I think you should read a little bit more into it Nigel.
It has been tested by multiple people, and they all confirmed the same problem. This is not the first time this has happened with a racing game, though. I remember that in the first GTR game there was a similar issue where when you finished a session and pressed "next session" the AI would've magically driven a lap 2 seconds better than your pole, even though the session was ended and everyone pitted in. I might also remember a same problem with Studio Liverpool's F1 2003 game for the PS2.
The problem is that on the live screen timings of the AI are being posted that are simply made up. This has been tested by players following those cars and posting times nowhere near the given times in the live timing tables.
Many people have been looking forward to this game for several years now, and even though it's Codemasters first F1 game they should've pushed the release date back a week or two to perform decent tests with the game and fix these. As of right now it looks like they are selling a beta game, which in my eyes is robbing people from their money by selling a product that is not giving the players the promised features and functions.
I will be getting this game, but only if there will be a patch released that fixes the already awfully broken game. The only fear I have is that they won't be bothered with a decent patch and focus on F1 2011. This would be disappointing since it damages their image and there are already many players who have said they are not bothering buying a Codemasters product again. Luckily, however, Codemasters are reported to be already working on a fix for this game.