- 27,257
- United Kingdom
I think until GRID the whole TOCA series (not just TRD2) has always veered towards the simulation side and certainly realistic racing, even if the physics have never quite been at the level of the GT series and a few others on the PS2. They've always simulated real series, in real cars, for the most part having real liveries.
I still think that for difficulty and close competition, one of the best games I ever played was TOCA Touring Cars 2 (on the PS1, not PS2), on the highest difficulty level, and with the "cheat" that allowed you to do full-length races. You had to overtake carefully, drive smoothly and also be damn quick to even have a hope of winning, but it was so rewarding when you did.
I still think that for difficulty and close competition, one of the best games I ever played was TOCA Touring Cars 2 (on the PS1, not PS2), on the highest difficulty level, and with the "cheat" that allowed you to do full-length races. You had to overtake carefully, drive smoothly and also be damn quick to even have a hope of winning, but it was so rewarding when you did.