What happened to my car!?

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3
So I've been tuning my astra touring car, and after a long time I've made it perfect for the deep forest raceway track. I can give full throttle going out of the corners without skidding out. Then I try a multiplayer race on the same track and now the car is a totally different animal. It skids out in places where it normally wouldn't and I can feel I'm driving it more cautious than when I'm doing practice laps in singleplayer. So I thought maybe I was going crazy so I logged out and went back to practice and again my car felt right. Full throttle through the corners no spinning out or anything.

Can someone please explain to me why my car acts like this in multiplayer?
 
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Check your driving aids and also consider maintenance.

@AMG. - great use of corrective editing :lol:
 
The physics are different. Picture offline mode as easy mode, where tires always have optimum grip, and the track conditions are always prefect. Always tune cars online, like in your lounge our in a free run room.
 
Why can't PD of got both online and offline to have the same physics. It would be a lot easier to tune your car that way.
 
ya theres a big difference in physics. youll have to setup your car for online races specifically. the car will feel pretty stiff offline then.
 
I like the super-sneaky ninja-edit by AMG. :lol:

Never noticed Online being slippier. Hmm. I should try getting online for more reasons than paints and Remote Racing.
 
Hmm I haven't exactly noticed slippery online tracks but have definately noticed a different feel about them. Tried racing my FTO Super Touring around with a tune in practice mode and it felt great. I took it online and the stupid thing wouldn't turn into corners to save its life. Had to apoligise to the host three times in the practice laps before embarassingly exiting the lobby. Haven't taken it online since.
 
I kept hearing about there being "different physics" online. ANd that you have to practice & tune online.

But that's not really accurate.

Just set your practice settings to "TRACK EDGE SET TO REAL", and it should be pretty much the same. This is in the options when you open the practice session, along with tires, abs, etc.

Because most online play is done "track edge set to real" - not LOW.

Also, most online games bar the usage of traction control, skid recovery force, etc etc. So make sure when you test your car, all those things are shut off too.

I believe ALL of a-spec and all seasonal cups are set to "low", & you can use all "driving aids" - some are default set to ON.
So just because you aced the Lupo cup on nurburg in aspec against predictable AIs in untuned cars on comfort soft tires, does NOT mean you can go online and beat real people practicing hours a day on the nurburg ring with track edge set to real - even with the same cars.

The only other difference with playing online is that if there's many people in the game, and especially if some of the people are from different continents... the other cars might look herky jerky, and your car may react to a hit BEFORE you notice the car has hit you, due to lag. Stuff like that.

This can be avoided by playing either in smaller groups, or with people in your geographical region.
Also, you should not be using your internet for anything else while playing online. When your wife is in the other room using Skype on the desktop to show her mother the baby is not the time for racing online multiplayer. LOL

Before I play online, I shut down all the other computers in the house (there's 3 & who knows when one's going to start an auto update download!), clear the network cache in gt5, and reboot the ps3. That seems to help.
 
I kept hearing about there being "different physics" online. ANd that you have to practice & tune online.

But that's not really accurate.

Just set your practice settings to "TRACK EDGE SET TO REAL", and it should be pretty much the same. This is in the options when you open the practice session, along with tires, abs, etc.

Because most online play is done "track edge set to real" - not LOW.

Also, most online games bar the usage of traction control, skid recovery force, etc etc. So make sure when you test your car, all those things are shut off too.

I believe ALL of a-spec and all seasonal cups are set to "low", & you can use all "driving aids" - some are default set to ON.
So just because you aced the Lupo cup on nurburg in aspec against predictable AIs in untuned cars on comfort soft tires, does NOT mean you can go online and beat real people practicing hours a day on the nurburg ring with track edge set to real - even with the same cars.

The only other difference with playing online is that if there's many people in the game, and especially if some of the people are from different continents... the other cars might look herky jerky, and your car may react to a hit BEFORE you notice the car has hit you, due to lag. Stuff like that.

This can be avoided by playing either in smaller groups, or with people in your geographical region.
Also, you should not be using your internet for anything else while playing online. When your wife is in the other room using Skype on the desktop to show her mother the baby is not the time for racing online multiplayer. LOL

Before I play online, I shut down all the other computers in the house (there's 3 & who knows when one's going to start an auto update!), clear the network cache in gt5, and reboot the ps3. That seems to help.

But the tracks online seem more slippery than offline, so if track edge is set to real surely that would make the online tracks even more slippery.

It's actually on the tracks tarmac that it feels more slippery
 
I think the frame rate is lower on online races.

Remember trying to control a light MR in GT1 and 2? While turning into a crossfall camber turn? Either you had to have the reactions of a house fly or be psychic, it would just oversteer you into a wall.

Similar online sometimes, but not as bad.
 
There is a simple reason for this effect. Its called LATENCY. The time it takes for information to pass across the web. This is the reason for the change in the feel of a car online vs offline. Also one's bandwidth has an effect too.
 
Thanks for all the responses.

After posting this topic i searched the forums some more and found a 14 page post about it. Sorry for not checkig that first.

After reading that i tried all the possible solutions to the problem. Some said lag/latency, some said it was because of the tires being cold online and offline they would be perfectly temperatured. Some said it was because of fuel levels and the weight of it so i tested some of these things out.

Lag/latency = Not the case. I host a lobby, i'm in it alone and it acts like this.

Tyre temp. = Not the case. 3 laps into the race and it's still like this.

Fuel weight = Not the case. Ran it to half a tank and couldnt feel any difference.

Driving aids = Not the case. I use same setup offline as online.

Edge of track low/real = Not the case. The track is slippery not the edge.

So my conclusion is that for some unknown reason PD made online and offline like night and day. I just wish they didn't.
 
But the tracks online seem more slippery than offline, so if track edge is set to real surely that would make the online tracks even more slippery.

It's actually on the tracks tarmac that it feels more slippery

No no, I'm saying THE REASON the tracks seems more slippery is BECAUSE the track edge is set to "real", and offline it's NOT set to real. It's set to "low" by default.

WHICH tracks seem LESS slippery OFFLINE?

The aspec tracks? The aspec races are ALL set to LOW. The aspec races - NONE of them are set to "real". So any track set to "real" is going to be more slippery than any same track in aspec.

pay no attention to "edge".
By "edge" they mean ANYTHING OUTSIDE THE DRIVING LINE. Not just the rumble strips or the shoulder of the road.

On wet tracks & dirt tracks, it's more obvious even set to "low" that the driving line is stickier. (even on snow tracks the driving line is stickier!)

It tells you this in the driving missions (special event?) nurburg AMG wet trials. Read the descriptions in there. They tell you right there the driving line in the rain gives you way more traction because of the rubber left on the tarmac.
This is always true - just more noticable if the track is wet and/or set to "real".

When you set the setting to "real" that's the difference. It's the whole track, though the driving line is always a bit better.

So what I'm saying is - if you go to the practice area. TURN OFF all "aids" - no skid recovery, no traction control, and put the track edge to "real"... then your car will handle just like it does in online games with those settings.

AND MOST ONLINE GAMES are set to REAL, with no driving aids allowed.
And in aspec, the driving aids are turned ON by default (in addition to the track edge set to "low" by force). So if you never check your settings and turn them OFF, then you're using driving aids without knowing it. Then you go in an online game, and they're shut off FOR YOU, because the host has set them to OFF. And therefore you have NO CLUE that you're now driving on "set to real" with all your driving aids you usually use, set to off.

Same applies the other way round. Go online, set the track edge to "low" in the online game, allow all driving aids, and you will not experience what everyone's talking about.
Of course if you're in a room someone ELSE is hosting - you have NO access to those controls.

Just try it.
I HAVE tried it.
There is no difference online other than those settings regardling "slippery", IMHO.

There is a simple reason for this effect. Its called LATENCY. The time it takes for information to pass across the web.

Yes, I agree, this CAN be an issue with the handling of a car. It doesn't make the road "slippery". But it can make your car's reaction time seem just slightly lower, which changes the "feel" of the car generally.

But again, if you play in races with 10 cars or less (the lesser the better) and on your own geographic continent, things are better.
Also, don't be using the internet for anything else at the time. (Shut all other computers down - so they're not downloading updates & whatnot while you're playing.)

Also, clear your gt5 cache regularly.
reboot your ps3 before going to online races. (Like don't watch a blue-ray movie, watch a netflix streaming, play Heavy Rain for an hour, do 10 license tests, and then go immediately into an online race without rebooting. It's just a bad idea.)

Also, I've heard that a WIRED set up is MUCH BETTER than wireless. You need to have your PS3 hard wired to the router to get the best connection.

Also, if you have DSL through your phone line (like I do), check your lines. And check your phone jack outlet. Recently I had the DSL repairman here to check out why my internet was slow. They got slow connection on their tests from my DSL service, and we were experiencing slow & intermittent internet connection.
The repairman replaced the phone jack, and voila - all better! He showed it to me, the jack was corroding (green colour on the metal).

Not that I recommend this - but I've replaced phone jacks myself in the past. And I'm female and clumsy to boot. It's not that hard. When you buy one in the store it comes with instructions.
It's worth a shot to look at your phone jack if your internet is acting slower than you think it should.

Also, a cat 6 network cable might be better - though don't ask me why.
I just know that I've always used cat 5 network cables to link my computers, but when the bf & I went shopping for a new network cable for the new ps3, we saw that the cat 6 network cables were marked "gaming" - so maybe it's better to use a cat 6 cable? We've only ever used a cat 6 with this ps3. So I can't say if it makes a difference - but it might.
 
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But I don't think that the "edge grip" and all that would be the sole answer. Cars lack grip online, your cars will understeer more, the suspension feels a lot more stiff, etc.
 
But I don't think that the "edge grip" and all that would be the sole answer. Cars lack grip online, your cars will understeer more, the suspension feels a lot more stiff, etc.

Again, I'll repeat this... "EDGE GRIP" means ANYTHING NOT ON THE EXACT DRIVING LINE. (where there's simulated rubber build up)
I don't even know why they say "edge" - I think it's a translation error. I think they are not referring to the shoulder of the road when they say "edge grip".
In fact, I think they ACTUALLY mean, the edges of YOUR TIRES, if that makes any sense.

the stiff suspension can be caused by OTHER DRIVING AIDS like Traction control being on or off or SRF being on or off.

I've tested it. The same car handles the same way in an online race as it does with the SAME SETTINGS in the practice area, on the same track.
This isn't a coincidence.

For example. In the practice area - I set track edge to real, shut all driving aids off. Then when I take it into the race... car feels the same.

Take that same car into ASPEC, and suddenly I need to adjust something. Because the car handles differently.

My antique spitfire handled aspec cot dazur with ease & few adjustments. I take it into "practice" with driving aids off & track set to real, on an easier track... and boom, the cars back end is coming round like it's got ants in the pants, I have to pump up the LSD accelleration sensitivity... etc etc. Put some driving aids on, set the track to low (not real) ... boom, car is behaving like it did in aspec.

Also - if using the ds3 controller - whatever setting you have on "controller sensitivity" for steering in ASPEC, LOWER or RAISE it for online (track set to real), and see if that helps. It may make a difference in the "feel" of your car regarding understeer or oversteer (whichever you're having the problem with). Set it lower if you feel you're correcting for oversteer too much. Raise it if you feel you're correcting for understeer, like if you're having to yank the controller too far to make a turn.
Some people say the arrow buttons are more "sensitive" on the ds3 for steering than the knob stick. Depends on what's comfortable I suppose.

The controller sensitivity thing is NOT something a host can stop you from using in an online game. It's NOT a setting that is dictated by an online host. It's ALWAYS an option for you. (And frankly, if you're using a ds3 controller & not the wheel - that setting is the only hope you have of fine tuning your steering control.)
 
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Edge of track low/real = Not the case. The track is slippery not the edge.

This: FORGET ABOUT THE "EDGE" part.

pay no attention to "edge".
By "edge" they mean ANYTHING OUTSIDE THE DRIVING LINE. Not just the rumble strips or the shoulder of the road.

Again, I'll repeat this... "EDGE GRIP" means ANYTHING NOT ON THE EXACT DRIVING LINE. (where there's simulated rubber build up)
I don't even know why they say "edge" - I think it's a translation error. I think they are not referring to the shoulder of the road when they say "edge grip".
In fact, I think they ACTUALLY mean, the edges of YOUR TIRES, if that makes any sense.


OH, another "difference" COULD be "quality setting". When I host a room... (And I'm assuming all the rooms I've been in) it's set to "HIGH".
If you put the quality setting at default in your lobby it's MEDIUM. If you set the quality to "HIGH" then it will be exactly like practice. (Or at least close enough?)

But of course if you are not hosting, you can't do anything about if the host sets it to LOW. Why would anyone set it to low though? Like yes, I want filthy low quality race! :confused:
 
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Just to muddy up the waters a bit here is what I have noticed.

I always play in simulation mode and with the edge thing set to the most penalizing setting ( I forget how it is worded ) I don't think the online differences are that great if the quality is set to high and the mods are allowed that you are accustomed to using. And the small differences that I have noticed I think are due to latency. Just because you are in a room by yourself does not eliminate latency.
 
Just to muddy up the waters a bit here is what I have noticed.

I always play in simulation mode and with the edge thing set to the most penalizing setting ( I forget how it is worded ) I don't think the online differences are that great if the quality is set to high and the mods are allowed that you are accustomed to using. And the small differences that I have noticed I think are due to latency. Just because you are in a room by yourself does not eliminate latency.

Not muddy at all! :o)
This really sums it up:

"if the quality is set to high and the mods are allowed that you are accustomed to using"

You said in one sentence everything I've been nattering on about! ;)

But I don't think latency is causing the "slippery" issue.
I think people mistakenly think "track edge set to real" means that just the very shoulder of the road is supposed to be slippery. Like only if you get close to the edge of the tarmac. But that's not true. It means the whole track is made to simulate "real" world traction.

All you have to do is try the AMG nurburg special events in the rain, and you'll see they tell you right there that the driving line is always stickiest... That's true regardless of the track or weather or grip-setting.
They're not telling you the wet nurburg track is "dry" on the driving line. They're just telling you it's stickier compared to off the driving line. And this applies no matter the weather.

OTOH, latency can be unsettling, particularly in an unstable car. Latency could cause you to gun the throttle longer than you ought to have, or steer in a direction longer than you should have. So if you have a car that's tough to handle & requires more micro-managing, this could make a more obvious difference in the handling. It's not that the road has changed, it's that YOUR driving inputs are off because the feedback you're getting is delayed just a tad. And when it comes to racing even .001 of a second sometimes matters.

I really think this is solved, or at least much improved, by the internet connection suggestions I have stated in previous posts.
(like not using the internet for other things at the time, using a hard wire connection, and checking that your wires, plugs, & receptacles are in good condition... clearing the gt5 network cache, and rebooting the ps3 before online racing)

Because twice now I've been able to set BETTER lap times in the same car on the same track, in a race with other people (from another continent), than I did in the "practice" section (with same settings!).
And I felt no difference in the car handling at all.
I might be crazy... but I don't think I'm mistaken. ;)
 
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