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This is the discussion thread for an article on GTPlanet:



reactivation of Sarah
Yes Gr3 went on a pre-holiday diet. Gr4 left alone as it should be, the Citroen is rightfully the best.Any BoP updates? Hearing they all went on a slight diet (at least Gr3) dropping ~20lbs
PS - I am all for the crazy downshifts being removed. No real car is going to let you downshift into 1st while going 150mph.
To be wholly fair, it's more like:
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one day? I've been waiting for years, save race process is a must in simracing games, because adult people don't have the time for full races. I cannot dedicate more than half an hour a day to gt7.Don't think it's bugged. I guess this is what they could manage technically. Maybe we'll get a real save option one day.
Was the new Ferrari GT3 steering wheel and digital camera rear view mirror adjusted and fixed ?
I'm not stating what i wish for. I just say what i think will happen (or not even at all).one day? I've been waiting for years, save race process is a must in simracing games, because adult people don't have the time for full races. I cannot dedicate more than half an hour a day to gt7.
FYI, I don't know if people knew this, but just hit the "O" button and she goes away.Post Traumatic Sarah Disorder
And a heck of a lot slower than it used to be, this is what I was dealing with last Sunday. Or then there's some rubberbanding and it doesn't go full nuts with the two pepper car - which again would be wrong because it would negate the idea of adjusting the difficulty with the player's car choice.AS you can see by Miyazono's fast laps in both races, the AI is consistent.
Happened to me too, and just at Willow. Miyazono qualified a 1'19,7 and I did a 1'19,3 so shouldn't be any problems there. Or so I thought. He got stuck behind two others in the start so I figured I'd get away but half a lap later the black Hyundai was right at my rear bumper and not going anywhere. Now I'm not the best FF driver out there but certainly not bad enough to be about 10 km/h slower in the first long right hander if the cars are evenly matched, I was right at the grip limits at 175 or so and he was effortlessly doing 185 without even using all the available steering lock. That wouldn't be a problem if his car was correspondingly slower on the straights but nope, like being in tow all the way from the twisties to the final sweeper. That fastest lap tells a story of its own.
How do you beat someone with superior cornering grip AND equal straight line speed? By blocking a lot. A very big lot.
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The "prizes" for pole, win, and fast lap were already there. They should give additional credits for the grand chelem.[...]
The UI is improved, which tells me that the DLC was somewhat rushed out the door. Now, the end of race screen is more like the end of a Sport Mode race where you get "prizes" for pole, win, and fast lap. At least, I never noticed this before.
View attachment 1498546
This bodes well for the Civic races
Kinda wished they would allow it on manual cars and cause engine damage/money shifts if overdone. Could be an element in endurance racesThe downshift exploit is fixed. FINALLY.
Post Traumatic Sarah Disorder
Sarah will be the next Halloween Horror movie star to all GT7 peepee sim Racers
View attachment 1498530
Why don't you love me
I often wonder what the game would be like with mechanicals, especially in the endurances. While I think it would be too much "Feels Bad" to have mechanicals completely knock a player out of a race ala Toyota 2016 and with as hard as you've got to push to beat the AI in the PP races I'm not sure that you can really implement a "drive at 9 tenths to save the car" mechanic when you've got to push 10 tenths just to stay at the front.Kinda wished they would allow it on manual cars and cause engine damage/money shifts if overdone. Could be an element in endurance races