SuperShouden
(Banned)
- 7,542
- SuperShouden
aww...i was just gonna post that. 
Well I found this interview KY that was posted today http://www.topgear.com/UK/photos/kazunori-yamauchi-interview-gran-turismo-5
This was already posted yesterday, and several times since probably!aww...i was just gonna post that.![]()
The Stig won't be in the game, PD contacted me about being modelled but i declined as i didn't see the point of appearing on a disc.
And the prospect of being reduced into pixels scares the living daylights out of me, and i also don't like the fact of being handed over to millions of poorly skilled puppet masters.![]()
See, now you just created a seed for people to moan about how the audio in the game will no be the same as that video!👍👍👍 I feel for you I really do!
On another note, I think Hamster, Clarkson and Captain slow should be digitized and stood be the track so we can run them over.
The test track in real life is surprisingly big, this is a video I took at an event I helped at.
... On that bombshell see ya.
I agree (have suggested it before), it would be very cool, and I would have thought almost top of the priority list if you are going to implement the Top Gear Test Track. I at least expect to see a table of The Stig's lap times versus your own for the cars he's taken around that are in the game.Id love them to take the GPS capability they showed for GT5 and use that within the TG track.
How cool if we had real GPS replays or ghosts to from the TV show.
The test track in real life is surprisingly big, this is a video I took at an event I helped at.
What's the next step for Gran Turismo?
[Laughs] We'll be able to show you something some time in the future. I want people to experience it to find out...
Top Gear Test Track + 1000 cars = weeks and weeks of sun deprivation.
I think many of you are getting overly excited about the inclusion of the Dunsfold Track.
If you have played the rFactor, or GTR2 versions of the track, you will know that it is not the most exciting layout. It looks exciting on the show, but it is far more confusing (newbies will definitely need the driving line turned on) and far less exciting in practice. Not to mention, dead flat. It makes Sebring look like Trial Mountain in comparison.
It's fun for a while, testing out various vehicles against the Top Gear Lap Board, but there are far more interesting tracks to dedicate a large quantity of time on.
Mind you this is coming from a massive Top Gear fan. So I'm not against the inclusion of the track. I just think some of you may be getting yourselves hyped up for something that will ultimately disappoint.
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We have two scenarios:I think many of you are getting overly excited about the inclusion of the Dunsfold Track.
If you have played the rFactor, or GTR2 versions of the track, you will know that it is not the most exciting layout. It looks exciting on the show, but it is far more confusing (newbies will definitely need the driving line turned on) and far less exciting in practice. Not to mention, dead flat. It makes Sebring look like Trial Mountain in comparison.
It's fun for a while, testing out various vehicles against the Top Gear Lap Board, but there are far more interesting tracks to dedicate a large quantity of time on.
Mind you this is coming from a massive Top Gear fan. So I'm not against the inclusion of the track. I just think some of you may be getting yourselves hyped up for something that will ultimately disappoint.
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I think many of you are getting overly excited about the inclusion of the Dunsfold Track.
We have two scenarios:
1. GT5 with the Top Gear track
2. GT5 without the Top Gear track
Regardless of how good or bad the track might be to actually play on, I'd rather have the track there so that I can experience it. Of course there are more exciting tracks out there that warrant more time spent on them - the game is not being marketed as "GT5: Top Gear Edition" is it? Just like the boring oval test track is there for a purpose, so is the Top Gear track. So people who are new to the track may need the racing line on, or race against ghosts. Why is that a problem? Once the correct line has been learned, you can turn that off. That's no different to a total noob learning any other track.
I totally understand what you are saying, but I just feel that in light of all the other negativity and lack of news, not particularly warranted to be honest.
The only points I got from your original post were that newbies would find it confusing, and that after a while, we would get bored of it because it is flat and uninteresting.My point was (thought it was obvious), is that they put a lot of time and energy into the virtual Dunsfold Track, as they do with all the RL tracks. They have to measure, take 1000's of photographs, walk the course, collect GPS data, etc... etc...
While I do agree, it's nice knowing the Top Gear Test Track is in. Trust me, you will get bored of it fast. It's not much of a "track", more like a glorified autocross layout.
I would much rather they focused that energy on accurately modeling Spa, or Pau, or many other real life "tracks".
I imagine we may have an autocross layout (ala GT4) with other small flat tracks along with it (again, ala GT4), so I just can't see the point in the long term of adding yet another similar track layout. This of course is only if such tracks are included. If GT4 is anything to go by, they most likely will.
As I said before, I've been racing/hot lapping on the Top Gear Test Track for a few years now in GTR2 and rFactor (). After a while the novelty wares off, and you start to see the track for what it is... an airfield with a few white lines, and some tires hear and there.
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The only points I got from your original post were that newbies would find it confusing, and that after a while, we would get bored of it because it is flat and uninteresting.
Yes, you have a point about the effort expelled to include the track, but I hardly think it is anything approaching that of Spa. It's a simple, flat track that lots of people can relate to (especially in Europe) and have fun on trying to beat target times set by The Stig. It's not meant to be a showcase track.
I just watched a few videos of said track in GTR2, and aside from the poor graphics, thought it looked fun and challenging to me.
Not when you said that your point was in relation to the amount of effort that could have been better spent elswehere!Is that not enough?
Sure I don't know what is involved exactly, but I do know that modelling the Top Gear Test Track would be a simpler task compared to something like Spa. The thing is, it's not like there are no other tracks in the game, and I really doubt that given the timescales involved, the Top Gear Test Track was included in place of something else. Yes, that effort could have been used elsewhere, but it wasn't, and I for one am glad.I don't think you realize how much effort goes into accurately modeling even something as seemingly "simple" as the Top Gear Test Track. It takes a lot of time and effort. Time that could have been spent collecting data for other tracks.
Of course the excitement is because of Top Gear! Nobody else is kidding themselves otherwise. Like many others, as a non-PC gamer, I'm looking forward to being able to thrash cars around the track. For me, it's a bit of fun that you can turn to when you are bored of the more serious races, or when mates come over and you have a few beers then a racing contest!Look, I understand why a lot of you are really excited for this. I really do. I just think you all are getting way ahead of yourselves. It's not anymore exciting or interesting than the small tracks from GT4. The only reason anyone is excited at all is because of Top Gear. The novelty doesn't last long, at least not for me.
When you're tired of the Top Gear Test Track, you may find yourself wishing they would have spent more time on something more substantial. That's all I'm saying.
True, but what I watched was in-car footage, and from that perspective it still looked fun and challenging. I just watched a few more from rFactor, and in terms of providing some driving fun, it looks great and not at all confusing.As I said before, it looks exciting on Top Gear (and in any sim videos) because of the dramatic camera angles. They have to try and make it look exciting. If you watched any of the first couple seasons of Top Gear (or any of Top Gear Russia), you would see just how uninteresting it can be if not filmed well.
Don't forget the fact that you can't race on it.. it's a figure-8 track.
Not when you said that your point was in relation to the amount of effort that could have been better spent elswehere!
Sure I don't know what is involved exactly, but I do know that modelling the Top Gear Test Track would be a simpler task compared to something like Spa. The thing is, it's not like there are no other tracks in the game, and I really doubt that given the timescales involved, the Top Gear Test Track was included in place of something else. Yes, that effort could have been used elsewhere, but it wasn't, and I for one am glad.
Of course the excitement is because of Top Gear! Nobody else is kidding themselves otherwise. Like many others, as a non-PC gamer, I'm looking forward to being able to thrash cars around the track. For me, it's a bit of fun that you can turn to when you are bored of the more serious races, or when mates come over and you have a few beers then a racing contest!
Top Gear Test Track + 1000 cars = weeks and weeks of sun deprivation.
True, but what I watched was in-car footage, and from that perspective it still looked fun and challenging. I just watched a few more from rFactor, and in terms of providing some driving fun, it looks great and not at all confusing.
Don't forget the fact that you can't race on it.. it's a figure-8 track.
Sure, and if I had wanted to imply that the development effort required was disproportionate to the amount of fun potential, I would have explicitly said so rather than not saying anything, then bringing it up later as though it was written in black & white.Like you, I can put multiple "points" in a message. inn't amazing?
With all due respect, unless you do track modelling work yourself, I'll take lessons elsewhere. In the meantime, I can safely say that it would take less resources to model the Top Gear Test Track compared to Spa. I know it's not just the size of the track that matters, but it's also the level of detail around it, of which there is very little.Like you said, you don't know. There is a lot more involved in making a particular track difficult than the size of the track... and Spa was just an example of another track, not exactly what they should have put there energy into. Just that, in my opinion, they should have put the energy into modeling another track. I just happen to like Spa, so I mentioned it.
How is the level of excitement over-the-top? People wtch the show, they know the track is in the game, they are eager to play it. What's wrong with that?!A bit of fun it is. As I said in my first post it's the level of excitement that is (again, in my opinion) over-the-top. If you haven't taken a car around the track (virtual or otherwise), it's tough to convey this to you.
Not my quote, and I would agree that as a literal statement, it is not warranted. However, I think in this case it is fairly obvious that they don't really mean that literally, they are just excited about driving around the track in GT5.It's a fun little layout, but it certainly doesn't warrant comments like:
Top Gear Test Track + 1000 cars = weeks and weeks of sun deprivation.
For some this may be true, but I doubt most will have the same level of enthusiasm when they've been around the track a dozen times.
It doesn't, and nor should it bother you what I think you thinik!Well, then you are going to have a blast. Shouldn't bother you what I think.