What exactly is the point of Forzavista?

  • Thread starter SimTourist
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To my eye, looking at cars in Forzavista is like looking at Lara Croft. Its not real. I appreciate the fine modelling but its a very sterile distillation.

Like those VIP cars every month. I look at the art design for 30 secs and then go do something else.

I appreciate the fine work done by the livery artists but to me the car is the canvas.
 
There's nothing wrong with striving for verisimilitude. It might not be real, but you know what it's meant to be.
 
To my eye, looking at cars in Forzavista is like looking at Lara Croft. Its not real. I appreciate the fine modelling but its a very sterile distillation.
The same can be said about actually driving in the game too. It's not real, and I appreciate the fine job they did with modeling the physics, but I'm basically doing nothing more than playing with a remote controlled car. If your gripe is with it not being real, then the whole game should be the problem, shouldn't it?

Like mentioned, it's a fine feature for;
  • Car nuts
  • Those looking for that nostalgia of vehicles they've owned in the past
  • Photographers
  • Painters
  • People that just like looking at pretty things
It has it's use, and they obviously think it warrants enough attention. They pump out so many cars a year that I don't see it really bothering development that greatly.
 
VXR
Heck, my car has a plastic shroud over the engine block and I still like to look at it. So getting to see the engines of things like Auto Union Type D, Caterham R500 and Mercedes SLR to pick three off the top of my head is a real treat.
Wouldn't it be better to look at real images? It seems to me forza doesn't model a lot of the detail and the materials look very off. Overall I feel Forza 4 had more realistic lighting than forza on xbox one, they've gone backwards on it.
 
Wouldn't it be better to look at real images? It seems to me forza doesn't model a lot of the detail and the materials look very off. Overall I feel Forza 4 had more realistic lighting than forza on xbox one, they've gone backwards on it.

There have actually been a few occasions where I used ForzaVista for visual reference because I couldn't find an image showing the angle I wanted to see, not to mention the difficulty of knowing exactly what you're looking at in terms of model specifics when searching up images. I honestly don't know if I'd ever get to look inside the trunk of a '73 Skyline GT-R if it wasn't for ForzaVista. It's probably not something I'd ever get the impulse to look for, or have luck finding, but I appreciate how Forza imposes rare stuff like that, whether it's wheels, interiors, engine bays, or overall design up close. It brings the cars to life in a different way and it complements the driving / racing nicely for a change of pace. It's a car game as much as a racing game.
 
What if they use those car models for forza 8 or 9 Next Gen forza with crazy destruction with all the parts getting visual damage and they can fly out the car :)
 
Well I think Forza Vista doesn't work as may be T10 first visualized or wanted or expected it to be. Maybe its to reduce the workload. Whatever the case is, for me as a player, Forza Vista is not as appealing anymore. I mean I will enter Forza Vista only to look around the car closely, to explode or implode body parts and take a look at interior or engine etc.. But the Forza Vista Commentary just seems like they use one recorded commentary across a range of manufacurer models, meaning they use the same commentary for one brand across 20 models. I don't even click the commentary anymore I find it too repetitive to be told the same history for every model. If T10's aim for their Forza Vista was to give us unique model history, then they should do so and not skimp on delivering the quality of service (QOS) that they originally intended for Forza Vista. Also some models are more premium than others and some models you can't even explode or open any doors, hood or trunk.
 
I think the reason they use one commentatory per Race Series instead of single car is because originally its Top Gear Announcer that take part of single car instead (like Forza 5). But since the "you know who" incident, they made the last minute change but not enough time to narrate each car.
 
It is only a useless feature in your opinion, which is not a fact.

While I agre my post was a bit onesided.

I do belive that its a feature only a small minority find usefull. The problem with programmers using to much code time with small features that only minority find usefull is that it takes a lot of time / resources away that could have been used to improve other area's of the game that are really lacking.

So to sum it up, I would rather not have this feature, and have the programers spend more time on single player and multiplayer options, better collision and penalty detections, better detections for cutting the track and so on.
 
I do belive that its a feature only a small minority find usefull. The problem with programmers using to much code time with small features that only minority find usefull is that it takes a lot of time / resources away that could have been used to improve other area's of the game that are really lacking.
I get what you're saying, but has there been any apparent lack of development time that this feature has directly caused? They pump out so much content that I don't see this being a problem. The fact of the matter is that the ones working on this are the only ones working on this. The people on this project aren't going to be modeling the physics, or anything else. They are hired to solely do modeling, so I see it only effecting actually modeling vehicles, which doesn't seem to be a problem in any way, considering the amount of cars introduced between FM5 to FM6, as well as the monthly packs being released on top of all this.
 
It seems like a ton of effort goes into modelling the engines, trunks and all, but what exactly is the point of it? Forzavista as it is seems extremely limited and I never spend more than a couple minutes looking at the car, the narration is often generalized for an entire brand or model lineup and isn't really deep enough to provide any insight, the points of interest are pretty boring and don't even have voiceover, the engine startup sequences don't sound anything like the real things(something that GT5/6 beat Forza at in the sound department). Overall it seems boring and unnecessary.

It would be a much better thing if everything wasn't god damn limited. And I mean everything.


I'm still waiting for more home spaces.
 
Imagine that instead of somebodys home or garage, instead it takes place at Silcilly, Italy or Spains Museum or English Fort.

Made slightly less sense. But god its pretty.
 
To my eye, looking at cars in Forzavista is like looking at Lara Croft. Its not real. I appreciate the fine modelling but its a very sterile distillation.

Like those VIP cars every month. I look at the art design for 30 secs and then go do something else.

I appreciate the fine work done by the livery artists but to me the car is the canvas.

Well, it offers a nice break from the racing, when you just want to get up close and personal with your favorite cars, maybe take some beauty shots. I actually liked FM4's Autovista quite a lot - mainly due to how realistic the cars sounded on start-up. Anyway, on topic: Forza has never had that photo-realistic look to begin with and I do not think they want to go for that Gran Turismo real-life look anyway.

It's good to know they've gone for an original look; a "car porn" look I read somewhere. :lol:

Apart from FV, I think the game's art design is rather good - maybe its just me, but they have improved the audio and video since the last update. Could be just me.
 
I get what you're saying, but has there been any apparent lack of development time that this feature has directly caused? They pump out so much content that I don't see this being a problem. The fact of the matter is that the ones working on this are the only ones working on this. The people on this project aren't going to be modeling the physics, or anything else. They are hired to solely do modeling, so I see it only effecting actually modeling vehicles, which doesn't seem to be a problem in any way, considering the amount of cars introduced between FM5 to FM6, as well as the monthly packs being released on top of all this.

While I agre that they most likely have a team designated to develop each area of the game. I dont think your argument holds 100 %.

They have budget's that they have to hold.

Spending to much money from the budget to hire developers to model every car in Vista is likely to mean that other area's will see less money, and therefore will be less detailed, has less features, and so on.

Not to make this a thread about what could have been done or rant about the game. I really like the game :-)

But there are alot of area's in the game that could have been much better, area's where if you look at the offcial forum, there are a lot of people asking for improvements but there is absolutely no signs of the developers taking it into consideration.

Its posibel I am wrong but I think that it is less than 5 % of customers who actually use Vista for anything other than maybe a quick look at a car once in a while.

Stuff like individual leaderboards for each car / track combination, hosting open multiplayergames, more customization in free play, a game economy that would make sense, auction house and so on, better intigration with PC for offline cheking leaderboards / tuning / painting.

All of these would be much better area's to direct the budget and time spend to develop the game rather than a feature only a small fraction of the customers find usefull.
 
While I agre that they most likely have a team designated to develop each area of the game. I dont think your argument holds 100 %.

They have budget's that they have to hold.

Spending to much money from the budget to hire developers to model every car in Vista is likely to mean that other area's will see less money, and therefore will be less detailed, has less features, and so on.
Except that it does hold. How are we sure they're spending too much money on it? They have been doing this method since FM5, and MORE features have been introduced, not less, as well as 200+ vehicles between that time frame. It doesn't seem to be taking away from anything.

But there are alot of area's in the game that could have been much better, area's where if you look at the offcial forum, there are a lot of people asking for improvements but there is absolutely no signs of the developers taking it into consideration.

Its posibel I am wrong but I think that it is less than 5 % of customers who actually use Vista for anything other than maybe a quick look at a car once in a while.

Stuff like individual leaderboards for each car / track combination, hosting open multiplayergames, more customization in free play, a game economy that would make sense, auction house and so on, better intigration with PC for offline cheking leaderboards / tuning
I'm sure you have a source to back up that number, otherwise it's likely just an over exaggerated number to try to support your point, really.

The stuff that was taken out of the game were design choices, not budget related. It doesn't take more money to leave things in the game that were already there, they chose do move about in that way.

All of these would be much better area's to direct the budget and time spend to develop the game rather than a feature only a small fraction of the customers find usefull
The only thing I see that modeling less of a vehicle would achieve, is that we'd likely just get more vehicles, as the things you listed aren't really things that hat happened because a lack of money. That's not a problem though, because as shown, they are already releasing a ton of them.
 
@SimTourist Forza is car porn. If you don´t understand Forzavista than you should play another game ^^
The people who feel the need to tell others to get off a certain game because they don't like a certain aspect of the game, are the ones the community can do without.
 
Except that it does hold. How are we sure they're spending too much money on it? They have been doing this method since FM5, and MORE features have been introduced, not less, as well as 200+ vehicles between that time frame. It doesn't seem to be taking away from anything.


I'm sure you have a source to back up that number, otherwise it's likely just an over exaggerated number to try to support your point, really.

The stuff that was taken out of the game were design choices, not budget related. It doesn't take more money to leave things in the game that were already there, they chose do move about in that way.


The only thing I see that modeling less of a vehicle would achieve, is that we'd likely just get more vehicles, as the things you listed aren't really things that hat happened because a lack of money. That's not a problem though, because as shown, they are already releasing a ton of them.

While there is no way to prove how many find it usefull compared to how many find it not usefull. And no a few users on a message board who has and opinion about it is not a usefull statisticall evidence.

There is however statisticall evidence that the majority of post over at the official forums are about people asking to get back features that was in previous Forza games or asking for improvements in other area's of the game rather than discusing Forza Vista.

There is not many thread discussing Forza Vista. The reason is most likely because the majority of users dont care for it or hardly use it for anything.
 
The people who feel the need to tell others to get off a certain game because they don't like a certain aspect of the game, are the ones the community can do without.
To be fair, the OP presentation is slightly look biased. What OP should've done is to present the background, purpose, and question of the thread on the first paragraph. Then state his own opinion on the second (preferably beginning with "For me", "In my opinion", etc). That way, people can feel more free to express their own opinion.

@SimTourist Forza is car porn. If you don´t understand Forzavista than you should play another game ^^
He understands allright. He just didnt like it.
 
To be fair, the OP presentation is slightly look biased. What OP should've done is to present the background, purpose, and question of the thread on the first paragraph. Then state his own opinion on the second (preferably beginning with "For me", "In my opinion", etc). That way, people can feel more free to express their own opinion.
To be fair? No. There is nothing fair in this. Anyone that thinks that they can just tell people to get out because they don't like something is just ridiculous. The OP head a thorough post, so I don't understand what you're not seeing. You don't have to constantly just say in my opinion because someone can't realize that what someone is saying is their own opinion. He was not posting it as fact, he was posing it as a question.

He had a really good point about the narratives about each car, or lack there of. It only covers a full brand, not a specific car.

While there is no way to prove how many find it usefull compared to how many find it not usefull. And no a few users on a message board who has and opinion about it is not a usefull statisticall evidence.
I never said it was, but I just think it's not wise to give an exact number on something that you can't give an exact number on.

There is however statisticall evidence that the majority of post over at the official forums are about people asking to get back features that was in previous Forza games or asking for improvements in other area's of the game rather than discusing Forza Vista.
And that doesn't really mean anything to the point at hand. The things that you listed where removed because of design choices, not lack of budget. Like I said, it doesn't cost a load of money to leave things in a game that where already there, its just carried over and if needed, optimized. Still, people not talking about Forza Vista is no proof of anything, because you said literally in the first sentence, Messages on a board who have an opinion about it is not useful statistical evidence.

Another thing is that more features are being added per game, even with all this detail in models being the way it is. I don't see how you think its a problem, just because they haven't answered every single persons wishlist thread.

There is not many thread discussing Forza Vista. The reason is most likely because the majority of users dont care for it or hardly use it for anything
Or that the majority of the users are happy with it. Either way, again, like you said, it proves nothing that users on a forum are/aren't talking about it.
 
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I love cars. I love looking at cars and engines and stuff, and Forzavista allows me to look at the cars I love in detail that I would not otherwise be able to do unless I got real sketchy at car show touching other people's cars. It's a feature in the game that some people chose to take advantage of or not, much like the livery editor and tuning. People like different things in games, it doesn't make it pointless or a wasted effort if you don't personally like the feature. To me Forzavista adds a level of connection to the cars I spend a lot of time racing, like they are my own personal cars, because I probably will never own that F40 I want. And I don't think I will ever see a Mazda 787B or Ford RS200 up close. I for one like that.
 
imaRobot.

I think we will just have to disagre.

No offence, but I do think you dont understand how probability theory work.

Your basicly asking me to prove that god dont exist.

No it can not be proven with 100 % certanty. How there is no evidence that he do exist, there is not 1 single scientific evidence that he does. There is however another contradicting theory that is well proven and backed up by scientific proff that he is in fact dont exist.

To turn it over to the discusion at hand.

In probability theory.

If someone claims something to be true. it starts at zero % true, then as more and more evidence comes in it goes towards 100 % true or false. Mind you it will never be 0 % false or 100 % true.

History has shown that just about anything mankind belived to be true at some point in history, was later in fact proven to be wrong as we evolved.

When only a small fraction of evidence is present it is very uncertain that a theory can be acknowledged as true. As more and more evidence comes in favor of the theory it goes from zero % towards 100 % true.

Theory A:
The majority of customers use Forza Vista a lot and find it very usefull.

Evidence supporting this theory.

Few users on GTP forum.

I have not ever seen anyone discusing it anywhere else than this thread. This dosen't mean that such thread's dont exist but the proberbility goes towards that there are very few of such threads compared to how many threads where people are discusing other area's of the game.

There is very few people who talks about Forza vista = its not something many people care about. Dont you think if Forza Vista was the do or die aspect of the game then more people would discuss it ?

Theory B:
The majority of customers dont care for forza vista, and would rather have other game features expanded or improved.

Evidence supporting this theory.

A lot of users on the official forums, who are constantly asking for features from Forza 4 to be reimplemented or improving other area's of the game.

If you browse the official forums I would say that a large portion of the threads in there are threads where people in one way or other way is asking for or discusing other area's of the game they would like to see improved rather than Forza Vista.


Note to Moderator !

If my post is not ok because I use the god anology them please just delete it. I dont intend to make it a religius debate. Its a free world people have the rights to belive what ever they want, as long as they dont harm other people :-)
 
No offence, but I do think you dont understand how probability theory work.

Your basicly asking me to prove that god dont exist.
No I'm not. I'm just saying don't use an exact number when you have no idea what the exact number is. It's fine to feel that it's not use that often, but it's not ok to say that only 5% of the user base is using it. You're taking a big leap there.

I'm going to ignore most of the god talk and mumbo jumbo you posted, as it just seems like a way to try to escape the situation you presented yourself with.

Theory A:
The majority of customers use Forza Vista a lot and find it very usefull.

Evidence supporting this theory.

Few users on GTP forum.

I have not ever seen anyone discusing it anywhere else than this thread. This dosen't mean that such thread's dont exist but the proberbility goes towards that there are very few of such threads compared to how many threads where people are discusing other area's of the game.

There is very few people who talks about Forza vista = its not something many people care about. Dont you think if Forza Vista was the do or die aspect of the game then more people would discuss it ?
Which is all irrelevant to me, and even yourself, because you yourself said that users posting opinions on forums is no way accurate statistical evidence, so I have no idea why you're continuing down a path you don't believe in, in the first place.

Either way, it was never stated that the majority of users use Forzavista alot, more so that enough users use it to warrant the attention it gets. Photomode is a fraction of the userbase in comparison to the grand scale of the game, but does that mean because it's not discussed as much as actually playing the game, that means it's an irrelevant feature? I think not.

Theory B:
The majority of customers dont care for forza vista, and would rather have other game features expanded or improved.

Evidence supporting this theory.

A lot of users on the official forums, who are constantly asking for features from Forza 4 to be reimplemented or improving other area's of the game.

If you browse the official forums I would say that a large portion of the threads in there are threads where people in one way or other way is asking for or discusing other area's of the game they would like to see improved rather than Forza Vista.
Which was never the point at hand, because it was that the budget is what is restricting those features that people are asking for that used to be in the game in the first place. They choose to remove them, not because of budget. I don't understand how you correlate the two, that these features we used to have in the past where removed because the money was sent to Forzavista instead. It doesn't take money to leave an existing feature in a game, it may take some money to get it more optimized, but nothing that is going to be a considerable amount I would imagine.

Again, just because every single wish isn't answered doesn't mean anything for the topic at hand. Each game is obviously expanding and improving features, and even adding new ones. Maybe at not that great a pace, but that has been something that has been happening way before even Forzavista came around.

I'm not going to browse the forums and look for them, when you yourself stated that it is not evidence in any way.

And no a few users on a message board who has and opinion about it is not a usefull statisticall evidence.

There is always going to be more on the official forums posting their distaste for an aspect of a game, rather than praise for a different aspect. Always. Those that are pleased are likely to not even bother going in to complain. That proves neither this nor that, though, because again, it is not evidence whatsoever.
 
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