The 20 tracks issue is really bugging me

The game won't have 20 tracks, it will have 20 locations. Big difference. Up to ten locations are yet to be confirmed and just under or over half of the 70 variations they'll have are confirmed. Whether these numbers are exact isn't confirmed either and they're likely lower than the eventual numbers. Here's an example:
Le Mans is a location.
In that location three tracks exist.
The main track is the Circuit de la Sarthe and it has two variations.
The secondary track is the Bugatti circuit with only one variation making track and variation synonymous.
The third track is the Maison Blanche circuit which has I don't know how many variations.

Note that this is all I know and I'm not certain of anything. I can't confirm or falsify anything at the moment.


But GT4 have about 35 locations if i remember correctly so they will be cutting 15 locations and thats a lot, specially having 1000 cars, why increase the car number which is already stupid instead of increasing the locations or atleast having the the same number with atleast few new places.

The official statement so far still is:
"Daytona for example would be one location, with two tracks."
And unless someone from PD states something different, I will believe that.

Same here, 20 locations, 70 tracks layouts where a locations is not the same as a country (germany =/= location, nurburgring = 1 location) thats what i believe after everything i have read about.
 
Heath_1's theory sounds good to me.
Lots of countries have race tracks, look how many Italy alone has.
Add one location for the "fiction" tracks (that are not in a real location) and you're good to go.

Lets see, there are: Germany, Austria, England, France, Italy, Australia, Belgium, Netherlands, Turkey, Hungary, USA, China, Qatar, Bahrain, Malaysia, Monte Carlo, Portugal, South Africa, San Marino, Czech Republic, Spain, Canada, did I forget one ?

Theres your >20 locations. Gimme a few minutes to research how many tracks each one of them has.

Look it up here, http://en.wikipedia.org/wiki/List_of_motor_racing_tracks

Even if you just take the major ones into account, theres still a lot of racetracks around the world.
No problems getting 70 together, especially when some of them have 3 or 4 different layouts for F1, GT etc.
 
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Okay lets just say that the Official GTPlanet GT5 track list is correct.. (I'm not doubting this). So far on that list they've confirmed 16 locations which are marked down as Daytona being a location, Suzuka being a location so on and so forth. That means that there's only 4 locations left to add. Now correct me if I'm wrong but from those 16 locations its possible to make up 35 variants. So that means that the remaining 4 locations have 25 variants? Doesn't that seem a bit impossible? Because apparently the game has 20 locations and 70 variations. So 16 locations with 35 variants leaves 4 locations and 25 variations to add.

you make a great point, but you're not that good at math are you ? 35 + 25 ?
 
The way I see it:

gt5tracks.jpg


Total locations: 22
Total variations: 70

Obviously hardly any of those tracks are confirmed, I simply used the ones from GTPSP, added WRC, NASCAR and SuperGT circuits and the rest of the already confirmed GT5 circuits. Combined with the tracks on the GT5 Prologue weather screen, lo and behold it does come to somewhere around 70. I don't expect they will use all the NASCAR or WRC locations, but there could be a number of other circuits not on this list that we haven't seen yet either. Oh, and some of the fictional tracks are in their countries which were given to them in GT2.
 
The way I see it:

gt5tracks.jpg


Total locations: 22
Total variations: 70

Obviously hardly any of those tracks are confirmed, I simply used the ones from GTPSP, added WRC, NASCAR and SuperGT circuits and the rest of the already confirmed GT5 circuits. Combined with the tracks on the GT5 Prologue weather screen, lo and behold it does come to somewhere around 70. I don't expect they will use all the NASCAR or WRC locations, but there could be a number of other circuits not on this list that we haven't seen yet either. Oh, and some of the fictional tracks are in their countries which were given to them in GT2.

Good logic!👍
 
I hope to god the whole track things gets cleared up next week so this thread can be closed. Far too much time has been spent trying to decipher this!
 
The logic is currently rubbish. We know nothing at all but the fact there will be over 20 locations in which over 70 variations will exist. What that means? Only everything it says and that's very little. I believe an example was once made that Daytona is a location and its roadcourse and oval are two variations. Does that make anything clear? Not at all aparently.
 
you make a great point, but you're not that good at math are you ? 35 + 25 ?

Thank you Sir. For pointing that out, I realize I'm not really that great at Maths. But I'm quite sure you get the general idea of my post.
 
Please don't torture this guy. He has put together one of the most logical explanations of the 20/70 we've seen.

Why some people get so upset with speculation boggles my mind.:crazy: Besides, we do not know if this will be cleared up at E3, and anyone who thinks they know is just speculating. ;)
 
Just throwing what I'm sure has already been a theory; but 70 could be total track options, and 20 could be photomode locations. That lines up with GT4 fairly decently...
 
I though that a little but then Kaz started talking about there being 20 odd locations and 70 odd variations or layouts within those locations.

We'll just have to wait and see. To me the most likely options are that it's either 20 odd real tracks and 70 odd fictional, or it's 20 odd total tracks or track landscapes (ie Tuscany Rally, Tuscany Road etc) and 70 odd variations of those tracks/landscapes.
 
I though that a little but then Kaz started talking about there being 20 odd locations and 70 odd variations or layouts within those locations.

We'll just have to wait and see. To me the most likely options are that it's either 20 odd real tracks and 70 odd fictional, or it's 20 odd total tracks or track landscapes (ie Tuscany Rally, Tuscany Road etc) and 70 odd variations of those tracks/landscapes.

Hmm... that could work too, except we'd be losing out on a lot of tracks if we're only getting landscapes/locations ranging around 20.

Another idea: 20/70 could refer to just the real-life circuits, because that's a reasonable number for both locations, and variations, since tracks like Suzuka and Motegi have tons of different layouts.
 
I hope this track makes it!
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Millbrook test track. Was in casino royale where bond rolled his aston martin theres a lot of possibilities with that track
 
France Tahiti rally stage.....???

OMG no please not a rally stage in Tahiti before see Rally stage in Corsica road.
It will be a biiig mistake to see that.

Corsica rally is really a big hard road rally stage and typical rally road for a game like GT5.
Corsica road is just mythique.
 
20 Tracks would still be enough for me, but i am 99% certain that there will be more than that.

Hopefully we will know for sure soon enough.
 
20 Tracks would still be enough for me, but i am 99% certain that there will be more than that.

Hopefully we will know for sure soon enough.

Sure, for now, when you've played those 20 tracks for a couple of months I'm almost certain you'll be wanting more.;)
 
Sure, for now, when you've played those 20 tracks for a couple of months I'm almost certain you'll be wanting more.;)

Exactly right! Same with Prologue, those 6 or whatever tracks got boring after just a couple of weeks. So 20 tracks as you said Analog will get boring after a few months or so.
 
Exactly right! Same with Prologue, those 6 or whatever tracks got boring after just a couple of weeks. So 20 tracks as you said Analog will get boring after a few months or so.

That's why I, amongst other reasons, hope for a track editor....:)
 
Exactly right! Same with Prologue, those 6 or whatever tracks got boring after just a couple of weeks. So 20 tracks as you said Analog will get boring after a few months or so.
I still enjoy all six, or whatever, of them, and will continue to enjoy them in GT5. 👍
 
Sure, for now, when you've played those 20 tracks for a couple of months I'm almost certain you'll be wanting more.;)

The very reason Forza 3's track list is lame. anyone who has been racing sims for years have all run these tracks before. The lack of fantasy and street courses hurt FM3 in the track department. They add to real world list and its refreshing to race on NEW tracks.
 
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