in gran turismo you cant with abs on

I also do not understand allowing adjustment to brake bias while not allowing the use of ABS I would say no adjustments allowed but ABS ok
Yea but abs in gt5 is completly overpowered, you can lock your tires up in real life, but in gran turismo you cant with abs on
 
Driver aids in a videgame are for people who have trouble controlling the car due to the games physics, so even noobs can play and keep up with much faster players.
 
Driver aids in a videgame are for people who have trouble controlling the car due to the games physics, so even noobs can play and keep up with much faster players.
That depends on the assist you are referring to. Skid recovery, yes. Assisted Steering, Yes. Driving Line, Yes. ABS, TCS, ASM, Auto Trans are all real world things that are on real cars and in a video game a good driver will be faster without them so it makes no sense at all to whine if someone uses ABS, TCS, ASM or Auto Trans

Yea but abs in gt5 is completly overpowered, you can lock your tires up in real life, but in gran turismo you cant with abs on
ABS=Anti Lock Braking System. The point of ABS is to keep the wheels from locking up. The only time I have ever had a car with ABS lock the wheels is when there was something wrong with the ABS, a build up of brake dust combined with moisture for example. When working properly under hard braking you would hear chirp chirp chirp as the wheels try to lock and the ABS prevents it.
 
Nobody's whining you just wanna play Mr Wizard and act like you know how everything on cars work. Thats the problem with these boards everyone tries to either argue or throw thier 2 cents around and start a flame fest then every post gets ruined. Everybody knows what abs is. People with a lot more degrees than you or me have spent years perfecting and designing it every year for real cars as a safety feature. Yet when you still slam the brakes to the floor in any car from a porsche to a honda its still not sophisticated enough to stop all four wheels from locking. Now some computer geek at pd just enters some code into a game that says pull the brake trigger all the way down and the brakes will stop in the shortest distance possible without the wheels locking. Not the same its a friggin game for god sake.
 
So, here we go:
1) TSUKUBA (dry) - Mazda MX-5/Roadster/Miata 1.8 RS 2000 Model - 160PS - CS tires - laptimes :1.13,115 (GT5) vs 1.11,733 (GT6).

2) LAGUNA SECA - Honda S2000 '06 - 245PS - CS - 1.50,613 - 1.45,847

3) LAGUNA SECA - Subaru BRZ '12 - 208PS - CS - 1.51,531 - 1.47,237

4) LAGUNA SECA - Mazda MX-5 3rd Gen 2007-09 - 165PS - CS - 1.52,300 - 1.49,043

5) TSUKUBA - Delta HF Integrale 16V '91 - 217PS - CS - 1.10,606 - 1.10,558

6) TSUKUBA - Mazda 323F/Lantis - 180PS - CM - 1.13,700 - 1.13,298



More coming. I want to say that GT5 cars never felt so accurate, light and agile in setting them up by the gas pedal in the corner. Dramatic change in physics that makes me very happy - and confused too about the huge diffirence in times (Tsukuba excluded). If only GT6 was a complete game... :odd:
 
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Nobody's whining you just wanna play Mr Wizard and act like you know how everything on cars work. Thats the problem with these boards everyone tries to either argue or throw thier 2 cents around and start a flame fest then every post gets ruined. Everybody knows what abs is. People with a lot more degrees than you or me have spent years perfecting and designing it every year for real cars as a safety feature. Yet when you still slam the brakes to the floor in any car from a porsche to a honda its still not sophisticated enough to stop all four wheels from locking. Now some computer geek at pd just enters some code into a game that says pull the brake trigger all the way down and the brakes will stop in the shortest distance possible without the wheels locking. Not the same its a friggin game for god sake.
:rolleyes:
Chill out. @HBR-Roadhog was only showing you some valid points and you react like it's the end of the world. Need to work in your manners.
 
:rolleyes:
Chill out. @HBR-Roadhog was only showing you some valid points and you react like it's the end of the world. Need to work in your manners.
Lol tru sorry for the tude guys i didnt take them shutting down the gt5 servers too well last nite.. gt6 feels better but all my favorite cars hit wayy to high speeds on the longer tracks, and a sim freak like me likes to grab every game i can (forza included) and compare my favorite cars as if im a millionaire and can buy anyone of them.. so far forza 4, 5 and gt5 have similar lap times (to the tenth of a second) but the higher powered cars in gt6 run a few secs quicker.
 
So, here we go:
1) TSUKUBA (dry) - Mazda MX-5/Roadster/Miata 1.8 RS 2000 Model - 160PS - CS tires - laptimes :1.13,115 (GT5) vs 1.11,733 (GT6).

2) LAGUNA SECA - Honda S2000 '06 - 245PS - CS - 1.50,613 - 1.45,847

3) LAGUNA SECA - Subaru BRZ '12 - 208PS - CS - 1.51,531 - 1.47,237

4) LAGUNA SECA - Mazda MX-5 3rd Gen 2007-09 - 165PS - CS - 1.52,300 - 1.49,043

More coming. I want to say that GT5 cars never felt so accurate, light and agile in setting them up by the gas pedal in the corner. Dramatic change in physics that makes me very happy - and confused too about the huge diffirence in times. If only GT6 was a complete game... :odd:

Thats what i mean the cars seem to go much faster in gt6
 
Visit the link in my signature for stock time trials at Suzuka. I say stock, but my only modification is Sport Hard tires for cars that don't come stock with them. This keeps the playing field level. I have about 500 replays to upload and am up to 160. I only have time to record and upload 5-10 per day so it'll be about a month until they're all up.

A good driver should be able to match or beat my times by the 4th lap, as I only do a handful of laps with each car.

Take this Viper. It took all of my mental strength to pull off a 2:14 with dual shock after one clean lap and a whole bunch of restarts. This car is not for chumps. It's heavy, it's fast, and it has some annoying weight transfer characteristics.
 
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Or do they go much slower in GT5?
Unfortunately this isn't the case. I've been away from my ps3 for a week now so i have no way of posting my lap times, but just look at some real life lap times and most of them are on par with gt5.. As seen in this thread at laguna seca those times compared to real life are...an s2000 laps the track at 1:50.74, a brz at 1:51.30, and a high trim mx5 at 1:52.20. So good job Rotorist you're result are just as expected. PD did such a great job with the accuracy of the physics in gt5. I dont know why they sped everything up for this game.
 
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Unfortunately this isn't the case. I've been away from my ps3 for a week now so i have no way of posting my lap times, but just look at some real life lap times and most of them are on par with gt5.. As seen in this thread at laguna seca those times compared to real life are...an s2000 laps the track at 1:50.74, a brz at 1:51.30, and a high trim mx5 at 1:52.20. So good job Rotorist you're result are just as expected. PD did such a great job with the accuracy of the physics in gt5. I dont know why they sped everything up for this game.

The times of GT5 being close to real life does NOT mean that the physics are accurate. GT6's physics are far superior, everyone can agree to that. I believe that there's simply a few details that make cars faster than in actuality, like the lack of tire flex, stock tires being much better than the actual counterpart's, and of course the fact that you can push harder in a video game than in real life.
 
The times of GT5 being close to real life does NOT mean that the physics are accurate. GT6's physics are far superior, everyone can agree to that. I believe that there's simply a few details that make cars faster than in actuality, like the lack of tire flex, stock tires being much better than the actual counterpart's, and of course the fact that you can push harder in a video game than in real life.
Some people will argue just to argue, not the reason i created this thread... cars are to fast in gt6 why does everyone have to argue when the facts are there. if you look at real life lap times and do the actual research on the speeds they,re able to achieve irl and compare them to these games, along with other games, lets say forza where they do simulate tire flex and have a much more advanced tire model, they are all accurate except gt6... like mcmillan said people wont be happy with results. I just wish people can stop trying to fight me on this and come up with the lap times on there own so they can see for themselves.
 
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Gt6 cant even get camber right. Some things they do better but my point is the cars hit higher speeds faster which is 1 of the reasons that can be proven that the lap times are muffed up. Call it physics, bc i dont know what else to call it. But lets please stop argueing and get some facts together so we can get tp the bottom of this, and figure out wuts wrong so PD can either fix or make better games in the future.
 
Lol tru sorry for the tude guys i didnt take them shutting down the gt5 servers too well last nite.. gt6 feels better but all my favorite cars hit wayy to high speeds on the longer tracks, and a sim freak like me likes to grab every game i can (forza included) and compare my favorite cars as if im a millionaire and can buy anyone of them.. so far forza 4, 5 and gt5 have similar lap times (to the tenth of a second) but the higher powered cars in gt6 run a few secs quicker.

I did not bother with Forza 5 but do have Forza 2,3 and 4 as well as GT 4,5 and 6 and several PC titles.
In my experience some track/car combos are close and others quite a bit apart. Nurburgring is easier on Forza but I am faster on GT 4,5 and 6 than on any of the Forza titles. Usually by several seconds or more.

As of Forza 3 the Forza experience leaves a bit to be desired, while still a good game they hurt it a lot when they messed up the ABS which actually worked pretty well in Forza 2 where as in FM 3 and 4 with ABS on the wheels will lock up with ease. Combine that with the way they added the clutch and the unrealistic shifting made it almost impossible for those who don't want to use the manual clutch to compete. In most cars in FM3 and 4 using a manual clutch gives you a car length on every shift over an auto clutch and auto trans users don't stand a chance anymore.

They also hurt it a lot when they removed the local leaderboards, tournaments and changed the online game play.
FM2 is still the best of the Forza titles to date.
 
I did not bother with Forza 5 but do have Forza 2,3 and 4 as well as GT 4,5 and 6 and several PC titles.
In my experience some track/car combos are close and others quite a bit apart. Nurburgring is easier on Forza but I am faster on GT 4,5 and 6 than on any of the Forza titles. Usually by several seconds or more.

As of Forza 3 the Forza experience leaves a bit to be desired, while still a good game they hurt it a lot when they messed up the ABS which actually worked pretty well in Forza 2 where as in FM 3 and 4 with ABS on the wheels will lock up with ease. Combine that with the way they added the clutch and the unrealistic shifting made it almost impossible for those who don't want to use the manual clutch to compete. In most cars in FM3 and 4 using a manual clutch gives you a car length on every shift over an auto clutch and auto trans users don't stand a chance anymore.

They also hurt it a lot when they removed the local leaderboards, tournaments and changed the online game play.
FM2 is still the best of the Forza titles to date.
Nurburgring is actually admitted to be widened and to have an added on straightaway in forza. They made easier than irl for the 1st one and just left in for the rest. They laser scan now and have a hard on all the sudden for realism which is why they scrapped some tracks and now its taking them so long to finish new content.
 
One of the reasons I did not get FM5 was the lack of the ring but also the high price on the XB1 and then the biggie that my Elite wheel is not supported.

I compared a couple of cars on Lagua Seca FM4<>GT6 lap times were close but a bit faster in GT mostly due to the fact that the car felt more natural to drive in GT6, not that it was bad in FM4 just better in GT6
 
What pc titles do you play? I play f1 2013 and assetto corsa, i never got rfactor to work and couldnt deal with iracings lack of street cars and clunky graphics, (im in no way a graphics guy, but the graphics were that bad).
 
GT royally screwed up horsepower specs for most of the JDM 90's-00's turbo cars that are supposed to have 276 hp but when you purchase them, each one varies but none are ever 276.

Anyway, the fastest Evo in the game is the VIII RS. When de-tuned to 276 hp and all else 100% stock, this was my best lap at Suzuka. Top speed 136 mph. Can't find a real-life time :(
 
276HP limit was typical. Supra RZ and Skyline R34 had 330HP. Only RX7 FD, Impreza and NSX were under 300HP until early 2000.
 
GT royally screwed up horsepower specs for most of the JDM 90's-00's turbo cars that are supposed to have 276 hp but when you purchase them, each one varies but none are ever 276.

Anyway, the fastest Evo in the game is the VIII RS. When de-tuned to 276 hp and all else 100% stock, this was my best lap at Suzuka. Top speed 136 mph. Can't find a real-life time :(

Most of those cars had a fair bit more than the '276bhp' the gentlemen's agreement declared, so GT's representation of them is accurate in that sense.
 

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