Update 1.06 Undocumented Changes Thread (documented changes also listed in OP)

Discussion in 'Gran Turismo 6' started by Johnnypenso, Apr 7, 2014.

  1. Fanapryde

    Fanapryde

    Messages:
    3,266
    Location:
    Belgium
    Don't know yet about the R18, but the Phoenix has not changed.
    After about 8.000km with this car I really would have noticed any changes...
     
  2. BrandonW77

    BrandonW77

    Messages:
    12,017
    Location:
    United States
    ^ This. GT6 has been dumbed down for casual players so much that there's virtually nothing left for the "hardcore" players. PD has always had a fetish for 60fps so claiming that an improvement in frame rate that gets closer to their cherished 60fps was done only to please hardcore players just makes no sense. Especially since they've basically shunned hardcore players, and the tumbleweeds blowing around GTP show how effective their shunning has been. Improving the frame rate (marginally) is about the only thing they've done right with this game.
     
  3. ADR_PILOFINO

    ADR_PILOFINO

    Messages:
    309
    Location:
    Philippines
    it must just be me then but it doesn't seem to over rotate mid corner anymore for me.
     
  4. Cherokee

    Cherokee

    Messages:
    69
    Location:
    Spain
    I agree, it's a bit more stable on stock setup, somehow.
     
    ADR_PILOFINO likes this.
  5. Fanapryde

    Fanapryde

    Messages:
    3,266
    Location:
    Belgium
    I truely wish you guys were right, because I love the car. But both my Phoenix cars don't feel different after the update.
    I have one with 8000 km, body rigidity installed and about 46 changes up to now.
    I bought a second one (now 1200 km), no body rigidity and completely stock.
    Both cars get their distances from racing the Nürburg 24'. So mostly wet or damp. I'll try them on a completely dry circuit to see if they feel different there...
     
  6. hardvibes

    hardvibes

    Messages:
    3,971
    Location:
    Italy
    I dont know if this was already in the previous update, but in the garage the car you're using (with the driver next to it) doesnt flicker anymore
     
  7. CVPI93

    CVPI93 Premium

    Messages:
    6,968
    Location:
    United States
    Honda Element's plastic paneling no longer changes to what color you paint it. Now my white cruising Element looks like garbage.
     
  8. Mini Stiggy

    Mini Stiggy Premium

    Messages:
    4,180
    Location:
    United States
    When you flash the lights on the HSV, they flash quicker and the low beams don't flash a few times at the end like they used to.
     
  9. dolande

    dolande

    Messages:
    455
    Isn't time to remove the "anecdotal" part?;)
     
  10. Rodrigo Nunes

    Rodrigo Nunes

    Messages:
    14
    Has anyone noticed that PRE 1.06 the BBS LM style wheels had no center cap or bolts. It was just flat. Now, they have bolts and what appears to be a BBS roundel logo.
     
    diegorborges likes this.
  11. FormulaKimball

    FormulaKimball

    Messages:
    428
    Location:
    United States
    1.06: 3D display blocks multi monitor settings if your TV isn't 3D?
    Anyone else notice since 1.06 if you don't have 3D TV, you cannot get to the Multi Monitors display settings (you keep pressing down but it stops you from selecting 3D, which is right above Multi Monitors)? Last time I played GT6 I was fiddling with the field of view a lot and I probably left it on something ridiculous (50%) which made the depth perception extremely compressed (was trying to get the cockpit camera closer to the windshield). Last night I went to try out the 2014 GT Academy stuff, but since that's now part of GT6 (somewhat convenient) it's subject to the same problems as GT6 (not at all convenient). So, being unable to reset the multi monitor settings back to the default 100% FOV means doing a decent lap even in the humble LEAF was pretty much impossible from any camera angle.
     
  12. MattZR1

    MattZR1

    Messages:
    930
    Location:
    United States
    My god, the tire smoke and water spray look absolutely dreadful after the latest update. I would honestly take the lower framerate at the expense of looking like this. It is really embarrassing and super noticeable. :indiff:
     
    BrandonW77 and GBO Possum like this.
  13. SCER

    SCER

    Messages:
    1,762
    Location:
    United Kingdom
    Have to agree with you there, I'm finding myself actively avoiding driving in the rain or smoking up the tyres so I don't have to see it.
     
    GBO Possum likes this.
  14. JohnScoonsBeard

    JohnScoonsBeard

    Messages:
    2,883
    Location:
    United Kingdom
    I found when I did a rainmasters race yesterday that the spray looked better in cockpit mode. Still, I'd personally take the improved frame rate at the expense of the spray detail.
     
  15. sumbrownkid

    sumbrownkid

    Messages:
    8,943
    Location:
    United States
    Improved frame rate is way more important imo than details.
     
    turdhat likes this.
  16. SCER

    SCER

    Messages:
    1,762
    Location:
    United Kingdom
    Smoke and general cloud effects are a lot more than a detail. If it was the graphical quality of the crowd or the background cars then fine, but at the moment the smoke and rain look virtually as bad as GT5's against the backdrop of the car.

    Combine that with the increased flickering compared to GT5 and GT6 starts looking a bit visually shoddy, pretty important when you consider the fact that graphics and realism have been major selling points throughout the history of the series.
     
  17. GBO Possum

    GBO Possum Premium

    Messages:
    2,413
    Location:
    United States
    I saw no frame rate problem prior to this Update.

    I have recently bought a video capture device, and having a good looking replay is really important to me. The pixelated water, dust and smoke is a giant leap backwards into GT5 land, with no benefit to me.