The Top Gear Thread

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The Stig won't be in the game, PD contacted me about being modelled but i declined as i didn't see the point of appearing on a disc.
And the prospect of being reduced into pixels scares the living daylights out of me, and i also don't like the fact of being handed over to millions of poorly skilled puppet masters.;)

👍👍👍 I feel for you I really do!

On another note, I think Hamster, Clarkson and Captain slow should be digitized and stood be the track so we can run them over.

The test track in real life is surprisingly big, this is a video I took at an event I helped at.


... On that bombshell see ya.
 
👍👍👍 I feel for you I really do!

On another note, I think Hamster, Clarkson and Captain slow should be digitized and stood be the track so we can run them over.

The test track in real life is surprisingly big, this is a video I took at an event I helped at.

... On that bombshell see ya.
See, now you just created a seed for people to moan about how the audio in the game will no be the same as that video! :lol:
 
Id love them to take the GPS capability they showed for GT5 and use that within the TG track.

How cool if we had real GPS replays or ghosts to from the TV show.
 
Id love them to take the GPS capability they showed for GT5 and use that within the TG track.

How cool if we had real GPS replays or ghosts to from the TV show.
I agree (have suggested it before), it would be very cool, and I would have thought almost top of the priority list if you are going to implement the Top Gear Test Track. I at least expect to see a table of The Stig's lap times versus your own for the cars he's taken around that are in the game.
 
I think it would be cool to have the stigs times as well as the SIARPC times and have to beat them with the EXACT cars the times were set with(no mods to any of them). Also, the Ferrara guy is pretty funny...he's a reall smartass, which fits the Top Gear bit. The NASCAR announcer is lame...but only because NASCAR is the lamest form of "racing" on earth. I'd rather watch a one legged marthon.
 
The test track in real life is surprisingly big, this is a video I took at an event I helped at.

I have been there myself for ricardo test day the track is very wide and very loing saying it is taking up a far smaller area than most tracks, like donington or nurburgring nordschleife :)
 
I can't wait for GTP's Reasonable priced cars on Top Gear Test track!

Kaz mentioned about engine damage, body structure damage and long time effect (not aligned right, just like in GT4 and more advanced) suspension damage. It would have been awesome if there is rules to hit a car few times at 10-20 mph in each direction, and then try to race it on top Gear Test track! haha
 
What's the next step for Gran Turismo?
[Laughs] We'll be able to show you something some time in the future. I want people to experience it to find out...

Hmm, does he mean that a demo is coming up "some time in the future"?
 
Top Gear Test Track + 1000 cars = weeks and weeks of sun deprivation.

I think many of you are getting overly excited about the inclusion of the Dunsfold Track.

If you have played the rFactor, or GTR2 versions of the track, you will know that it is not the most exciting layout. It looks exciting on the show, but it is far more confusing (newbies will definitely need the driving line turned on) and far less exciting in practice. Not to mention, dead flat. It makes Sebring look like Trial Mountain in comparison.

It's fun for a while, testing out various vehicles against the Top Gear Lap Board, but there are far more interesting tracks to dedicate a large quantity of time on.

Mind you this is coming from a massive Top Gear fan. So I'm not against the inclusion of the track. I just think some of you may be getting yourselves hyped up for something that will ultimately disappoint.




;)
 
I think many of you are getting overly excited about the inclusion of the Dunsfold Track.

If you have played the rFactor, or GTR2 versions of the track, you will know that it is not the most exciting layout. It looks exciting on the show, but it is far more confusing (newbies will definitely need the driving line turned on) and far less exciting in practice. Not to mention, dead flat. It makes Sebring look like Trial Mountain in comparison.

It's fun for a while, testing out various vehicles against the Top Gear Lap Board, but there are far more interesting tracks to dedicate a large quantity of time on.

Mind you this is coming from a massive Top Gear fan. So I'm not against the inclusion of the track. I just think some of you may be getting yourselves hyped up for something that will ultimately disappoint.




;)

What he said :P I'd rather have SPA and Zandvoort included than Dunsfold.
 
I think many of you are getting overly excited about the inclusion of the Dunsfold Track.

If you have played the rFactor, or GTR2 versions of the track, you will know that it is not the most exciting layout. It looks exciting on the show, but it is far more confusing (newbies will definitely need the driving line turned on) and far less exciting in practice. Not to mention, dead flat. It makes Sebring look like Trial Mountain in comparison.

It's fun for a while, testing out various vehicles against the Top Gear Lap Board, but there are far more interesting tracks to dedicate a large quantity of time on.

Mind you this is coming from a massive Top Gear fan. So I'm not against the inclusion of the track. I just think some of you may be getting yourselves hyped up for something that will ultimately disappoint.

;)
We have two scenarios:

1. GT5 with the Top Gear track
2. GT5 without the Top Gear track

Regardless of how good or bad the track might be to actually play on, I'd rather have the track there so that I can experience it. Of course there are more exciting tracks out there that warrant more time spent on them - the game is not being marketed as "GT5: Top Gear Edition" is it? Just like the boring oval test track is there for a purpose, so is the Top Gear track. So people who are new to the track may need the racing line on, or race against ghosts. Why is that a problem? Once the correct line has been learned, you can turn that off. That's no different to a total noob learning any other track.

I totally understand what you are saying, but I just feel that in light of all the other negativity and lack of news, not particularly warranted to be honest.
 
I think many of you are getting overly excited about the inclusion of the Dunsfold Track.

NOt saying the track is amazing or anything. Just looking forward to setting lap times with all the cars at the track. I think that's what most top gear fans are waiting to do.
 
We have two scenarios:

1. GT5 with the Top Gear track
2. GT5 without the Top Gear track

Regardless of how good or bad the track might be to actually play on, I'd rather have the track there so that I can experience it. Of course there are more exciting tracks out there that warrant more time spent on them - the game is not being marketed as "GT5: Top Gear Edition" is it? Just like the boring oval test track is there for a purpose, so is the Top Gear track. So people who are new to the track may need the racing line on, or race against ghosts. Why is that a problem? Once the correct line has been learned, you can turn that off. That's no different to a total noob learning any other track.

I totally understand what you are saying, but I just feel that in light of all the other negativity and lack of news, not particularly warranted to be honest.

My point was (thought it was obvious), is that they put a lot of time and energy into the virtual Dunsfold Track, as they do with all the RL tracks. They have to measure, take 1000's of photographs, walk the course, collect GPS data, etc... etc...

While I do agree, it's nice knowing the Top Gear Test Track is in. Trust me, you will get bored of it fast. It's not much of a "track", more like a glorified autocross layout.

I would much rather they focused that energy on accurately modeling Spa, or Pau, or many other real life "tracks".

I imagine we may have an autocross layout (ala GT4) with other small flat tracks along with it (again, ala GT4), so I just can't see the point in the long term of adding yet another similar track layout. This of course is only if such tracks are included. If GT4 is anything to go by, they most likely will.

As I said before, I've been racing/hot lapping on the Top Gear Test Track for a few years now in GTR2 and rFactor (:yuck:). After a while the novelty wares off, and you start to see the track for what it is... an airfield with a few white lines, and some tires hear and there.



;)
 
My point was (thought it was obvious), is that they put a lot of time and energy into the virtual Dunsfold Track, as they do with all the RL tracks. They have to measure, take 1000's of photographs, walk the course, collect GPS data, etc... etc...

While I do agree, it's nice knowing the Top Gear Test Track is in. Trust me, you will get bored of it fast. It's not much of a "track", more like a glorified autocross layout.

I would much rather they focused that energy on accurately modeling Spa, or Pau, or many other real life "tracks".

I imagine we may have an autocross layout (ala GT4) with other small flat tracks along with it (again, ala GT4), so I just can't see the point in the long term of adding yet another similar track layout. This of course is only if such tracks are included. If GT4 is anything to go by, they most likely will.

As I said before, I've been racing/hot lapping on the Top Gear Test Track for a few years now in GTR2 and rFactor (:yuck:). After a while the novelty wares off, and you start to see the track for what it is... an airfield with a few white lines, and some tires hear and there.

;)
The only points I got from your original post were that newbies would find it confusing, and that after a while, we would get bored of it because it is flat and uninteresting.

Yes, you have a point about the effort expelled to include the track, but I hardly think it is anything approaching that of Spa. It's a simple, flat track that lots of people can relate to (especially in Europe) and have fun on trying to beat target times set by The Stig. It's not meant to be a showcase track.

I just watched a few videos of said track in GTR2, and aside from the poor graphics, thought it looked fun and challenging to me.
 
One word. Sales.

Its broadcast in over 100 countries with an estimated audience of 250-350 million people. Also it is the most illiegally downloaded show.......

(Clarkson pause)

... In the world!


My mother is interested in trying out the TGTT. She is not into cars nor computer games but she does love the show. I am sure there are many others like her.


EDIT: As for finding your way round, i found it quite easy after 3-4 laps on GTR Evo / rfactor (can't remember which i played first). I'm sure it will come with a nice blue line for the unfamiliar.
 
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The only points I got from your original post were that newbies would find it confusing, and that after a while, we would get bored of it because it is flat and uninteresting.

Is that not enough?

Yes, you have a point about the effort expelled to include the track, but I hardly think it is anything approaching that of Spa. It's a simple, flat track that lots of people can relate to (especially in Europe) and have fun on trying to beat target times set by The Stig. It's not meant to be a showcase track.

I don't think you realize how much effort goes into accurately modeling even something as seemingly "simple" as the Top Gear Test Track. It takes a lot of time and effort. Time that could have been spent collecting data for other tracks.

Look, I understand why a lot of you are really excited for this. I really do. I just think you all are getting way ahead of yourselves. It's not anymore exciting or interesting than the small tracks from GT4. The only reason anyone is excited at all is because of Top Gear. The novelty doesn't last long, at least not for me.

When you're tired of the Top Gear Test Track, you may find yourself wishing they would have spent more time on something more substantial. That's all I'm saying.

I just watched a few videos of said track in GTR2, and aside from the poor graphics, thought it looked fun and challenging to me.

As I said before, it looks exciting on Top Gear (and in any sim videos) because of the dramatic camera angles. They have to try and make it look exciting. If you watched any of the first couple seasons of Top Gear (or any of Top Gear Russia :crazy:), you would see just how uninteresting it can be if not filmed well.




;)
 
I'm not looking at Dunsfold as being anything other than a novelty anyway. I want to try myself against the Stig now and again. I do agree that it probably isn't going to be that exciting after a while, but it'll be neat to have my own personal leaderboard for different cars.

Don't forget the fact that you can't race on it.. it's a figure-8 track.

One thing I do hope they do... I want the replays to use the same angles and cuts as they use on the show, especially for timed laps starting from the line.

Does anyone know if we'll have a free-roaming version of the airfield? The way they use it during reviews?
 
Is that not enough?
Not when you said that your point was in relation to the amount of effort that could have been better spent elswehere!

I don't think you realize how much effort goes into accurately modeling even something as seemingly "simple" as the Top Gear Test Track. It takes a lot of time and effort. Time that could have been spent collecting data for other tracks.
Sure I don't know what is involved exactly, but I do know that modelling the Top Gear Test Track would be a simpler task compared to something like Spa. The thing is, it's not like there are no other tracks in the game, and I really doubt that given the timescales involved, the Top Gear Test Track was included in place of something else. Yes, that effort could have been used elsewhere, but it wasn't, and I for one am glad.

Look, I understand why a lot of you are really excited for this. I really do. I just think you all are getting way ahead of yourselves. It's not anymore exciting or interesting than the small tracks from GT4. The only reason anyone is excited at all is because of Top Gear. The novelty doesn't last long, at least not for me.

When you're tired of the Top Gear Test Track, you may find yourself wishing they would have spent more time on something more substantial. That's all I'm saying.
Of course the excitement is because of Top Gear! Nobody else is kidding themselves otherwise. Like many others, as a non-PC gamer, I'm looking forward to being able to thrash cars around the track. For me, it's a bit of fun that you can turn to when you are bored of the more serious races, or when mates come over and you have a few beers then a racing contest!

As I said before, it looks exciting on Top Gear (and in any sim videos) because of the dramatic camera angles. They have to try and make it look exciting. If you watched any of the first couple seasons of Top Gear (or any of Top Gear Russia :crazy:), you would see just how uninteresting it can be if not filmed well.
True, but what I watched was in-car footage, and from that perspective it still looked fun and challenging. I just watched a few more from rFactor, and in terms of providing some driving fun, it looks great and not at all confusing.
 
Don't forget the fact that you can't race on it.. it's a figure-8 track.

Who says?
mullet81.jpg

We gots damage'n'🤬 now, Yeehaw!:D:D:D
 
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Not when you said that your point was in relation to the amount of effort that could have been better spent elswehere!

Like you, I can put multiple "points" in a message. inn't amazing?

Sure I don't know what is involved exactly, but I do know that modelling the Top Gear Test Track would be a simpler task compared to something like Spa. The thing is, it's not like there are no other tracks in the game, and I really doubt that given the timescales involved, the Top Gear Test Track was included in place of something else. Yes, that effort could have been used elsewhere, but it wasn't, and I for one am glad.

Like you said, you don't know. There is a lot more involved in making a particular track difficult than the size of the track... and Spa was just an example of another track, not exactly what they should have put there energy into. Just that, in my opinion, they should have put the energy into modeling another track. I just happen to like Spa, so I mentioned it.

Of course the excitement is because of Top Gear! Nobody else is kidding themselves otherwise. Like many others, as a non-PC gamer, I'm looking forward to being able to thrash cars around the track. For me, it's a bit of fun that you can turn to when you are bored of the more serious races, or when mates come over and you have a few beers then a racing contest!

A bit of fun it is. As I said in my first post it's the level of excitement that is (again, in my opinion) over-the-top. If you haven't taken a car around the track (virtual or otherwise), it's tough to convey this to you.

It's a fun little layout, but it certainly doesn't warrant comments like:

Top Gear Test Track + 1000 cars = weeks and weeks of sun deprivation.

For some this may be true, but I doubt most will have the same level of enthusiasm when they've been around the track a dozen times.

True, but what I watched was in-car footage, and from that perspective it still looked fun and challenging. I just watched a few more from rFactor, and in terms of providing some driving fun, it looks great and not at all confusing.

Well, then you are going to have a blast. Shouldn't bother you what I think.

Don't forget the fact that you can't race on it.. it's a figure-8 track.

I wouldn't count on that. It's used as a race track in rFactor and GTR2. I imagine PD will allow some form of racing on the track, even if it is only in an arcade mode (set # of opponents, difficulty etc..)


;)
 
And hope like hell the pack doesn't spread out too far. Could you imagine trying to take the Follow-Through at full speed when someone else is slowing down for Chicago? That section of the track is shared, and one pass is a hell of a lot faster than the other.
 
Like you, I can put multiple "points" in a message. inn't amazing?
Sure, and if I had wanted to imply that the development effort required was disproportionate to the amount of fun potential, I would have explicitly said so rather than not saying anything, then bringing it up later as though it was written in black & white.

Like you said, you don't know. There is a lot more involved in making a particular track difficult than the size of the track... and Spa was just an example of another track, not exactly what they should have put there energy into. Just that, in my opinion, they should have put the energy into modeling another track. I just happen to like Spa, so I mentioned it.
With all due respect, unless you do track modelling work yourself, I'll take lessons elsewhere. In the meantime, I can safely say that it would take less resources to model the Top Gear Test Track compared to Spa. I know it's not just the size of the track that matters, but it's also the level of detail around it, of which there is very little.

A bit of fun it is. As I said in my first post it's the level of excitement that is (again, in my opinion) over-the-top. If you haven't taken a car around the track (virtual or otherwise), it's tough to convey this to you.
How is the level of excitement over-the-top? People wtch the show, they know the track is in the game, they are eager to play it. What's wrong with that?!

You saying it's boring is like me saying that any stock car that goes less than 100mph is not worth bothering with because it is too slow and boring. Yes, to some it might be, but not all. It's purely a matter of opinion, and while I do respect yours, you seem to think that we are all going to be somehow hugely disappointed.

It's a fun little layout, but it certainly doesn't warrant comments like:

Top Gear Test Track + 1000 cars = weeks and weeks of sun deprivation.

For some this may be true, but I doubt most will have the same level of enthusiasm when they've been around the track a dozen times.
Not my quote, and I would agree that as a literal statement, it is not warranted. However, I think in this case it is fairly obvious that they don't really mean that literally, they are just excited about driving around the track in GT5.

Again, it comes does to what peopole like in their games. Some people like taking cars around the oval test track to find out top speeds. Not me, I just find the whole thing extremely boring.

Well, then you are going to have a blast. Shouldn't bother you what I think.
It doesn't, and nor should it bother you what I think you thinik!
 
Sixteen cars racing at the same time at Dunsfold is just impossible, but a one-on-one challlenge is the most likely form of racing to take part at Dunsfold, just like that Tsukuba Wet Races from the Special Conditions Hall.
 

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