Weather Changeability in Online Lobbies

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PJTierney
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I've done a search and read some older threads but haven't found any conclusive data on this subject yet:

  • What effect do the varying numbers for [Weather Changeability] have on the expected weather conditions of an online lobby?

Here is what I understand so far:

  • Time Progression
    This is fairly straightforward.
    [1] is "Real Time", where 60 minutes real time = 60 minutes game time.
    [10] would be 60 minutes real time = 10 hours game time.


  • Weather at Race Start
    This I believe is the condition of the sky at the start of the race.
    [0] would be clear skies, sunny day.
    [100] would be dark skies, rain pouring down. This would naturally help change the amount of Surface Water on the track.

  • Surface Water at Race Start
    This seems pretty straightforward.
    [0] would be a completely dry track.
    [100] would be a completely wet track, even if the skies are sunny.

  • Weather Changeability
    This is where I am having some trouble.
    [Fixed] means that the weather setting at Race Start will not change at all. This much is simple to understand.

    From then on it starts to get complicated.

    Does changing to [1] mean that the weather will change "once" (ie: from completely dry to completely wet)?

    Would that mean that setting it to [60] would theoretically mean the weather can change 60 times? Or 60 times as fast?

    Or is this setting a probability calculator, where [1] means a guaranteed chance of changing weather, [2] is a 50/50 chance, [3] is a "1 in 3 chance" etc.?

    Does time progression affect this in any way?

Any info or previous testing results on this matter would be greatly appreciated.
 
There's another thread like this somewhere, but the weather changeability affects the rate that weather patterns change along with the rate that water accumulates or evaporates on the track from rain. Fixed, as you said, would be like zero: no change. 1 would represent weather changing rates at the same pace as real life. 60 would be sixty times faster than what would happen in real life. Changeability doesn't affect probability. The weather percentage is your probability setting.
 
There's another thread like this somewhere, but the weather changeability affects the rate that weather patterns change along with the rate that water accumulates or evaporates on the track from rain. Fixed, as you said, would be like zero: no change. 1 would represent weather changing rates at the same pace as real life. 60 would be sixty times faster than what would happen in real life. Changeability doesn't affect probability. The weather percentage is your probability setting.
I hadn't considered that it would be similar to the Time Progression setting, but it seems logical now you've pointed it out.

From the manual.
"Defines the speed at which weather changes over the course of a race. When set to "Fixed", the weather will not change at all, while higher values will result in increasingly changeable weather."
http://www.gran-turismo.com/au/gt6/manual/#!/onlinerace/room2
 
Interesting.

So if I want a race where it "might" rain, I should be looking at the Weather at Race Start setting then?
 
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