I have always thought it was dumb that we as the player have access to all these extra parts where the AI all drive stock cars. The AI should have their cars randomly modified with performance parts, aero, paint, ect. it would make the game feel more alive and dynamic.
Anyone agree?
I can imagine this now: I'm in a race, fighting from 12th place down, heading for 2nd now, on my third lap on Mt. Panorama, extremely tense course, tight corners and hairpins, a single mistake could lose you up to 6 places, I'm approaching a blind corner, I turn in, blast the throttle and crash. Why? A Pink McLaren F1 completely distracted me with is poshness, I'm laughing, and I'm in 12th place.
The funny thing is there are some races in GT6 telling you you'll be going up against tuned cars and modded out performance machines, but when you actually race it, its just premodified cars like Amuse and Nismo and Mugen etc.
In response, PD could easily place an algorithm putting on a random assortment of parts on the car, as long as there is a failsafe so they don't go over the PP of the race restriction (550 pp or such). That would make the race a lot more interesting, but it would probably sound horrible, "The Dyson has overtaken the Dirt Devil, and is now approaching the Hoover!"
I'd personally rather have an AI that doesn't suddenly give up when I enter 1st, post 1.02 they are more aggressive when you are near them, but once you enter 1st, even if your only ahead by 1 ft, the AI suddenly assumes that all is lost and victory is impossible, and they slow down.