The perfect GT6

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Shoe_67
It is time to settle what we want in the "perfect" GT6. From other forums, I have created a list of what most fans really want to see...

Customizable paint
Body kits
More upgrades
More realistic tuning
More real life tracks
Bring back some original tracks
Interior views for all cars
More realistic exterior damage
Wider range of rim options
More cars
Better g-force responses

Add what you all want to this...and let's decide what is going to be our "perfect" GT6
 
It is time to settle what we want in the "perfect" GT6. From other forums, I have created a list of what most fans really want to see...

Customizable paint
Body kits
More upgrades
More realistic tuning
More real life tracks
Bring back some original tracks
Interior views for all cars
More realistic exterior damage
Wider range of rim options
More cars
Better g-force responses

Add what you all want to this...and let's decide what is going to be our "perfect" GT6

I would add

better tire model
drop 3D
wider rang of cars
better graphics for background detail(cardboard trees belong on the ps1)
 
It is time to settle what we want in the "perfect" GT6.

NO IT'S NOT! Stop creating wishlist threads for crying out loud! There's a ton of threads, just like this. We don't have a release for GT6, nor do we know if it'll be availible for the PS3, and thus we can't even be sure on the hardware availible. If you wish to talk about GT6, you should do so in the numerous threads that already exsists about the topic. There's no needs to fill the board with useless duplicate threads like this.

lastly. You ain't deciding anything related to the GT franchise from this thread.
 
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Yeah, finally 3d trees and 3d vehicles around the track would make the game truly next-gen :D
 
Shoe67
It is time to settle what we want in the "perfect" GT6. From other forums, I have created a list of what most fans really want to see...

Can't we finish with 5 first?
 
Our perfect GT6:

FEATURES:

-Practice mode. (you can try every car and every track)

-License driver tests. (for normal cars up to sports cars/exotics) If you don´t have each licence for an specific car you can´t use it. (haters gonna hate)

-Pilot license tests with different categories (something similar to special events but this time with sense): Kart license, NASCAR license, FIA GT license (LMP and GT cars), Formula race cars (B,GT, F1), Rally license, Drift license,DTM license and Super GT500/300. (again haters gonna hate, but it helps to learn how to)

-Main Events A-Spec: depending in the driver or pilot license you have, you are going to unlock challenges/events/championships. And on every discipline. (Anyone remember a rally event in A Spec in GT5?)
And could be something quite similar to GT4 too with the map and the different type of disciplines separated with tons of events inside. You can go or play whatever you like the most if you have the required license. (you are going to get it first and start there so you are going to be the happiest man on earth)

-Hidden events are always welcome after finishing tons of events of the same discipline.

-B-Spec: similar but not as long as A-Spec and with fast-forward option in endurance races. (If the IA is playing you are not playing and to me has not so much sense to stay 24hs waiting or pressing a button every 30 or 45 minutes, the best way should be to set parameters for an entire race and let the AI do what you want to do, only as an option if you want to have control in real time of what AI is doing)

-Mixed endurance events with AI and with a friend online (C+MP Spec?): here PD can add real endurance tournaments of the world and every track. There are 8 to 10 well known (the most important tracks at least not all). You can play as people play in real life with other 3 pilots and you can choose between AI or friends online.

-Classics (have to think about it yet because tons of things come to my mind with this)

-Track editor: -curve parameters, altitude parameters and terrain parameters (like a sandbox Mod Nation Racers style), objects locations (trees, signs,houses, buildings, etc), bridges and of course parameters (with parameters i mean form,curvature,longitude,inclination, even the colour of it if possible), day/nigh cycles and weather parameters.

-Livery Editor: important not only for the way the car is going to look just for everyone, this is important for future race leagues around the world as already exist in other games like rFactor or iRacing. Even we have those here in GTPlanet but it will be better having a logo of it in the car for sure. Or the flag of your country which you are representing. Your own team or 'scuderia'. Your car.

-No credit limits.

-Customizable Garage and not limited. Divided in car categories of preference.

-Dealership: ·Wide range of it and more like GT4 style with new cars and classic cars in different sections.
·Main events on each car dealer.
·Specific 'tuner' upgradable and optional equipment/parts. (like AMG/Brabus for Mercedes Benz)
And racing components.(i mean not random upgrades for all cars, specific for each)

-Tuning, maintenance,paint colours, wheels, gears, helmets and random upgradable car parts, all this in a 'huge' store easy to find from any part of the game even when you are inside of an event with the selected track. Just press 'GT store' and you are there...shopping for your car.

-Options: -more wheel customizations, sensitive and responsive wheel adjustment, death points...etc. What physics can´t give in the overall FFB you can get it tweaking your wheel like in PC simulators.(in Shift you can do it on consoles or Grid and Dirt...but still physics are way too bad)

-List of cars: this game needs classics, turbo race cars (rally group B legends and Formula 1 classics: like the Maserati 250F '57, BRM P153 '70, Ferrari 312 T3 '78, McLaren M23 '76, Benetton Tyrell 011 '83, Williams FW16 '94 (latest Ayrton Senna's car)or McLaren MP4/6 '91, old DTM group, DRM cars -like DTM but with turbos-, etc)
The debate could be huge talking about cars but we need variety and a quality list more than quantity. Less same car but different specification cars and more variety models of different years with relevant changes in the cars at least. Having a SR '96 ,a RZ '96, a RSX '96, a RZX '96 (as an example lol) has no sense, it is the same car basically and that takes some space when in that case we can get a different car overall.

-List of Tracks: Bring back classics of the series but remade not ported upscaled to HD. And more real world tracks from the endurance world championship , F1, touring (DTM, V8 supercars, etc) and some classic tracks and historic + old variations like Hockenheim , Südschleife '73, Pikes Peak, Targa Florio, Spa '20 and '70.
Of course Rally point to point and hillclimb.
A real Drag strip like Las vegas in GT4.

-Realisitc engine sounds for every car. The have the samples already, they can do it.

-All premium cars but this is quite obvious.

Okay i will upgrade this i am tired now.
 
The best way i can tell about the ' THE PERFECT GT6 ' is pd develop GT6 just like what they want exactly .
 
People will never learn, Kaz has his own vision for GT, he doesnt care about peoples opinions unless its a bug lol.

People think they can remedel a game that's already been a success over and over again. Words of advice, stop dreaming and live in reality.
 
People will never learn, Kaz has his own vision for GT, he doesnt care about peoples opinions unless its a bug lol.

People think they can remedel a game that's already been a success over and over again. Words of advice, stop dreaming and live in reality.

I hate to agree, but I believe you are mostly correct.

At some point, if you don't like the game anymore, then it's your time to jump ship. The sales, though still very high, have been dropping since GT3. After GT5's debacle, I imagine another dip next game.
 
Less Japanese cars from 90s.
More American cars from 00s
Latest RUF and Gemballa models
Better Menu
 
People will never learn, Kaz has his own vision for GT, he doesnt care about peoples opinions unless its a bug lol.

People think they can remedel a game that's already been a success over and over again. Words of advice, stop dreaming and live in reality.

Yup. I know it's not conclusive but just look at the feedback section of this website. I believe of the requests with 5,000+ votes the only one that got done was endurance saves, the rest remain untouched.
 
I think GT6 should create a better car dealership feature. Such as having the ability to show the interiors, allow us to choose different colors in the interior, types texture fabric, and more, which is only limited to brand new cars, while used cars doesn't have this feature.

Depending on how much car miles is used in the used car dealership, the car's interior should look a little worn out.
 
I think GT6 should create a better car dealership feature. Such as having the ability to show the interiors, allow us to choose different colors in the interior, types texture fabric, and more, which is only limited to brand new cars, while used cars doesn't have this feature.

Depending on how much car miles is used in the used car dealership, the car's interior should look a little worn out.

+


Changing the whole system of cars dealerships .

you can't find an old cars done 0 km/m.

new cars in new dealership and lets say cars from 2007 you can find them in showroom condition .

UCD only old cars but every cars have its own condition like an engine failure or broken gear box or normal car .

more focused system .
 
THEPUNISHER
+

Changing the whole system of cars dealerships .

you can't find an old cars done 0 km/m.

new cars in new dealership and lets say cars from 2007 you can find them in showroom condition .

UCD only old cars but every cars have its own condition like an engine failure or broken gear box or normal car .

more focused system .

This guy has got it!
 
The Perfect GT6 would be no fan speculation, no stupid wishlists that make people upset if it doesn't come true and it would be even more perfect if PD could Develop GT6 without mounting pressure from fans to rush the release ie. Gran Turismo 2. A whole lot of bugs in it and only the greatest hits version was playable up to 100% but there were still bugs within the game. Just let PD do their work in peace.
 
I wonder if GT6 will be as much of a success as GT3. I think after the disappointment (review wise) of GT5 PD has learnt and will come back stronger.

Oh, and about the perfect GT6, we must have a better tyre model.
 
This thread is barely different from other, currently existing GT6 wishlist/discussion threads, of which we already have borderline too many for a game we know almost nothing about, so I'm going to go ahead and close it. Feel free to add to any of the existing threads that discuss this same subject, though.
 
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