- 4,208
- London, Ontario
- voodoovaj
So, I realized today that they have made a tweak to Sophy making it even more human like. I want to encourage anyone who has not yet tried Sophy custom races to take the time and give them a try.
Here's an example of one of mine. These Clio's are all tuned exactly the same.
I've posted similar things in the custom race thread, but I feel like too many people are still ignoring Sophy customs races. To be clear, the Sophy Quick Race is poor indication of what the current iteration of Sophy can do, so do yourself a favor and give the custom race a try.
Warning: It is work. Like making a livery, or tuning a car, there is a time investment in making a good race. But, it is likely the most rewarding part of this game.
Here's some guidance for the uninitiated. Have balanced cars as much as possible. Sophy will use the default tires OR racing hard tires, and I highly recommend going with RH for best results. I also HIGHLY recommend the racing brakes and racing brake pads, because Sophy likes to pass you under braking. Try to avoid the dedicated race cars (Gr1, GR2, etc) unless you plan on limiting the field to only a handful of examples. Fewer variations works better than more variations. Set the cars to the same PP. I avoid BoP, I find it doesn't work as well as balancing the cars manually, but it's an ok shortcut.
Lastly, and you may have seen this across the forum, set the Boost feature to WEAK. It doesn't boost YOU, it boosts Sophy. It's a bug in the game, but it works great. The payout falls but the degree of difficulty increases, which is how we know it's a bug. Also, Boost Strong is easier than Boost Weak, which again is an indicator that something has been set incorrectly. None the less, it's the best mistake ever made in the history of this game.
As you can see by the Clio Cup video I posted, racing Sophy is akin to a Sport Mode race now. Expect to stay more or less where you started.
I haven't tested this iteration of Sophy over the long haul yet (aka 30minutes, 60 minutes, etc). The most I have done is 15 laps, and I have yet to do better than a 0.5 second lead to the win, after starting myself 5th. I did a few 15 lap races from last and I managed to get to mid pack ONCE.
Given that we are likely entering the final days of content updates, this will be a way to keep the game fresh until the release of GT8. There's a few Sophy threads, like the custom race thread, or the "test your tune" thread. Legit, if you see Sophy is having issues with a car, that you're sign that the tune is messed up. You may also want Sophy specific tunes, since getting Sophy to be fun is not the same as making a car fast for you (although it's usually the same thing).
Good luck!!! Have fun! Post your vids and questions...But PLEASE try it if you haven't yet.
Here's an example of one of mine. These Clio's are all tuned exactly the same.
I've posted similar things in the custom race thread, but I feel like too many people are still ignoring Sophy customs races. To be clear, the Sophy Quick Race is poor indication of what the current iteration of Sophy can do, so do yourself a favor and give the custom race a try.
Warning: It is work. Like making a livery, or tuning a car, there is a time investment in making a good race. But, it is likely the most rewarding part of this game.
Here's some guidance for the uninitiated. Have balanced cars as much as possible. Sophy will use the default tires OR racing hard tires, and I highly recommend going with RH for best results. I also HIGHLY recommend the racing brakes and racing brake pads, because Sophy likes to pass you under braking. Try to avoid the dedicated race cars (Gr1, GR2, etc) unless you plan on limiting the field to only a handful of examples. Fewer variations works better than more variations. Set the cars to the same PP. I avoid BoP, I find it doesn't work as well as balancing the cars manually, but it's an ok shortcut.
Lastly, and you may have seen this across the forum, set the Boost feature to WEAK. It doesn't boost YOU, it boosts Sophy. It's a bug in the game, but it works great. The payout falls but the degree of difficulty increases, which is how we know it's a bug. Also, Boost Strong is easier than Boost Weak, which again is an indicator that something has been set incorrectly. None the less, it's the best mistake ever made in the history of this game.
As you can see by the Clio Cup video I posted, racing Sophy is akin to a Sport Mode race now. Expect to stay more or less where you started.
I haven't tested this iteration of Sophy over the long haul yet (aka 30minutes, 60 minutes, etc). The most I have done is 15 laps, and I have yet to do better than a 0.5 second lead to the win, after starting myself 5th. I did a few 15 lap races from last and I managed to get to mid pack ONCE.
Given that we are likely entering the final days of content updates, this will be a way to keep the game fresh until the release of GT8. There's a few Sophy threads, like the custom race thread, or the "test your tune" thread. Legit, if you see Sophy is having issues with a car, that you're sign that the tune is messed up. You may also want Sophy specific tunes, since getting Sophy to be fun is not the same as making a car fast for you (although it's usually the same thing).
Good luck!!! Have fun! Post your vids and questions...But PLEASE try it if you haven't yet.