What do the Japanese think of GT5?

  • Thread starter Thread starter Mr. Boy
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Good to hear that the Japanese are generally as dissatisfied with it as the rest of the world - maybe that will encourage PD to try a little harder next time. Doubt it though. As long as it sells well I imagine they'll be perfectly happy to keep releasing the same game each time, just like Activision and their Call of Duty franchise.
 
Famitsu GT5 score:

Gran Turismo 5 (PS3) – 9/9/9/10 > 37/40

Scored better than Castelvania in the same issue. It is a great score BTW and when Famitsu gives 37 it means game will appeal to majority of Japanese players.

Interesting is that Prologue scored even better in 2007, it got 39/40.

Indeed it is. Famitsu seems very reasonable to be. Two of my favourite games (Vagrant Story & FFXII) got 40/40, and I wouldn't rate them any lower than that.

However, I don't see why should Prologue be rated higher than GT5.
 
Good to hear that the Japanese are generally as dissatisfied with it as the rest of the world - maybe that will encourage PD to try a little harder next time. Doubt it though. As long as it sells well I imagine they'll be perfectly happy to keep releasing the same game each time, just like Activision and their Call of Duty franchise.

THis is what I am worried about. COD last three games have all been **** comared to the release before that! Absolutely awful that they can release below par games and we keep on buying them!
 
I don't even know what is the point of this question? It's not like we're different humans or something. Sorry if I misunderstood the question.

It's true that physically we're no different, but Japanese history, culture and values are really very different to those in the west. For example, we read a page top left to bottom right, in Japan (and other cultures) they read top right to bottom left. Things like that mean, for example, the menus will be perceived differently; we may initially look to the top left and a Japanese gamer may look to the top right.

Also I remember reading about MGS4's westernisation. Hideo Kojima's personal translator assisted the process and one thing he noted is that traditionally in Japan, the circle button on a controller has been the default 'accept' button and X is cancel, but in the west it's the opposite.

There's plenty of subtle things like this that will create differences between a Japanese and western opinion, though as I said in my first post, there's very little room for interpretation in the actual driving aspect of the game.

Oh and I don't know what the figures are now but there have been maybe hundreds of games only ever released in Japan, the reason they don't get western releases is they're deemed unsuitable to western tastes, so who knows what the average Japanese gamer's experience of videogaming is like? I mean, if JRPG's were to involve a lot of grinding (I've not played many so I don't know what they're like), then GT5's grinding system would not be of much concern to a Japanese gamer if they're into JRPG's that we don't even get here.
 
Come on dont you think that all of you take a bit of a shortcut. Japanese is different yes, but chinese are different too, french player dont play like US player neither, Fin player dont have the same mentality as Middle East player etc..

We all have different culture and wishs for GT5. I know a lot of casual player that usually dont touch a racing game but that bought GT5, my bro was one of them. And guess what even between my friends and family we have different expectations about what GT5 should be.

I personally like japanese car, I actually play the game to test those 15 skyline or 10 FD RX-7, I dont really care of euro cars or even cars that are out in europe (left driving europe I mean). However there's lots of cars that never made it here in left driving europe, skyline R34 and below beeing one of those, you can import them in some country but mine have too much regulations for those to be imatriculate.

For me the game is fine, I enjoy playing it, I can afford the cars I want with the seasonal events money and I enjoy playing online with competitive friends. B-spec gave me a way to get the X2010 without too much work and it's bringing me money whenever I can't race because I'm going out or sleeping or working.

Yes I was disapointed with some stuff but I think PD made already a pretty good job fixing the game. We can just hope for more at that point. We already paid for the game anyway. And I can bet 100$ here with anyone that feels like it that when GT6 will be out you'll all jump on it.
 
He can, it all bows down to personal preference.

While some of us distinct the difference of so-called "arcade races" and "simulation races", majority of players see them all as basically "racing games".

You can't force the difference to anyone, because it all caters down to subjective perception of particular game/genre.

While many would argue in this matter until sun freezes, the foundation is pretty simple: you drive cars on tracks (roads) and so it is basically the same form.

You can argue about the substance and ways to portray and display the form, but the form does not change. Thus his perception is 100% valid.

Ok maybe but it´s like comparing call of duty with grand theft auto, in both games you walk around and shoot people...

Gran Turismo + Google Earth = Driving Pleasure?

Why can't this be done?!

Again... How on earth would that make any sense? GT is about racing on closed tracks. You´ve got to find the perfect driving line, the perfect braking point, the perfect setup...

Why not implement also shotguns and that you can walk around and do other things than driving...

Thanks to Kaz this will never happen...
 
Yes, the general consensus of the VOCAL minority, everything can always be a tad better.

I love the 50 skylines, RX7s, NSXs, civics etc, i'm not even Japanese.
 
Again... How on earth would that make any sense? GT is about racing on closed tracks. You´ve got to find the perfect driving line, the perfect braking point, the perfect setup...

I think you'll find it's the real driving simulator.

How could it get any more real than driving on real roads?

I don't believe I mentioned anything about not racing and setting the car up correctly either... Stop trying to bait an argument.

Why not implement also shotguns and that you can walk around and do other things than driving...

Because thats clearly implied from what I said? :dopey:
 
I think you'll find it's the real driving simulator.

How could it get any more real than driving on real roads?

I don't believe I mentioned anything about not racing and setting the car up correctly either... Stop trying to bait an argument.



Because thats clearly implied from what I said? :dopey:

Because you want an open world racer, driving on an island or in an city... And that is not racing as we know... Or do you want open world F1 racing in real life? So they can drive trough new york how they want? what´s the sense then? There are enough open world racers, Burnout, GTA, Need for Speed, TDU...
 
if you just take a look at the resolution of google earth....

Standard cars should fit in pretty well then! :lol:

Because you want an open world racer, driving on an island or in an city...

Don't try and justify this with the introduction of a sub-genre of 'open-world racer' under the umbrella of racing sims... A sim is a sim, Burnout, NFS and TDU are for kids compared to what Gran Turismo is about. You should know better.

An 'open world' racer is irrelevant at this point. Google Earth mapped tracks using the track creator in GT5 would (with sufficient topography data), IMO be awesome as it would allow me, to drive my car, on a real road, without the risk of either police catching me, hitting a dear/fox/OAP or just plain old bad luck and ditching it.

I want every road shown on Google Earth and I want to drive it, on my own, or racing anyone that wants to join me.

Back to the OP, I would reckon the Japanese would like to have seen more dedicated Drift tracks too, just a thought though.
 
Indeed it is. Famitsu seems very reasonable to be. Two of my favourite games (Vagrant Story & FFXII) got 40/40, and I wouldn't rate them any lower than that.

However, I don't see why should Prologue be rated higher than GT5.

GT5 Prologue, as a game, is more consistently balanced overall rather than the offline carrer in GT5. "GT5 is a 5/10 game in a 10/10 sim" seems to be more correct eveyday to me.
 
Again... How on earth would that make any sense? GT is about racing on closed tracks. You´ve got to find the perfect driving line, the perfect braking point, the perfect setup...
......
......

Thanks to Kaz this will never happen...

Did you miss where Kaz said he thought about adding an open world driving environment?
 
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