- 4,158
- Morrisville, NC
- mrbabyboyd
This one might be hard to come byView attachment 1469198
Mazda Furai '08 (Returning car, Brand Central)
To make up for the Mazda CX-30 X Smart Edition '21.
This one might be hard to come byView attachment 1469198
Mazda Furai '08 (Returning car, Brand Central)
To make up for the Mazda CX-30 X Smart Edition '21.
More TVRs are a must!!Since this is wishlist I am going to ask for some TVRs
Of course I'll start with the Speed 12 ( I realize this has the least chance of happening since there aren't many left)
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Of course the Cerbera
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The Griffith ( I still have bad memories from the the last license test at SSR11 with this car lol)
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Sagaris
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Finally the 350T
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I have to say if I never played GT I would have never known about this wonderful car company. To me that has been the thing about GT I enjoyed the most the fact I get the chance to digitally experience all of these wonderful and different cars that on my own I would never have gotten that opportunity
does Mazda still have the blueprints for the Furai project?This one might be hard to come by
If Forza Motorsport can bring back a destroyed car, so can Gran Turismo. It's been done before especially in GT5 with the Isuzu 4200R.This one might be hard to come by
Forza is NOT Gran Turismo. Forza doesn't scan it's vehicles, and often uses old assets to recreate vehicles for Forza Motorsport. For GT7 PD needs a real life vehicle to scan (so they are accurate, unlike Forza), of which there are no examples left (of the Furai). So, the chances of the Furai coming to GT7 is very unlikely.If Forza Motorsport can bring back a destroyed car, so can Gran Turismo. It's been done before especially in GT5 with the Isuzu 4200R.
I'm pretty sure Forza does that now and has been doing it for a while.Forza is NOT Gran Turismo. Forza doesn't scan it's vehicles
It's not that often, Forza has reused old models and updated their textures & added polygons. But only with cars brought from the older games. Cars added to the more recent games are scanned.it's vehicles, and often uses old assets to recreate vehicles for Forza Motorsport.
Apparently they only scan the very newest vehicles (meaning most are not scanned). Most of the vehicles in Forza are from CAD data. Also there is a TON of evidence of old assets being used. It's way more often then your post would seem to indicate.I'm pretty sure Forza does that now and has been doing it for a while.
It's not that often, Forza has reused old models and updated their textures & added polygons. But only with cars brought from the older games. Cars added to the more recent games are scanned.
Newest vehicles since the Xbox One games, which cover a majority of the car list.Apparently they only scan the very newest vehicles (meaning most are not scanned).
On cars that were in the older games, not the newer vehicles in titles during the XOne era.Also there is a TON of evidence of old assets being used. It's way more often then your post would seem to indicate.
Ehhh... Not so sure about any of that. From what I have been able to find, there have been multiple instances of vehicle assets being used FROM the XBox One era (and before, obviously), and not all the vehicles from the XBox One era were scanned. They use a combination of scanning, CAD data, and Photos (for texture mapping, mostly), but not necessarily all 3, depending on availability. The Furai being an example of a vehicle that was not scanned, and built from CAD data and photos.Newest vehicles since the Xbox One games, which cover a majority of the car list.
On cars that were in the older games, not the newer vehicles in titles during the XOne era.
I know that was your point from the first comment, I purposely didn't quote it for a reason dude. My only intention here was to correct you on your Forza model comments, nothing else. If I want to argue with you on a point like that, I would've quoted it.Also, again... That isn't really the point. The original statement was pointing out why the Furai will or won't be in GT7. Without a real life example available to be scanned there doesn't seem to be a chance for said car to be in GT7, as ALL the vehicles in the game are scanned. As much as I would be interested in driving the Furai, I just don't see a way of getting to GT7.
Which instances are you talking about? I've been informed multiple times that at least since FH2 or 3 that the new cars coming to those games were scanned. Like sure, the Xbox One games started out doing the same process as on the Xbox 360 titles, but it stopped after that.Ehhh... Not so sure about any of that. From what I have been able to find, there have been multiple instances of vehicle assets being used FROM the XBox One era (and before, obviously), and not all the vehicles from the XBox One era were scanned. They use a combination of scanning, CAD data, and Photos (for texture mapping, mostly), but not necessarily all 3, depending on availability. The Furai being an example of a vehicle that was not scanned, and built from CAD data and photos.
If they scanned the Furai then they still have the scan data. So putting the Furai is possible.Apparently they only scan the very newest vehicles (meaning most are not scanned). Most of the vehicles in Forza are from CAD data. Also there is a TON of evidence of old assets being used. It's way more often then your post would seem to indicate.
However, that's hardly the point. GT7's vehicles are ALL scanned. So, the Furai being brought to the game is nigh on impossible
These little machines may actually be good fun in GT7.A small wishlist of three cars from same manufacturer...Triumph.
The TR-6 with 2.5l inline six.
View attachment 1469376The TR-7 with a 2l inline fourView attachment 1469377and the TR-8 with a 3.5l Rover V8View attachment 1469378
And... could you name some of these?a nice bmw and some gr2 racing cars
We'd like to see things into which some thought has gone
And... could you name some of these?
M5 e60, and Porsche 911 gt1 race carAnd... could you name some of these?
All great choices. I too especially want that Aston. There's something about those "muscle car" era Astons that I enjoy. Maybe it is the British take on a usually loud and brash American format, with the usual layer of added Sophistication in a way that adds to the appeal. A finely dressed Gentleman who isn't above going to go toe to toe in a Street fight.Adding three more to the wishlist, all worthy of being included sometime...
1986 AM V8
View attachment 14703571986 Jaguar XJS V12View attachment 1470358BMW M1 Procar (Possibly to fit in Gr.3)View attachment 1470359
I wholeheartedly agree with much of this, especially the DB8 Integra. I'd personally love to see more Sedan, Wagon, and hell even Convertible versions of cars, though unfortunately with PD's workflow rate, adding such cars would diminish the addition of all new cars, and while I'd easily take a Skyline or Civic Sedan over another CUV or VGT, the lack of exciting new cars as of recent would likely make people groan at what could arguably fall into "duplicate" territory, especially when there are so many highly requested cars that people are begging for.Variants of iconic GT cars which never appeared in the series:
- Honda Integra Type-R DB8 (both 95/96 and 98/99 models): IIRC it never ever made an official appearance in any game, its only unlicensed appearance was in Tokyo Xtreme Racer 2
- Mitsubishi Lancer Evolution Wagon '05/06 (another car which, if i remember correctly, never ever appeared in a videogame)
- Volkswagen Beetle 1.8T '01 (only the 2.0L NA was available)
- "Nissan" Onevia (we always had the Sileighty, but its less known sibling never appeared)
- Mitsubishi Eclipse GSX '97 (GT series only had the FWD GST)
- Alfa Romeo 156 GTA '02 (the only 156 appearances were with the 2.0 and 2.5 V6 engines)
- ERA Mini Turbo '89 (the classic Minis either were 60s or 90s models)