Updating

Is it normal for it to take a long time to download an update for gt sport?
Yes.

Besides, from your other thread, you're downloading all of them. There's pretty much 50GB of updates to get through.
 
Just so you know, once it's finished downloading it will start "copying". If you thought the downloading phase took a long time you're in for a real treat.

Second that.

I always look forward to it whenever there is an update.

I could be very wrong but from memory its something to do with the way the PS4 packages content combined with its binary patching method that means even the smallest updates still need to copy huge files to take effect???
 
Second that.

I always look forward to it whenever there is an update.

I could be very wrong but from memory its something to do with the way the PS4 packages content combined with its binary patching method that means even the smallest updates still need to copy huge files to take effect???
It copies the entire game install.

Fortunately, it should only do this once for @Littleman152, because he's updating everything all at once...
 
Just so you know, once it's finished downloading it will start "copying". If you thought the downloading phase took a long time you're in for a real treat.
Not really. Believe it or not the time for copy process for a single update is not (too much) longer than for all of the updates.
 
It copies the entire game install.

Fortunately, it should only do this once for @Littleman152, because he's updating everything all at once...
I hope you're right. But it's like waiting for Christmas lol.

Well it says version 1.43 update. Is that the latest one?
 
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I'm not sure, but that is a great question. How do I find my connection speed? It's satelite wireless wifi. Everything else has been ok. Like streaming and utubing. So I guess it remains to be seen. I'm going to be so disappointed if it isn't fast enough.

When your ps4 is in rest mode. Does it keep downloading updates and what not?
 
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When your ps4 is in rest mode. Does it keep downloading updates and what not?

From the PS4 main menu go to settings->Power Saving Settings->Set Features Available in Rest Mode. From there you can tell your PS4 to stay connected and download updates while in rest mode.

Also in settings go to Network->Test Internet Connection and it will tell you your download and upload speed.
 
It's satelite wireless wifi. Everything else has been ok. Like streaming and utubing. So I guess it remains to be seen.
Your biggest problem with that is going to be latency, not bandwidth.

Bandwidth is simply how much information can fit down the pipe at once. Beyond a certain point, that's irrelevant for gaming. Latency - the time it takes to send information to where it needs to go and receive it back again - is more important,

When racing, your console needs to send information about where your car is to all the other consoles (or the PD server, in the FIA events). In return it needs the other consoles to tell your console where their cars are. If you have a latency (or "ping") of 50ms - 0.05s - then by the time your console has learned where the other cars are, at 100mph they're actually 8 feet away from where they were. That's not critical on a straight, but can lead to some nudging in the bends - the console fills gaps in its knowledge by basically guessing what happened. The further away you are from other people's consoles, the larger the latency - data travels at about 120,000 miles a second, so 50ms would be roughly equivalent to two consoles 3,000 miles apart (25ms/3000mi to get there, 25ms/3000mi to get back).

With satellite internet your signal needs to go up to the geosynchronous satellite in question, then back down to the ISP. The satellite orbits at a height of 22,300 miles, which means your console is trying to send information over a distance of roughly twice the circumference of the entire planet before it goes to anyone else's console - and the same back again. The latency of that round trip alone is three quarters of a second. At 100mph, cars will be 110 feet away from where your console thinks they are.

The Gran Turismo online experience for you will be a nice, smooth race while everyone else around you appears roughly equivalent to popcorn popping. For everyone else you will be teleporting all over the track, and occasionally smashing into other people at a thousand miles an hour (sending them flying) as their consoles finally receive information from yours about where you are, updating your position on the track from where they last guessed you were.


Satellite internet is not suitable for gaming because while everyone else is within the same couple of thousand miles of each other, you're four planets away. And Wifi sucks, you should be plugged into the router with a static IP address for the console, but honestly that'd be like putting a plaster on a tombstone.
 
Bummer

Well if that happens I won't race online.

So you're saying that the game is for only for the ones who have the fast connections. Dang I wished I knew that before I bought it. Oh well
 
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So you're saying that the game is for only for the ones who have the fast connections.
Not really, no. It's nothing to do with how "fast" your connection is, and the game isn't particularly greedy with bandwidth.

You don't need much more than 2Mbps upload (although most people refer to that as the connection speed, it's bandwidth) to play any online multiplayer game. More is better, but you can play with that, and that'll cover most broadband connections now.

Your problem will be distance. You're 44,600 miles from your ISP. Your data has to go up into space then back down to your ISP's datacentre. Then it goes out along the regular internet infrastructure to the other guys you're playing with. Their data comes to your ISP's datacentre along the regular internet infrastructure, then has to go up into space and back down to you. That's 89,200 miles that data has to travel in addition to normal internet infrastructure - and it doesn't matter if you're playing the guy next door or someone in Korea, all your data goes on that 89,200-mile round trip.

Satellite internet just isn't suitable for online multiplayer gaming - it's fine for streaming and YouTube, but gaming requires two-way communication and that trip into space and back adds time, and lots of it. It's not a GT Sport thing, it's a physical limitation of our universe thing.
 
So why didn't they make a off line option? I know what you're saying. I guess us country bumpkins don't have a chance. Sad. I love racing games. I guess I'll just have to find another game to play.
 
So why didn't they make a off line option? I know what you're saying. I guess us country bumpkins don't have a chance. Sad. I love racing games. I guess I'll just have to find another game to play.
You only need "reliable and strong bandwith" if you play online with other players as in online lobbies and sport mode.

If you meant online as in online DRM login / checkup, then you can do with basically all form of internet, including your phone tethering and satelite internet.
 
So why didn't they make a off line option?
They did: Arcade Mode.

Your connection will also allow you to access all the features that require an internet connection - all the offline races against the AI (GT League), all the licence tests, challenges and Circuit Experience, Brand Central, scapes, livery editor, online Time Trials, and so on. You'll still be able to do the online multiplayer too - Daily Races, FIA events, Open Lobbies - it's just you'll be the laggiest person in any room, so it'd be better if you avoided it. It'll mainly affect other people rather than you, so if you don't mind, race away...

I guess I'll just have to find another game to play.
... but this will apply to any game you try to participate in online multiplayer. Your car/character will always be teleporting or glitching around the map/track/level.
 
The REALLY frustrating part (unless im doing it wrong somehow) is that due to my console storage being "close" to full..... whenever there is an update, it demands that i delete approx 45GB of space before it will download. This means i have to uninstall a game, download the update which then copys over the existing file, then reinstall the game i deleted because the update doesnt actually need all the space it claims it does.
 
The REALLY frustrating part (unless im doing it wrong somehow) is that due to my console storage being "close" to full..... whenever there is an update, it demands that i delete approx 45GB of space before it will download. This means i have to uninstall a game, download the update which then copys over the existing file, then reinstall the game i deleted because the update doesnt actually need all the space it claims it does.
It does need that space - at least temporarily.

When the PS4 updates a game, it copies the entire game in order to install the update. It then deletes the original install.
 
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