GTChamp2003
Tekken was always my favourite fighting game series.SC2 is pretty good aswell.Anyway,i agree with you Arwin.Tekken needs a big dose of realism.The first thing they need to do is make the characters more real.Like for example,how can Ling be as strong as Kazuya.The guy's a Devil for gods sake.He should be godlike.Same with Jack.He is a machine.How can the other characters pick him up and throw him around.The guy weighs atleast a ton.
But the problem with the above is the fact that the game will become unbalanced.Everyone will just pick the strongest character and use him/her all the time.There has to be some way around it.For exapmle Jack is slow but he is not as powerfull as a nuclear powered cyborg should be.He should be able to crush most characters with one hand.Maybe realism isn't such a good thing.
Well, you can't expect realism as far as pieces of bone sticking out or stuff like that, but you have to see how much of a trade-off you want and need to make. If a character should be undefeatable, then build in some realistic flaws, build in a ring out, build in a mode where you win if you manage to survive the round, or remove him from the game.
Alternatively, you can go the completely other way and use a points system like in boxing matches. I would also like to see more evolved blocking system. I think the current counters and blocks are certainly moving in the right direction. Just make them harder by providing more control over them.
Tekken's fighting system for me is unmatched because it is the only natural one I've come across so far. Button for right arm, button for left arm, button for right leg, button for left leg. Awesome, works great and makes for very natural combinations, movement and so on (the free movement in SC2 isn't bad either and its blocking system also decent, but the whole weapons deal is even more ridiculous - I just can't stand stabbing someone and not killing him - at least Yoshimitsu's stab was near fatal, loved that
, however silly it was that he had a sword)
But most important is the online mode for a game like this.