I remember when I drove the Lotus 97T on Le Mans straight the temperature on the dash reached the maximum and it affected the acceleration or top speed (don't rememeber exactly, I need to check again)I'm not sure the gauges update was entirely useless - in fact, I'm thinking they're subtly hinting at simulating the different engine temperatures as well, and not just tire temps.
Ok great. But why even bother putting it in now?I'm not sure the gauges update was entirely useless - in fact, I'm thinking they're subtly hinting at simulating the different engine temperatures as well, and not just tire temps.
I will have to go try this right now then to see it for myself. I have sat with a few cars and that gauge did absolutely nothing. Not to mention pretty much all cars are automatically running at the perfect temp all of the time.I remember when I drove the Lotus 97T on Le Mans straight the temperature on the dash reached the maximum and it affected the acceleration or top speed (don't rememeber exactly, I need to check again)
I was going to write a long diatribe on this topic, but I'll just put it like this:
PD are no doubt as frustrated with themselves and the circumstances surrounding the delay as you are. They need your support as this is no doubt a very difficult time for them. Hating on them for something they're hating on themselves for is not fair.
They're still human at the end of the day. They go there, work their fingers to the bone for us, try their damnedest to make the Course Creator work with technology from 2005 that wasn't meant for it, and then some of them come home and log on to GTPlanet to see all these scathing comments from people like myself who have no idea what it takes. Business or not, continuing to bash them for circumstances most likely beyond their control is just wrong.
I'm not going to argue every point in that post and instead pose you this question: Would you like to be on the other side of this? No wonder PD doesn't announce delays here - instead of being greeted with understanding and thanks for giving us an update to the situation, they'd be greeted with hatred and acidity. Because, you know, we "love" them.
They're still human at the end of the day. They go there, work their fingers to the bone for us, try their damnedest to make the Course Creator work with technology from 2005 that wasn't meant for it, and then some of them come home and log on to GTPlanet to see all these scathing comments from people like myself who have no idea what it takes. Business or not, continuing to bash them for circumstances most likely beyond their control is just wrong.
Didn't Kaz do an interview a while back saying that the course creator is ready? I am guessing the delay has something to do with iTunes approving the app. I know Apple spend alot of time vetting and checking any app before it hits the app store, and it takes ages before they approve it. So it might be an apple problem.
This feature, available at a later stage through an update, will allow you to create your own custom tracks that can be driven in the game. Additionally, in another update we will add the possibility to generate a track by capturing the GPS coordinate data of a mobile app while you are driving that course. This GPS-generated tracks will be available in the game as playable content.
@JohnnypensoYou're characterizing this like your best mate is all bent out of shape because he left the back gate open and the dog got out and hasn't been seen for a week. This is business not friendship, and PD is due any and all criticism based on the product they put out, how well it works, and how complete it is, how it stacks up to the competition and any number of other ways consumers routinely measure value. Saying nice things on an anonymous internet forum isn't going to help them make better decisions, allocate their resources more efficiently, plan any better or get the work done any quicker. An internet forum filled with justifiable discontent over real shortcomings with the product, might make them stand up and take notice.
In short, they got our support when we shelled out literally $100's of millions for GT5/6. If that isn't enough support for them, they should take up another profession.
@Johnnypenso
I won't disagree with you mate. But it wouldn't be good at all if we were getting a Course Maker, full of bugs, glitches, problems etc. This would make things worse. Also, if this GPS app works like they said it will work, can you imagine how much time, tests and checks needs to be fully finished ? (personally I can't). A few months ago, Kaz said that "the Course Maker II is in Beta testing" and "it's working on his hands". I believe we will get it with a Spec 2.0 update around late November or the first week of December, which includes the first anniversary of GT6. Until then, just hope for the best.
Actually, the other question is "what excuses are going to be made for Polyphony if 12 months have passed and the game still isn't complete?" Because I rather think that selling customers a product that needed more than 12 months more development without putting a big "EARLY ACCESS ONLY" warning label on it such as is common with Steam games is pretty dishonest.
I always thought about this. Has a console game ever had such a label? Or maybe they should have sold the game in "beta" form.
Although this doesn't seem like something you would do for a game that's on disc.
If PS4 hadn't come out, would they have released when they did? Or would they have done the right thing and kept developing it? I can only assume that the game sold when it did because they knew that trying to sell GT6 on PS3 this Christmas would have made it a laughing stock.
Um, that's PD-bashing. I specifically said "no PD-bashing" in the OP.Slowlyphony digital![]()
I think that about sums it up. In all likelihood some time in early 2013 Sony asked PD to create a second game for PS3 by Christmas at the latest, because the PS4-launch date had been set. That meant they had to release everything that was there at that time, and that was far from being complete. A realistic release date would have been summer or autumn 2014.
Judging from the state of completeness, generally it seems like the GT-games' release dates for the PS3 have been determined exclusively by marketing perspectives, rather than development. And while that may have been a strategy that made sense in terms of maximizing revenues in the short term, it may cost them eventually in terms of customer satisfaction (and future sales).
That's lamenting not bashing. I actually love PD's work but I think they're too slow thats all. They should hire more people and go faster.Um, that's PD-bashing. I specifically said "no PD-bashing" in the OP.
They're still human at the end of the day. They go there, work their fingers to the bone for us, try their damnedest to make the Course Creator work with technology from 2005 that wasn't meant for it, and then some of them come home and log on to GTPlanet to see all these scathing comments from people like myself who have no idea what it takes. Business or not, continuing to bash them for circumstances most likely beyond their control is just wrong.
People get too involved with this stuff. The course maker is my most wanted promised feature for GT6, but I'm going to go sit here and whine about it not being out yet.
The GPS course maker I'm less confident about, but I've had doubts about that feature since the day it was announced. I suspect we'll have to wait for GT7 for that one.
Gotta do something while I wait for the next iRacing session to go live.
It always did seem a bit ambitious. But then if the GT6 course maker is truly free, like ModNation Racers sort of free, then I imagine that it probably wouldn't be too massive a task to parse a bunch of GPS points and string them into a ribbon of track. Bob's Track Builder can do it, I believe.
I'm sure it's more difficult than it sounds, but I can't see it being limited by hardware or anything. If the course maker is sufficiently flexible, it shouldn't be that big a leap. Probably making the app for it is the hard part.
People get too involved with this stuff. The course maker is my most wanted promised feature for GT6, but I'm going to go sit here and whine about it not being out yet.
I'm still pretty confident we'll get the course maker though, we've had a pretty steady stream of updates so far and I don't see any reason for that to stop now. The GPS course maker I'm less confident about, but I've had doubts about that feature since the day it was announced. I suspect we'll have to wait for GT7 for that one.
My biggest concern as far as the GPS function was always a matter of being able to get enough data for it to be worth it. The app would have to take a point at least a couple times a second for you to be able to get anything even sort of resembling the road you were trying to recreate. Especially if it's a road with a higher speed limit.
I'll just put this here.
If you take a very close look at the new Sierra track, you will notice it's surprising resemblance to a course maker track from GT5. I am confident in saying it is a course maker track. It is likely a track they put together for testing and then decided it was good enough to be additional content (I can't argue. I think it's pretty good, plus I like the rally mode).
Just go compare. You'll see for yourselves.
Course maker needs to come with the ability to share it with others or it becomes less useful. So, I would speculate that community features are the hold up. I can see it being a Christmas release.
My biggest concern as far as the GPS function was always a matter of being able to get enough data for it to be worth it. The app would have to take a point at least a couple times a second for you to be able to get anything even sort of resembling the road you were trying to recreate. Especially if it's a road with a higher speed limit.
It was never announced; just overly-hyped.
I cant see this GPS thing being that accurate tbh, it might pick up you left & right turns but I doubt it will pick up all the the dips, bumps, ups & downs, blind corners that make your particular favourite piece of road so fun to drive in real life.
You go play your Forzas and Assetto Corsas, then. I'll be here waiting on the next generation of GT players... and the next, and the next, and the next, until either the series ends or I die.It was never announced; just overly-hyped. I was very excited for it, but it's too late now. Even if PD finally releases it, I doubt that will make me go back.
One can be very patient, but that is something that won't last forever. Some of us, after many years have decided to move on. It's not like PD will lose anything by having some of their day-one fans go to other franchises. They'll be alright.