@Timppaq what can you tell us about your pedals? Give background story and current status please.
@Rob Brown
At the time I created this thread, we (me together with my mate) had decided that we'll create a pedal set.. I wanted to get some ideas what people want from the "ideal" sim-pedal set, and then it was only a matter of trying to achieve those things.
In the end, I'm really happy how the pedals came up, they are maybe not according to the most common design, but I think that is only a good thing. Everything is there for a reason, and especially the double-acting pedal arm is something that makes a huge difference (at least to some) for the accuracy of the inputs. There is quite a lot more than that though, the adjustability and the ergonomics (when adjusted correctly) are on a new level in my honest opinion. But everything is subjective, and naturally there will be also people that don't really care for these features.
I'm the kind of driver, that only going fast motivates me.. it's that "magic" lap, and the rush that it gives you, that has always had me hooked on simracing. And that's the basis these pedals were created on.. I wanted to make pedals, that make
me faster. I believe I've succeeded in that (I'm not promising these will make
you any faster
) . Sadly I've had not yet time to truly get back on to simracing, but once the ball is rolling a bit more steadily, I can't wait to return to the track with "my own" pedals.
Current status is that we're getting the parts for 2nd batch..
First, they must be compatible on a console. Second, able to be directly mounted a rig/pedalplate. Third, tension adjustments. Fourth, good software to dial in everything. Fifth, have adapters that work with every brand of wheelbase.
Jerome
Hi Jerome, been a long time
That console-compatibility is quite a hurdle for a small company. The fees are quite substantial, I've heard.
But I agree, on a perfect set of pedal that is an obvious requirement.