UKGTP14 - XIV - EZGT Car Regs and Discussion Thread

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Venari

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The Return of the EZ-GT Handicap system.

Last time, due to the unique way which GT4 worked in LAN mode, I asked you to select a vehicle from a collection of pre-tested, well matched cars. Well, this time, you can select your own car... Anything you like, really, as long as: when you drive it on Sports Soft tyres, you can go no faster than one minute fifteen seconds around High Speed Ring Normal.

Yes, this is a bit of hard work. Yes, it's a bit time-consuming. But... the racing should be awesome and very balanced. As with all racing, it's best to keep it going in a straightline, so mistakes are gonna be punished - but if you're on the island, you've a chance of winning!

This equates to around 265-270hp/tonne, easily capable for many cars in the game, be they FF, FR, MR, or 4WD. Older 60s/70s/80s cars with less tyre on the road will need a little more power (and a little more skill?) while modern FF cars are surprisingly tractable at this level.

The trick is to tune your car up with removeable tuning parts (of which there are now plenty which add 'a little bit') and then drive the nuts off it at HSR Normal to normal honour online race rules. If you go faster than one minute, detune it and try again. You'll know you're close when you're pulling consistent low 1m16s. The more you drive, the faster you'll get as you learn the grip at HSR better and better (if you haven't driven it in a while *cough*) but when you start posting 1m15.2s you'll know.

No adjustable wings, but suspension, brakes, gearbox are open. I suggest you only fit a gearbox if you really need to (e.g. for a 60's musclecar.)

Power restriction set at 5% maximum! (GT5 v1.06)

No racing cars, but 'tuner cars' are ok. If you're unsure, ask. Famine and I will be the adjudicators.

The only driver aid will be ABS, all those boxes in regulations will be checked. :D If enough whiny moany people whine and moan, we might leave the traction box unchecked.

I would like you to publicise your car choice here. Each car is going to be capable in your hands of very similar times around pretty much any track. :D So, you can change your mind too - but try not to spam this thread too much. ;)

So, to recap.

1. Select your car for testing. Set it as a 'Favourite'.
2. Buy Sports Hard, Sports Medium, and Sports Soft tyres for it, and equip the softs.
3. Go tune it to approximately 265hp/tonne, then add a bit more and make sure you've got a few bits to take off to slow it down.
4. Go to 'Practice' select HSR Normal. Grip Reduction = Low, no damage. (Online Lounge has slightly different grip levels, you can't save lap replays, and no ghosts.)
5. Detune your car a bit, and do a few laps. Best to go slower first - in practice, you'll have a ghost. If the ghost is too fast out of the box, you'll curse it - plus, you won't be able to save a 'legal' ghost (see later.) If you do break out, quit the session and go back in from the GT Life menu.
6. ???
7. PROFIT!
8. When you've wrung 20, 30, 50 whatever laps out of it, and you've detuned it to the point that no matter how hard/smooth/fast you drive it, it won't go faster than 1m15 around the track, save that ghost lap replay.
9. Go drive it a bit around other tracks and tweak your suspension settings etc until you've got something you're happy with overall.
10. Take it back to HSR when you're done and make sure you can't break out of the 1m15s - tuning power as necessary to bring it back in line.


There will be a series using this car, six to eight races, different tracks, different lengths from sprint to enduro. And, it will be close. I guarantee it.

P.S. It's called EZ-GT, because it was created by a fab online racer from days gone by the name 'EZ', and it was run in the original Gran Turismo. I participated in EZ-GT2, driving an ITR! Woo!
 
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Drivers and Car choices
These aren't final choices - I won't hold you to them, but they're interesting. I don't think we'll get two cars the same anyhow...

BlackSheep

daan
* Lancia Delta Integrale

Famine
* Spec Miata

GTP_Ingram
* Alfa 156 V6

homeforsummer
* Mitsubishi CZ-3 Tarmac '01, Chrysler Prowler, Toyota Caldina GT-Four, Toyota FT-86

Jondot
* Vauxhall Veczzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

NealVader
* Honda S2000 '06

Roo
* Land Rover Range Stormer

Sureboss
*Toyota MR-S S-Edition '99

Venari
* FTO GPr, Merc 190 Evo, Audi S4, Mercury Cougar, DB9?

VEXD
* '92 Civic SiR-II (Frost White)
 
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Right, so, the post's moved here because I thought it was wise to get some clear discussion going.

All of the cars I've shortlisted are personal to me - I've either got one, or drive them at length. If I spot anything else in GT5 I have this sort of link with, it will go in the list.

However, today it stands at FTO GPr (can't find a bloody 94 GPX to buy yet - though this is what I want as it actually is my car) Merc 190EvoII - I took my driving test in my father's 190!

Yet to fully tune up I have an Audi S4 (I have an Avant myself) and the 67 Cougar (as I have a 68. :D) I'm liking the idea of competing with Freddie... but you can't change the wheels on standard cars, and this sucks - Freddie doesn't not have stock wheeltrims! We shall see.

The FTO is fun, very pointy, but has a bit of trouble with hills and low traction surfaces. The Merc is awesome fun, but it's a drifter, you have to be so gentle with the throttle it's not funny. Performance points for these two (thank you v1.06) are 474 and 475 for me at the moment, tuned up on controller. I've got the wheel out now, and the times are not changing much for the FTO - so I'll be running the Merc again with interest.
 
I have tuned a Civic '92 in Frost White.
Only problem is, it runs 1'15.02x's at the moment, and I haven't finished with the suspension, so it may become too fast. (yeah right)

But this will possibly not be the final car I use, I don't know, as I don't have too much time to sort anything else out at the moment, so I may have to stick with it.

Anyway, it loox like the one in my avatar, only the wheels aren't borrowed from a tractor.

Go ahead Dan.....

:irked:👍
 
I believe Venari's goal was to allow a Frost White Civic SiR-II to be able to compete...

Don't forget we now also have ballast and a power restrictor (5% cap for EZ) to allow you to detune your car a bit.
 
I've got a Lancia Delta all sorted. It's only got a stage 2 turbo so it's a torquey monster that doesn't like being revved. I changed some stuff to put a stage 3 on it, but ended up being slower, so it was back to the stage 2...

I believe the fastest it's been was a 1'15.3xx
 
Pretty sure I've got a GPx in my garage, Venari, I'll check tomorrow when Bob's have finished killing themselves at Le Mans.
 
I have to be honest, I was taking the piss with the Tank Car. It just fits the approximate stats.

And then I drove it. Oil change and a bit of gearbox fiddling and I won't be far off 1'15.0. It's smegging awesome. Can't be painted purple though.
 
Choosing my car at the moment. Bit of tuning, bit of fiddling with settings, and then did this on an out lap...

onefifteen.jpg


:lol: Think a bit more tuning is probably in order...

Narrowed my car choice down to four. Mitsubishi CZ-3 Tarmac '01, Chrysler Prowler, Toyota Caldina GT-Four and Toyota FT-86. FT-86 is verrrrry slidy though so might steer clear of it in the end. Depends how they all go around other circuits once I've got them doing low 1:15s at HSR.
 
Yep. Though we don't need Mr. Kind on Tyres to be running a featherweight car :lol:
 
Famine, have you considered taking the Tank car round Cote d'azur, just to check it will go through the parabolica?

Just a thought.....

:irked:👍
 
If I took the Tank Car to Cote d'Azur, it would probably break out to the Parabolica, 270 miles to the north-east...


(I suspect you mean Loews/Grand Hotel)
 
Yeah I knew I had the wrong one, but I knew you'd come in and correct me.
I was thunking, and bear in mind that is not my primary function, but if you knew what the exact funds required for the ilan were, in terms of cars and upgrades, couldn't we all just save that money up, via remote b-spec or something, and then just buy them all as May approaches?

Or have you got some mastery plan for all the individual vehicles as regards tuning levels before we get there?

:irked:👍
 
It's more the latter than the former. Right now, I just don't know - though Venari's working on some races. Largely it's easier for me to acquire the cars across various accounts and distribute them - and it ensures everyone has them. People at the bottom of the chains can just log in on the day of and receive all the cars at once (assuming we don't go over 50 :lol: )

It's a bit of a pain to have to do it this way, but it'll work. If it'll work, it's good.


If you want to remote B-Spec, go ahead. It's a reasonably good idea - gives you some funds in the LAN account for paint and wheels if nothing else.
 
I got one of them for this but decided not to use it.

Would a Fireblade pass the adjudicators eye? I've tuned one up to be in the 1'15s.

Heh, I considered using one of them but decided not to use it. Though much better than GT4, the very light cars are still a bit floaty and I reckon I'd spend every race getting into massive broadsides and facing the wrong way...

I've not tuned the Caldina yet but it could be surprising. The only one I've worked on (responsible for the 1'15 lap above) is the CZ-3 Tarmac. Drives quite nicely but unfortunately I just discovered a better line around HSR which took another second of my laptime, so I have to make it slower again.

If you want to remote B-Spec, go ahead. It's a reasonably good idea - gives you some funds in the LAN account for paint and wheels if nothing else.

Another good money-spinner - if you have any expensive cars, dupe them to your LAN account and sell them. Obviously you can only do one a day but if you're selling anything more expensive than Enzos and the like you'll still get several hundred thousand.
 
Most expensive car you can sell is the F40 for 135,000cr. Though I'm told the Nismo GT-R LM Road Version might get more.

Edit: I might be scuppered in my Tank Car plan. It's an absolute weapon, but you can't do anything to it. Oil change, wash, engine overhaul, chassis refresh and rigidity enhancement is the very limit of what you may do. Nothing can be adjusted and that means that, despite being epic, it runs on the redline most of the way round HSR for a 1'17.0 :(
 
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Can someone check my homework please?

Trying to work out how close a car is to 265bhp per tonne - in this case, a maxxed out Mini '98: 181bhp, 652kg.

1000 / 652 = 1.534

1.534 x 181 = 277.65

So that's 278bhp per tonne...?

It won't be the car I'm using as I can't better a 1:22.9, unfortunately and unsuprisingly.
 
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The proper mini is an oddball. You can tune it up and the numbers say something, but it doesn't live up to the promise, certainly in straightline speed.

Your maths, as Famine says, is OK.

I've taken all four of my cars to a random twisty trackmaker track and thrashed the living daylights out of them. The result was that each of them were within 1 second in a 2 minute lap.

This is gonna be fun.

** Edit: I see no problem with daan having the Beardy-weirdy Caterfield.

I've gotten both the FTO and the Audi down to around 460 PP (FTO at 255hp/tonne, and the Audi is lower still - 230ish/hp/tonne :crazy:) after finding some grip in the suspension and then having to cut power to compensate. Only an absolute balls-to-the-wall no-errors on previous lap run will get either of these up to 150mph on turn one. I like to run pretty planted, so you're either faster and looser one way, or you're daan the other. :D

Merc was abandoned - it could keep up and do the times, but it just punished you for applying throttle a split second early, or adding a tiny bit too much steering lock. I'm not that good. The Mercury was much more fun - it would break traction, but you could always catch it. You'd lose a second or two on the lap, but you didn't mind because you were going corazy dorifto! In racing, this might not be a problem - in fact, it might be a benefit. I can think of few greater offputting things than well over a tonne of Detroit iron going sideways in clouds of smoke in front of you. :D One tap from behind in that state, however, and it's exit stage Armco.

So the FTO and the Audi are neck and neck. The FTO sounds glorious and I can throw it around anything now - as long as the entry speed isn't too high, it will just go. The Audi is a bit more DTM like, it has bags of grip and you can afford to make a mistake or two.
 
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Roo
It won't be the car I'm using as I can't better a 1:22.9, unfortunately and unsuprisingly.

That's a pity. Well since there's no Discovery, will you be giving the Lolvo a try? :sly:

Actually in the absence of a Disco, is the Range Stormer in the game?
 
What sort of distance are you doing, varied, or preferably not the 6 mile ones? I knocked out a couple of good'un's tonight.
 
The tracks we've made are fepping awesome :lol:

Agreed. And the two 'good ones' we didn't run tonight!

What sort of distance are you doing, varied, or preferably not the 6 mile ones? I knocked out a couple of good'un's tonight.

Presumably, you're talking about tracks. :D

Less than two-minute laps - two-and-a-half absolute max. This works out anything from one-and-a-half to three miles-ish.
 
Or "read the group".

Between Venari and I we've got six tracks which vary from "properly good" right up to "wow", and I think we've only spent about 90 minutes between us making them - the online test last night was basically a 2 hour confirmation that the tracks aren't frustrating but are challenging and fun. With a bit of luck, we can generate sufficient tracks between attendees to not bother the game's own track list at all for the LAN...
 
Presumably, you're talking about tracks. :D

I support it with a tri-pod.

Less than two-minute laps - two-and-a-half absolute max. This works out anything from one-and-a-half to three miles-ish.

Thought as much, shame I missed out on the fun last night. 👎
 
How does it get the tracks? Do you have to download them beforehand? Or does it download automagically when you join a room using the track?
 
Oddly, you don't need to distribute them at all. Anyone can pick a track from their favourites and there it is.

I think it might be a good idea to get the tracks round anyway, so that everyone has a chance to give them a whirl. I'll come up with a plan for that too :D
 

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