The Words of the Winds are Now all Clear

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I think it would be best, for everyone, to just wait for more information instead of jumping to hasty conclusions. đź’ˇ All this speculation is giving me a headache! :ouch:
 
Im gutted if this article has been translated correctly, it really is a huge let down. Only 170 cars with damage and cockpit view and then only 20 tracks. The cockpit view is a major seller for me, damage i can do without but 830 cars without cockpit view, meh i can play GT4 right now with 700 cars without cockpit view.
 
No need to be pessimistic about it all. I doubt that's all of the features in GT5.
What about custom liveries? Online Teams? I think this was mentioned by Kaz in a presentation in 2006? (or 2007) way back... and no more used car lots?

Also, if theres only 20 tracks (if its the correct translation), then it solidifies Chamber's post of it being specs for GamesScon Demo.

exactly. Where are those things? It could just be a partial release of the final spec, or it could be everything.

I was honestly PRAYING for livery editor and damage across the board. The 1000 cars is incredible though. A shame so many will be so familiar but hey. I guess after all this time I was expecting a revolution, but what we have is more of a large-scale evolution of what has become very familiar.
 
OK, here's the most solid translation I've got. I live in Japan and speak Japanese, but I'm native English. I've done my best to render it into plain English we can all discuss without having to guess at meanings too much. I've tried to clarify the impression I get from the text where it's a little muddy.

From 8/18, the latest specifications for Gran Turismo 5 have been announced at Gamescom in Germany.

The announcements are as follows:

Cars
-1000 makes/models
-170 premium models (with interiors and damage support)
-830 standard models (compatible models taken from GT4)
Translators Note: I interpret this as having 170 models with interiors and damage, and 830 models that have roughly the quality GT4 models. Where possible they reused assets from GT4 in that latter case.

Courses

-More than 20 courses, and more than 60 layouts.
Translators Note: That's literally what it says. I interpret that as 20 tracks (Suzuka/Fuji/Grand Valley/etc.) and 60 versions of those tracks (Suzuka East/West, Fuji F/GT).


Vehicle Physics

-Completely new physics system.
-Vehicles can be rolled.
-Damage modelling (Deformation caused by the collision is reproduced perfectly).
-Prius, Insight, and the latest hybrid cars such as the Tesla have had their behaviour accurately reproduced.

Arcade Mode

-Single Race.
-2 Player Battle.

GT Mode

-World Map.
-Garage.
-Car Dealer.
-Tuning Shop (Parts, Tyres).
-Car Wash
-Championship Race (Race Series, Point System)
-License Test

Online

-Open Lobbies
-Text and Voice Chat
-Private Rooms
-Online Photo Album
-Online Replay Album
-Replay output to Youtube

Photo Mode

-Photo Drive (Circuit)
-Photo Stage (Dedicated stages made for Photo Mode)

Gran Turismo TV

-Video output to PSP
-Progressive Downloads
-Improved User Interface
-Consecutive Playback

Museum

-Even more information than GT5P.

Sound

-Custom Soundtracks (Using music stored on the PS3).

User Interface

-The design concept is the same as GT5P. The icon colours are different.
-Using face tracking to control the cockpit camera it's possible to view the cockpit in three dimensions.

Thanks! 👍

Again, if theres only 20 tracks, then i think it really is specifically for the GameScon floor :D
 
I just read that Black Chamber has the article translated by Japanese person so I'm out of competition ;)

But still I think that this is the correct info and it is about the game not about the demo, first paragraph says that since there is GT5 exhibition during gamescom we are releasing info about the game, also one of the subtitles of pictures says that more info will become available during gamescom (not necessary publicized in Germany but on japanese gt page)

Good point and I hope that is what this is - a demo version with partial specs for the final game.

If this info is supposed to be a gamescom demo spec:

1. Why write about youtube functionality
2. Why write about custom soundtracks etc etc.
3. Why make only 170 cars have damage and then justify this by saying its a demo, this would imply they were still working on the other 830 cars which would mean at PD's rate a release date when I'm 6 ft under.

:scared: Good point - and a scary one - but it may be like I said above: THis may be just demo and final game specs mixed together.
 
I'm not sure that I do. His Japanese speaking friend translated it into Italian - and then he translated it again into English. You can lose and gain a lot of words when you get lost in translation like that.

Oh I know, but I do speak Japanese and I arrived at a similar conclusion independently.
 
All 1000 car have damage (in some fashion)
All the vehicles have the cockpit (interior) view (every car can be viewed from this angle)
170 vehicles have damage reflected graphically in the external AND in the cockpit view. (most likely the WRC and NASCAR sport inside and outside damage viewed from both those angles)
830 vehicles have damage reflected graphically in the external view only (the GT4 cars+ new production cars will not support damage visible inside the car)

This is what I'm thinking.

I also think there will be more than 20+ tracks.
 
Im gutted if this article has been translated correctly, it really is a huge let down. Only 170 cars with damage and cockpit view and then only 20 tracks. The cockpit view is a major seller for me, damage i can do without but 830 cars without cockpit view, meh i can play GT4 right now with 700 cars without cockpit view.

You did notice the massively improved physics between GT4 and GT5p I hope...
 
I wanna puke... I believe Kazunori though, when he says he don't play other racing games, because it seems he has never even seen another racing game if he think this is good news for us...
 
Nowhere in these translations (which I am skeptical of at best, having lived briefly in Japan and seen how incompatible English and Japanese are. No offense to those who are translating it for us, you're doing a great job!) does it say "These are ALL the features of Gran Turismo 5".

Let's not get carried away with the speculation and disappointment. Surely it won't be long before we get the corresponding information in our own tongue. Until then, I'm not reading too much into this information.
 
I think it would be best, for everyone, to just wait for more information instead of jumping to hasty conclusions. đź’ˇ All this speculation is giving me a headache! :ouch:


Agree, like translations of the Bible every one comes away with different
interpretations, maybe tomorrow will be a little clearer.:)
 
Let's not get carried away with the speculation and disappointment. Surely it won't be long before we get the corresponding information in our own tongue. Until then, I'm not reading too much into this information.
Words of wisdom! 👍
 
That information is on the PD website as a caption under the first picture, not directly from the text?

The image that mentions "Gamescom" as the first word in the caption.

Just trying to help, I'm as confused as everyone :nervous:

Thanks for pointing that out, we didn't read those bits. I'm confused too, to be honest.


Regarding the Special version thing, that's the caption under the first pic showing the SuperGT Motul GTR.

That image of the main menu is of the special version playable GamesCom. (I guess how the Le Mans and Nurburgring versions had unique menus etc)
Doesn't say anything about the info listed being about a GC version though.
 
1. All 1,000 cars have damage (in some fashion damage will be expressed)
2. All the vehicles have the cockpit (interior) view (every car can be viewed from the interior view)
3. 170 vehicles have damage reflected graphically in the external AND in the cockpit view. (most likely the WRC and NASCAR will sport inside and outside damage with the ability to view it from the inside and outside views)
4. 830 vehicles have damage reflected graphically in the external view only (the GT4 cars+ new GT5 production cars will not support damage visible inside the car)
 
You did notice the massively improved physics between GT4 and GT5p I hope...

Yeah i do and i think GT is much better for it, its just i was hoping for more i guess. Still all is not lost, more information soon will probably sort out this speculation.
 
Nowhere in these translations (which I am skeptical of at best, having lived briefly in Japan and seen how incompatible English and Japanese are. No offense to those who are translating it for us, you're doing a great job!) does it say "These are ALL the features of Gran Turismo 5".
Thanks for pointing this out, as it is very important to embrace. When there is a list of news about a game (given this is about full GT5 and not "just" the version playable on Gamescom), one should not conclude that things which are not on the list will not be in the game.

Think of a used car lot. The fact that the list does not say "used car lot" does not mean that we won't see such in GT5.
 
BTW, no wonder there has been so quite on the news front for so long, and no wonder KY looked so nervous at E3! They're probably embarrassed...
 
Yeah i do and i think GT is much better for it, its just i was hoping for more i guess. Still all is not lost, more information soon will probably sort out this speculation.

It's a car game, with 1000 cars, and 80 odd tracks. What else did you want? Horseracing? Spaceship laser-battles?
 
My only question is will the GT4 cars have the "good" PS3 graphics or will those cars look just like they did in GT4?

The cars will all look the same (in terms of graphical quality, they'll be different looking obviously!), it just means they've been able to transfer some/all of the code from the GT4 cars.
 
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