It does sound okay from how I remember it. Better than GT anyway. The physics are very floaty (like Shift) and even the slightest collisions can be very frustrating; the AI doesn't care much where you are so you either drive in paranoid mode or you'll have to restart races quite often after heavy spin outs. There's enough Ferrari models and lots of track, unfortunately both have to be unlocked by the rather long and frustrating career mode. The career mode can't make its mind up, no matter which difficulty setting, the actual difficulty varies a lot from one race to another. Same with the time trials and other challenges (I don't remember if there were more types).
I didn't mind the physics too much, it's down to personal preference I guess, it does have a sense of floating through corners where you don't feel feedback and can't control what the car is doing. Regardless I did enjoy driving itself most of the time, especially in some of the Fezzas on those tracks closer to actual roads. The older courses add a lot to that aspect.
The main reason I didn't play through it and put it away after just a week or two was the dead and pointless feel the career mode gave me with its story told completely through text, one race after another going on forever. It has multiplayer but none of my friends (or anyone in the world...) seemed to ever play this game, let alone the multiplayer. Very few people have it which doesn't help. Thinking about it, I might give it another go... I never got rid of it as I was silly enough to drop almost the full initial price on it after seeing some gameplay of the road tracks.