Tire Equivalency in GTS to Actual Street and Racing Tires

  • Thread starter Thread starter govna420
  • 8 comments
  • 8,321 views

Tire Preference?

  • Always Racing Soft

    Votes: 3 15.0%
  • Match to Real Life Equivalent (OEM)

    Votes: 17 85.0%

  • Total voters
    20
That would be a mess, there are so many different spec of road tires that would be impossible to match it correctly.
For example, hypercars like McLaren P1 and LaFerrari, both use Pirelli rubber, but different McLaren was sold with two models of tires.
And there is the option Trofeo R, which is (barely) road legal tire, intended to track days.
Compared with the tires a Peugeot 208 or a BMW M4 is sold and fit everything in just 3 specs of road tires...
 
Tyres vary so much between brands and models within brands its probably impossible to pinpoint the tyres PD tried to replicate. I have a feeling they didn't try and replicate any though, and just made something that felt right to them.
Recreating *a slick tyre* as opposed to recreating *a Pirelli Supercorsa SC2 slick* (motorbike tyre, no idea on cars!).
 
I don't think for a minute we should be using racing softs on everything, but the road tyres in this game are terrible and not representative of real life road tyres at all. Even budget guff would give better grip than the sports tyres in GTsport.
 
Sorry, what is the poll all about - the options and the question make zero correlation...

EDIT: I have chosen not to participate on the poll as the options are daft. Sometimes I like to match to OEM, others I like to use racing tyres. There isn't a hard and fast rule between them.

In (sort of) answer to the OP, it has been explained in previous GTs what the tyres compare to.

Comfort: Normal road tyres that you may have on a normal car - Comfort hards represent 'normal' tyres with comfort softs representing sportier tyres (say Michelins or Contis)

Sport: Track day or 'sport' tyres (anything from lower track tyres like Federals/ Westlakes (Sports Hard) all the way through to Pirelli Trofeo R (Sports Soft)

Racing: As the title suggests, racing slicks - in a variety of compounds as with real racing tyres.

This is, of course, based on the assumption that these models carry through from previous versions of GT to GT Sport.
 
I'm asking this because I don't assume the tire models were carried over from older GT versions. Surely they have been updated. I'm also not looking for specific matches, just general correlations between GTS and their real-world counterparts. I guess without any info from PD concerning this or a visible accelerometer in the HUD we won't know for sure. As far as I can tell, not many seemed very concerned with tire dynamics in the game and how tires should be better associated with a specific class of cars.

The real issue I have is that almost all of the online lobbies I find allow for racing softs, even when the cars are road going. This is so inaccurate and takes away from the game resembling a racing sim. I know many just want to go as fast as possible on RS but I prefer to associate the proper spec tire to a specific car class, as seen in real life. Maybe those who use a controller instead of wheel and pedals don't like the Sport Tires because they lack the range of throttle and brake control, but to me the sports seem fairly accurate to real life. And yes, I have done single seater racing with slicks and performance driving in sports cars with street tires in "real life".
 
As stated above, the tyre models may well have changed and improved, but that doesn't affect the counterparts in the real world.

Unless GT have completely changed EVERYTHING about the tyre choices, it will be as above.
 
In (sort of) answer to the OP, it has been explained in previous GTs what the tyres compare to.

Comfort: Normal road tyres that you may have on a normal car - Comfort hards represent 'normal' tyres with comfort softs representing sportier tyres (say Michelins or Contis)

Sport: Track day or 'sport' tyres (anything from lower track tyres like Federals/ Westlakes (Sports Hard) all the way through to Pirelli Trofeo R (Sports Soft)

Racing: As the title suggests, racing slicks - in a variety of compounds as with real racing tyres.

This is, of course, based on the assumption that these models carry through from previous versions of GT to GT Sport.

Yeah, some kind of the system used on GT4.

- Standard tires (Economy/Comfort/Road) - Supposed to model the standard tires of our day to day car, I guess pretty much the same ammount of grip the road tires on GTS

- Sports tires (Hard/Medium/Soft) - road legal tires but with a lot more grip, the kind of tires you would put on your car to a track day, the Federals/Westalakes to the almost slicks like the Pirelli Trofeo R or the Toyo R888. As I remember in GT4, the Sports Soft had almost as much grip as Racing Hard, and that's how the Trofeo R or the R888 feel, I was told.

- Racing tires - slick racing tires
 
almost as much grip as Racing Hard, and that's how the Trofeo R or the R888 feel, I was told.

Having driven my RX8 on track with both road tyres and R888Rs and also driven some cars on slicks I can concur. This was based on brand new R888Rs and very worn slicks, so I deem this a good comparator :D
 
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