- 8
- Canada
Wet weather physics suck. AI seems to have no influence from the wet weather while I suddenly have zero grip on the softest available tires I am allowed to run.
You run Inters or Wets in RAIN.Wet weather physics suck. AI seems to have no influence from the wet weather while I suddenly have zero grip on the softest available tires I am allowed to run.
Run wet tires like others have said. However, the rain/wet track physics DO suck! They act much more like snow/ice physics than rain. The way it currently works is once the track's moisture gauge is in the upper 1/3 it acts like you're hydroplaning constantly, even at low speeds in road cars, lol. That's not how rain interacts with car tires. Or on the S-10 license where the car will just slip off the track laterally like there is a 100mph cross-wind blowing you off the track. To make matters worse the game gets really choppy and the performance tanks if it's raining at night (doesn't seem to be as bad in the day, so I don't get the reason for this)
On one of the (I think?) IB license tests it was in the rain and it felt like the car was hydroplaning if I used anything more than very small wheel movements or gradual acceleration. And yet visually (at least on my PS4) it looked like a light drizzle.Run wet tires like others have said. However, the rain/wet track physics DO suck! They act much more like snow/ice physics than rain. The way it currently works is once the track's moisture gauge is in the upper 1/3 it acts like you're hydroplaning constantly, even at low speeds in road cars, lol. That's not how rain interacts with car tires. Or on the S-10 license where the car will just slip off the track laterally like there is a 100mph cross-wind blowing you off the track. To make matters worse the game gets really choppy and the performance tanks if it's raining at night (doesn't seem to be as bad in the day, so I don't get the reason for this)
Edit: I personally think it's less to do with the rain itself and more to do with something being off in the tire physics in general. The RWD oversteer exaggeration is either a poor tire/traction modeling system or there is something awry with the way the engine handles weight-transfer while cornering. Maybe both. But my hypothesis is the tire system is bugged and that's why the rain handling feels more like ice; it's a slippery road condition with a bugged tire-modeling system on top.
The AI slows down significantly when it starts raining. However, I agree that wet tracks feel weird in GT7, but the questionable tire simulation in general may be part of the problem.Wet weather physics suck. AI seems to have no influence from the wet weather while I suddenly have zero grip on the softest available tires I am allowed to run.
Why is it that when these type of threads pop up, it's almost always a new member of the site that just signs up to make such posts?
It's definitely realistic. I appreciate the challenge personally.The thing I hate most about the wet weather is the aquaplaning. Your car will just break lose without warning, even if you're on wet tyres. This is probably realistic but I've never experienced it in other games.
You have to start someday, he may turn into a long time participant of the forum with whom you'll have interesting discussions in the futureWhy is it that when these type of threads pop up, it's almost always a new member of the site that just signs up to make such posts?
Why is it that when someone is moaning about what is being posted rather than contributing, it's you?Why is it that when these type of threads pop up, it's almost always a new member of the site that just signs up to make such posts?
On console, you have it in ACC, PC1, and PC2.This is probably realistic but I've never experienced it in other games.
They have a definite advantage under acceleration from what I've observed.
They also behave unrealistically during the transition phases from dry to wet and then again back to dry. It's like a switch they just flick from being fast to slow or from slow to fast.
I'll gradually change my pace as the track surface evolves, but they just suddenly go back to driving at dry weather pace instantly. It's ridiculous and it makes me not want to race in random weather conditions with the AI.
You're going to love S-10 if you get that farWet weather physics suck. AI seems to have no influence from the wet weather while I suddenly have zero grip on the softest available tires I am allowed to run.
In a classic PD move the weather radar is zoomed in to a worthless setting, zoom out to 50km and it makes sense and you can forecast when you are getting hit with rain.A proper weather map or forcast would be great before the race instead of starting a race then backing out and restarting.An option to buy wets at the track would be better.