Tuning a plymoth cuda

  • Thread starter STI GUY
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It is indeed, as soon as you get the clue about the engine it will be pretty fast too, easily murdering the opposition in the Tuning Car Cup. Docile to drive, tremendous acceleration, stunning looks. Overall a very good package.

- R -
 
But does it go around corners? :P

I have to admit I've never driven it, but I'm interested...

DE

Most muscle cars in GT will corner eventually but you gotta tweak them to death sometimes. And then you'll still have to baby them in trickier turns.
 
I thought the 'Cuda handled pretty well even before messing with the suspension, compared to some of the other muscle cars such as the Superbird or Chevelle. It'll never be an Elise or Suzuki GSX-R/4, but hey, it's not all that bad as is.
 
Hmm..... Lower the ride height, stiffen the suspension, upgrade the brakes, tranny. That sounds relatively simple. :)
 
It turns very well even stock I like to go all out and buy everything for a car espicaly the cuda very nice car. Dose eany body want my suspention setings?:sly:
 
i found the cuda to be quite the car after i did some driving with one i tuned up. i had to keep mine under 800 hp and it was a real blast to drive with the supercharger on it, i havent really found much in terms of other cars besides the TVR speed 12 that can shred the tires like that beast can.
 
I tried one stock & with very little tuning and it was a real disappointment to this V8 muscle car fan. The top speed was far too low and the wheelspin made it almost undriveable.
 
Hardly any of the muscle cars in the gane are enjoyable experiences with their short ratio gearboxes and open differentials unless you tweak the hell out of them. In full tune (R3 tyres, I dislike the supersofts) the Cuda sprints the quarter mile in less than 11 seconds in track settings, goes 0-100km/h in just 3,6 seconds and rips around Grand Valley Speedway in around 1'47,500. The torque figure is mental even with NA tuning, not to mention the supercharging.

If any car needs heavy tuning to be good, this is it, but then it's really good. 👍

- R -
 
I tried one stock & with very little tuning and it was a real disappointment to this V8 muscle car fan. The top speed was far too low and the wheelspin made it almost undriveable.

Have you ever driven a real muscle car from the 60's? The reality of their problems is definately programmed into GT4. The Mustang in my avatar was just that...very fast...up to about 112 mph. Then it was spent...refused to go any faster due to short gears. And the wheelspin (i hate to admit) was absolutely delicious. :) It's only in our game that it gets to be a bit frustrating.

Hmm..... Lower the ride height, stiffen the suspension, upgrade the brakes, tranny. That sounds relatively simple. :)

Maybe to us it sounds simple, but for plenty of gamers that's asking alot.
 
I owned a AA/R Cuda once, that was a lot of fun. 👍

I like the one here in the game although one of the things that they're missing is the in car noise, sorta brutal sounding in real life.

Is there a 1/4 mile muscle car thing here like the 1000m Sprint and 300 MPH list? I think there should be, for those that like 'real' strip racing. :) The 1000m Sprint is okay, but 5/8 of a mile is a little long for a Cuda or SS Camaro all hopped up.
 
Ya, that looks like a crazy little list there... :scared:

I guess I was thinking it would be cool to just have a list for the muscle cars. Reason being is that times with those cars is really dependent on your driving skills. Launching technique, peddling the throttle (as driving aides are off), when to boost, weight transfer, etc. The thing I like about the muscle cars is horsepower only gets you so far. I tried setting the Cuda up the way my own was when I had it, there were things that didn't seem right of course, but for the most part it worked.

One of the great things about the Cuda is it's weight balance and how it hooks-up with a soft ass-end, and it works pretty close in the game as well. 👍 Of course it would be nice if the game allowed some way to 'pre-load'.

If only there were the option of using a christmas tree instead of the countdown, that would be cool..👍

I leave the exhaust stock as well, I just can't race them when they sound like hair dryers...(no offense) :)
 
The thing I'd like to know is how many people drive muscle with aids Vs people how drive them with out and what they think of the car. Because I drive most of my cars even the LMP with none or next to none aids and the cars handle better then I though they would.
 
I tried one stock & with very little tuning and it was a real disappointment to this V8 muscle car fan. The top speed was far too low and the wheelspin made it almost undriveable.
Have you ever driven anything from the era? That's very much like real life.

Having lived in a family of GTOs and driven several factory muscle Mustangs, various Mopar products, and my friend's 1970 Judge, wheelspin is a fact of life unless you have very good launch control - even with an automatic.

The Judge in question had a Ram Air IV 455 cid engine making huge torque very low in the rev range, and it was pushed through a factory close-ratio Hurst 4 speed manual and a 4.11 LSD rear. The car would light the tires instantly and keep them lit - I ran it through all 4 gears in less than its own length once. The 4.11 rear and relatively low redline meant that it was howling and out of breath around 100 mph.
 
The car would light the tires instantly and keep them lit - I ran it through all 4 gears in less than its own length once.

Firstly ... W00t! (whatever on earth that means :D).

Secondly, nice to hear the voice of experience, Duke

Thirdly, why would they set the cars up to be this way? Was it a reaction to drag strip racing mentality?
 
Firstly - yeah, it was fun. The first time I drove it, I launched in 3rd gear in stead of 1st... and didn't even notice, until I realized I only had 1 upshift to make.

Secondly, thanks. However, I have to say, even though I've never driven a real Superbird - the one in the Seattle license test is totally FUBARed. I've driven a real Charger, and it's nothing like that, certainly not on anything but the cheapest of bargain-bin bias ply tires.

Thirdly, yes. Drag racing (and street racing) was king in those days, and quarter-mile time was the crown. Most manufacturers had a huge-displacement 'bigblock' (6.5-7.5 litres) V8 option, breathing through a giant 4-barrel carb - often with active air supply such as scoops or cowl induction - coupled with a manual transmission and a very short limited-slip diff. Drag racers snapped these beasts up and made them even more insane.

Road racers, such as the Trans Am series (the SCCA races, not the Pontiac model) tended to use the 'smallblock', relatively smaller-displacement engines for better chassis balance. The Penske Trans Am Camaros ran a 302 cid version of the 327; Ford's 'Boss 302' Mustangs were competitive, and the AAR Cuda used a 340 after the 5.0 litre rule was raised.
 
and the '69 Mustang with the 428 Cobra Jet was king :D

Sadly, mine only had three gears, so it topped off at around 180 kph... ah well, that's what you get for building such a hybrid
 
it did :(

It met its ultimate demise at the hands of my dad... or rather, after my dad parked it and I forgot to tell him the parking brake wasn't working... rolled down a hill and off a cliff... so sad
 
Ummm, I don't know if anybody actually got around to answering your question. We were all just waxing nostalgic about old cars we've owned or driven/abused.
 
You noticed, Duke? ;)

Wider gearing and careful use of the throttle will help. I seem to recall the Superbird, for example, being capable of 270mph, so I wouldn't worry about losing any top-end power by putting smaller cogs in :)

DE
 
Thanks for the help guys. 👍

I've improved my throttle technique (squeeze it, don't mash it) and I put a 3.08 diff and 2.5:1 first gear in my '69 Camaro and now it's a rocket! :)
 

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