- 730
- Northants
You do have to consider that the AI pace does change dramatically and seemingly at random between races. On top of that you have the issues with the PP system where cars can be multiple seconds apart at the same PP level, even worse given it doesn't take fuel/tyre use into account for those races. I agree with your example, seems that it has the biggest problems when you drop high downforce cars down to the lowest PP they can be. Seems to also be rather track specific, as an example 800 PP Gr.2 cars will always be way faster than a road car at that level until you race at a track with long straights where they can use all the extra straight line speed. I do like these races because you can come up with some very unique entries which can be a lot of fun.I'm always surprised how much impact the car choice has on the racing outcome, even in races with PP limit. I've got around 40 cars with exactly 700pp or very close to that in my garage but every single one drives differently.
For example, with my tuned KTM I struggled to become P2 in Autopolis, with Gallo on P1 having a leap of 10 secs, while using the de-tuned Porsche 962 in the same race easily resulted in becoming P1 with a leap of over 1 minute.