The speedometer in this game is oh so very wrong :(

  • Thread starter Flyojumper
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I didn't think about rally, I don't drive off the tarmac very often. I guess if you're Rallying, and you use the speedometer a lot, the speed reading wouldn't be as helpful as it could be to you. Though, from my own experience, it's better to watch the road than the speedometer. But I guess other drivers see things differently.
 
I love how you thank someone for being civil yet claim that I need to know more about the game. Thank you for knowing so much about my knowledge of the game. You are correct about Rally Racing, but everything else you are incorrect about. Besides even if you were sliding in real life, then your speedo wouldn't read correctly anyway as you would be doing a controlled drift around a corner (which I don't see you complaining to car manufacturers about). Honestly, if you are having this much trouble, then I'd suggest practicing the tracks instead of complaining about a non-issue.

So you are telling me every single car/tire combination and every single turn in the game (outside of rally which you just conceded) are always all better achieved through grip style handling?
 
So you are telling me every single car/tire combination and every single turn in the game (outside of rally which you just conceded) are always all better achieved through grip style handling?

So you are telling me in real life your car is going to read the correct speed on a turn where you slide around a corner? The answer is no. Therefore your real-life comparison is flawed and your whole argument is bunk. Thank you.
 
BTW, to everyone in this thread questioning the usefulness of the speedometer as you race, I will point out that this is entirely IRRELEVANT.

#1 What is useful to you will be useless to someone else.

#2 That problem is a completely new issue to GT5, the speedometer was completely accurate in previous games, even going back as far as GT1 on PS1.

#3 When the game gives you G-force meters, tire heat readings etc... it is outrageous to point out that the speedometer (which is amongst the most basic fundamental things on a dashboard of every car) can be completely inaccurate at times?
 
So you are telling me in real life your car is going to read the correct speed on a turn where you slide around a corner? The answer is no. Therefore your real-life comparison is flawed and your whole argument is bunk. Thank you.

Good thing I said earlier in the thread that I brought this issue not because of realism but because it is a gameplay issue. I'd much rather have the "unrealistic" but accurate GPS style readings that we had in previous GT1-4 than a realistic speedometer tied to the wheel's rotation.
Also, let me know when your real car gets its G-force meter and tire heat indicator installed. Thank you.
 
It goes off the front wheel speed.

Most real cars I know the speedo is ran off the transmission. So having it run off the way the OP describes is just stupid.

I don't think evne the best of racing sims have speedometers connected to the back wheels.

I will probably get flamed for this but *cough* Forza 3 *cough*.

In fact, in the telemetry you can look at each individual wheels speed.

*edit* I'm talking about the in car speedo. The HUD speedo is GPS style.
 
Good thing I said earlier in the thread that I brought this issue not because of realism but because it is a gameplay issue. I'd much rather have the "unrealistic" but accurate GPS style readings that we had in previous GT1-4 than a realistic speedometer tied to the wheel's rotation.
Also, let me know when your real car gets its G-force meter and tire heat indicator installed. Thank you.

Okay, so now you are complaining about something that is inaccurate and you want it changed to something that is equally inaccurate. What if I were to tell you that the change you are asking for would make a gameplay issue for me or, better yet, someone else? My point being you are making a mountain out of a mole hill. This is just as shocking as it is hilarious.
 
Okay, so now you are complaining about something that is inaccurate and you want it changed to something that is equally inaccurate. What if I were to tell you that the change you are asking for would make a gameplay issue for me or, better yet, someone else? My point being you are making a mountain out of a mole hill. This is just as shocking as it is hilarious.

Please point out to me how the GT1-4 speed measurement was inaccurate? It displays the actual speed at which the car is traveling. Shocking concept for a speedometer, isn't it? Also, please point out any advantage or gameplay issue that could arise from changing the current system. I'm genuinely curious.
 
Please get off your high horses! Get off of it! Take it easy Ok. YOu look tensed! or how should we call it?? "B-Spec HOT?"

Nobody (at least not me) has "spouting nonsense about your proficiency as a driver". Only you show (the lack of) it yourself by trying to prove otherwise.

C'mon buddy you should laugh a bit more, it's only sarcasm! :dopey:
I wonder if Ken Block's primary worry has ever been how accurate the indication of his sideway speed is? :yuck:


Can you gold IC-10 with all the helps turned off and ABS off? Because I just did yesterday and with a dualshock controller, so don't go spouting nonsense about my proficiency as a driver when what is going on in this thread obviously flies right above your head.

Because two can play that game: Yes, i always Gold all my license with the Pad without any aids since GT2.
And i will do so with GT5 as well, as soon as i get to it. ;)
 
Please point out to me how the GT1-4 speed measurement was inaccurate? It displays the actual speed at which the car is traveling. Shocking concept for a speedometer, isn't it? Also, please point out any advantage or gameplay issue that could arise from changing the current system. I'm genuinely curious.

Because in your original post you said, "In real life, the speedometers in cars are linked to the wheel's rotation, ...", which is wrong, but we know what you mean. I know, I know, you are going to claim that you never said anything about real life, so I just wanted to make sure you can read your own quote.

Also, if its not advantageous to change to current system in your favor, then why bother even complaining about it. I thought this whole speedometer wrongdoing has made such a detrimental effect to your style of playing GT5.

I'm going to use something that you pointed out before:

"#1 What is useful to you will be useless to someone else"

How do you know that the current system isn't useful to someone else? Listen, I'm just firing back with every excuse you have used. I wouldn't bother responding because this whole conversation is done.
 
Please point out to me how the GT1-4 speed measurement was inaccurate? It displays the actual speed at which the car is traveling. Shocking concept for a speedometer, isn't it? Also, please point out any advantage or gameplay issue that could arise from changing the current system. I'm genuinely curious.

To be honest, i'm not really sure where you're going with this arguement....
In your opening statement you go on to say the speed reading is flawed because it's not like a REAL car that measures based on back wheel rotation... then you go on to say that it is best to have the speed reading based on GPS (which is not how it is measured in a REAL car.... then you flame anyone who doesn't agree with you....

What you probably should have said from the start is "the speedo reading has changed since the other GTs" it makes a more interesting arguement... i for one am intrigued as to why they would change that.... does it make a huge difference to my experience with the game?? Absolutely not....

BTW come back statements such as "can you win Gold with all aids off blah blah blah doesn't help your cause" it just makes you seem like an arrogant jerk. And when tarmac racing i don't think you will find any professional race driver that will agree that taking a corner sideways is a FASTER way around the track. If you need to go sideways (real life or GT) then you are coming into the corner far too hot.

Back to your actual complaint. Do you have a point/case? yes you do... will anyone on this forum really care about something so trivial considering that 95% of all posts since GT5 release have been negative? I don't think so.... and getting into arguements with those that don't agree with you wont help or change anyones mind!
 
CTznOfTime, sarcasm? You were plainly making fun of my topic and the validity of my point by implying that I was surely a novice wall-riding driver for noticing such thing. It was uncalled for and completely irrelevant as well.
 
Why do you need a speedo anyway? I could complete the whole damn game without one. Stop complaining*. All (not really everything but you get the idea) you need is a tacho and a sense of speed or an FFB wheel.

Also, Flyojumper, you said the rally events require sliding sideways so you're not even trying because the speedo is inaccurate? Rally events do not require much sliding at all, just some minor slides to straighten your car etc and you definately don't need a speedometer to do that

*not really complaining but whatever. The way the game measures your speed is just fine and accurate enough.
 
Most real cars I know the speedo is ran off the transmission. So having it run off the way the OP describes is just stupid
No, having it run the way the OP describes is more realistic. It is just a question of whether or not that realism is a good thing for a game.
 
Not all cars in real life have speedos that run off the driven wheels. The 83-85.5 Porsche 944 has the speedo cable run through the left front hub. Not important...just a bit of trivia for you.
 
SyxxPakc, inaccurate and unrealistic are two different things. The previous Gt 1-4 system was unrealistic, yes, but it was accurate as it displayed the actual car speed. The current system is neither accurate NOR realistic, it pretty much has nothing going for it either way, and that was the intent of my very first post.
I'd personally welcome the GT 1-4 system even if it was "unrealistic" because at least it was perfectly accurate. Now if they wanted to go for realism in GT5 and had designed a wheel rotation speed indicator, I'd have been ok with that as well because even though it wouldn't be as accurate as the previous GT 1-4 systems, at least it would be true to life and relevant in a sim racer.
Now what we have here in GT5 is an unheard of speed indicator (at least as far as I know) that is both unrealistic AND inaccurate. That is what I'm complaining about, we get neither.
Regarding if the current system is useful to someone else, that's exactly why I posted my previous message. I would genuinely like to know if you could think of any positive because I personally cannot.

DarthTurismo, please see above for a clarification of my original post and intent. And when I brought up the IC-10 gold thing it was only as a reply to someone who clearly belittled me, I wasn't "bragging" out of nowhere, he belittled my topic and argument by implying that I must be a poor driver to notice such thing.
 
juhaniman, where did I say I wouldn't be trying rally races because the speedo was inaccurate? I never said I wouldn't be trying, I like the rally events like pretty much every other portions of the game, but the speedo being off is a handicap when you want to analyze replays and see what turn could have been done faster etc...
Also, I'll point you to my post a few posts above, it's not because you don't like or use the feature that no one else will. Surely with the myriad of tools we have like G force meters etc, you would except a basic speedometer to function correctly...
 
Maybe all this time you've spent trying to justify and support your argument would have been better spent practicing how to drive without having to pay attention to the speedo while sliding...
 
to be honest, i'm not really sure where you're going with this arguement....
In your opening statement you go on to say the speed reading is flawed because it's not like a real car that measures based on back wheel rotation... Then you go on to say that it is best to have the speed reading based on gps (which is not how it is measured in a real car.... Then you flame anyone who doesn't agree with you....

What you probably should have said from the start is "the speedo reading has changed since the other gts" it makes a more interesting arguement... I for one am intrigued as to why they would change that.... Does it make a huge difference to my experience with the game?? Absolutely not....

Btw come back statements such as "can you win gold with all aids off blah blah blah doesn't help your cause" it just makes you seem like an arrogant jerk. And when tarmac racing i don't think you will find any professional race driver that will agree that taking a corner sideways is a faster way around the track. If you need to go sideways (real life or gt) then you are coming into the corner far too hot.

Back to your actual complaint. Do you have a point/case? Yes you do... Will anyone on this forum really care about something so trivial considering that 95% of all posts since gt5 release have been negative? I don't think so.... And getting into arguements with those that don't agree with you wont help or change anyones mind!


well said!
 
No, having it run the way the OP describes is more realistic. It is just a question of whether or not that realism is a good thing for a game.

Measuring only forward speed is not realistic.

And when tarmac racing i don't think you will find any professional race driver that will agree that taking a corner sideways is a FASTER way around the track. If you need to go sideways (real life or GT) then you are coming into the corner far too hot.

*thinks back to the Caterham R500 Superlight's Stig lag* Yea, strait is always the fastest way :rolleyes:.

Infact, loose is fast.
 
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Hmm, where's a mod when you need one? This discussion really didn't need to turn into an argument. In real life, different cars read speed differently, which may mean some cars will display 100mph (for example) while wheelspinning at a standstill, where some won't. Of course I don't think this crossed PD's collective mind, but whatever. This feature would be totally useless to me, I barely ever look at the speedo unless I'm working out gearing or doing the start-stop license tests, however some people might find it useful.

At the end of the day, need it or don't need it, it's not in the game. I suggest you learn how fast your car goes at certain in-gear engine speeds and guesstimate your wheels' actual speed going off the revs it's doing while in a slide, because there are other, more pressing, issues for PD to fix, whatever they may be.
 
People actually look at the speedometer while racing? I'm usually concentrating on the road ahead.

Hell, my real racecar doesn't even have a speedometer in it...
 
*cough*wheelspin*cough*brake lock ups*cough*
And? I'm aware the speedometer freaking out and shooting up when the tires spin wouldn't display an accurate reading, but it would display a more realistic one. Accuracy and realism aren't the same thing.
 
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