- 26,911
- Houston, Texas, USA
- JMarine25
This may be the last in my series of "What (If Anything) Can PD Learn from xxxxxxxx" topics. Enthusia is a game I've spent a fair amount of time with since renting it and eventually buying it. Depending on who you are, you either think Enthusia Professional Racing is a greatly underrated game or a cheap (as in boring and mundane) game. I recommend you get this if you have a PS2. There's absolutely no reason why anyone who loves racing and Gran Turismo-style games would want to pass this game up. I almost completely know this game inside and out. I am now able to give out this topic at long last. What can PD learn from Enthusia? It can be ANYTHING from certain cars, tracks, features during races, that ods system in Enthusia Life, the RS calendar system of races (still on RI as of this post), that hard-to-understand introduction, or whatever. What do you think they could learn from this underrated title? I have a fear there may be a similar topic in the Enthusia forum. However, we're talking about what PD can learn from Enthusia, not Enthusia learning from PD. And get ready for a whole lot of stuff for me to talk about.
Let me start things off.
Enthusia may not overtake GT4 completely, but it is a title that does things a little or more better than GT4. The high level of detail in GT4 doesn't really ellicit as many wet courses. GT4 has only one wet course while Enthusia has about three wet courses. There are six in all if you count the different Reverse and time variations. Marco Strada is actually a beautiful level where you're racing around Venice with the falling rain around the night air. The other two wet courses are Tsukuba with two wet variations that can be run in reverse. That's four tracks plus the fact that Tsukuba Wet could be run with six cars at a track. Unlocking Wintertraum in Enthusia gives you a snow course. You do get Ice Arena and Chamonix in GT4, but none of them has what Wintertraum has- falling snow. I'm not expecting GT5 to have fully wet courses for every venue except ovals (because rain in oval races can be quite dangerous) with high-speeds, the banking, and the probabilities of serious injury. I would say that PD could be money in coming up with a weather package for race tracks. Imagine being able to run Grand Valley in the rain, maybe Tokyo in snowy conditions, or even wet conditions on the track everyone considers Heaven to race on except me- the Nürburgring Nightmare (or Nürburgring Nordschleife). I'd say weather would be a nice thing to look into. The PS3 may likely be capable of a great deal of things, so we may expect some surprises.
On the front of cars, Enthusia has done a great job in coming up with all sorts of automobiles to race with and take around the tracks. Where else can you race some minivans or SUVs around a race track? And do you NEED a sports car to have fun? GT shouldn't get rid of their tuning formula at all. I do imagine if I had all of Enthusia's cars in GT4. Why, I could give a rear wing to the DeTomaso Pantera GTS. I could give the Dauer Bugatti EB110 a better suspension and tire package. I'll try to throw around a Toyota Land Cruiser around Cathedral Rocks and make it my little Dakar racer. Speaking of Dakar racers, I'd love to see more of them. Not so much the big trash compactors in the Truck class, but the two examples Enthusia provides. One is in GT4- the Mitsubishi Pajero Evolution. It's been a successful Dakar "Car." I recently unlocked the Nissan Pick Up Rally Car in Enthusia. And let me tell you something. If this thing doesn't scream "off-road racer" to you, you're playing the wrong game! They call it a rally car, but it's anything but. It's a pickup truck for God's sake! It has better handling than the Mitsubishi Pajero Evolution Dakar racer. It could get by here in truck-crazy Texas with those three spare tires strapped to the rear of the truck. I guess it's the Nissan Frontier here in America. Certainly isn't the Titan. Away from Dakar machines, there are many cars not included in GT4. One of them is quite a Hellcat- the Fiat Abarth 1000 TCR. The engine is so big that the car is shown with the engine bonnet (it's a rear/RWD car) open to show the big motor. It even makes big power for a small car- 108hp. It would be disqualified for those races under 3400mm in length in GT4. Don't count it out for the World Compact race in GT4, though. Bet you my Nissan R92CP that it would be a contender to win in that class. You also get a beautiful Lancia car in the Lancia Rally 037 (which I didn't know what mid/RWD like its WRC-winning brotheren, the Lancia Stratos. No rally version of the Rally 037 is included in Enthusia. Most of the usual Japanese suspects are still in Enthusia from most of your favorite Japanese companies. One car that has yet to make an appearance in a GT game is the Nissan Cima. It's a popular car if you raced it or against it in the Tokyo Xtreme Racer series of games. This 1820 kg (about 3990 lbs.) car packs 276hp and 333 lb.-ft of torque. The aforementioned DeTomaso Pantera GTS is in Enthusia. Decribed as an Italian car with an American heart, the DeTomaso Pantera GTS powered by a Ford V8. You'll see this Italian car in the American Supercar meeting in Enthusia even since it's an Italian company owned by Ford. It has 350hp and 4763cc of displacement. The lowest-powered "Realsports" car in Enthusia is the Austin Healey Sprite MK1. That's right. The lovable bug-eyed car is pure British engineering from the same country which brings you Emmy-winning performances like the Mini Cooper, Aston Martin V8 Vantage, and Jaguar XJ220. Did I mention that there are a great number of "Multipurpose" cars and trucks in Enthusia? Tuning them up with make these fun machines to race with even if you're not going to brak any land speed records with them. Two of the big oddballs for me are the Chevrolet Astro and the Mercedes-Benz G500L. I kind of wished I could tune the Volkswagen Touareg to make it better.
Final points of emphases are on minor details and rallying. I get sick of people saying that rallying should be ditched in GT games. Who is to say that it should be ditched where there are fans supporting off-road racing? I will say that I sort of like the control better off-road in Enthusia more than in GT4. The handling feels pretty heavy in rallying in GT4 compared to Enthusia. The rallying aspect is enhanced with the touge course known as "Dragon Range." I'm one of the few people to consider drifting as rally racing with all the different sliding around and such. The downhill course is really sweet justice for drifters. Something similar to Dragon Range would give GT drifting and tarmac rallying a BIG boost. The uphill course (for some reason) reminds me of Pikes Peak in a way. Only that it's all walled up and not a fall to death or serious injury if you overshoot the mountain side. The city below is a sparkling sight for Dragon Range. The minor details front includes things like the sun sparkling on cars and on metal. Imagine much brighter sun sparkling off of the cars like you'd see in real life. The lighting effects are very nice in Enthusia. Marco Strada's rainy night race is a beautiful example of lighting effects in Enthusia. Look at all the wet weather that gets on the camera lens and how things seem to be extra shiny when illuminated with lights.
So PD can learn a lot from Enthusia.
^_^ What are your contributions to what PD could learn from Enthusia? This is all part of my "study the competition" model of learning from different racing games in making sure your game title doesn't get overtaken by the other games in class. Unless you don't mind other racing games being better than yours so that people pick other games and leaving yours behind. So let's talk about this, GTPlanet! Hit a brother up with replies!
Let me start things off.
Enthusia may not overtake GT4 completely, but it is a title that does things a little or more better than GT4. The high level of detail in GT4 doesn't really ellicit as many wet courses. GT4 has only one wet course while Enthusia has about three wet courses. There are six in all if you count the different Reverse and time variations. Marco Strada is actually a beautiful level where you're racing around Venice with the falling rain around the night air. The other two wet courses are Tsukuba with two wet variations that can be run in reverse. That's four tracks plus the fact that Tsukuba Wet could be run with six cars at a track. Unlocking Wintertraum in Enthusia gives you a snow course. You do get Ice Arena and Chamonix in GT4, but none of them has what Wintertraum has- falling snow. I'm not expecting GT5 to have fully wet courses for every venue except ovals (because rain in oval races can be quite dangerous) with high-speeds, the banking, and the probabilities of serious injury. I would say that PD could be money in coming up with a weather package for race tracks. Imagine being able to run Grand Valley in the rain, maybe Tokyo in snowy conditions, or even wet conditions on the track everyone considers Heaven to race on except me- the Nürburgring Nightmare (or Nürburgring Nordschleife). I'd say weather would be a nice thing to look into. The PS3 may likely be capable of a great deal of things, so we may expect some surprises.
On the front of cars, Enthusia has done a great job in coming up with all sorts of automobiles to race with and take around the tracks. Where else can you race some minivans or SUVs around a race track? And do you NEED a sports car to have fun? GT shouldn't get rid of their tuning formula at all. I do imagine if I had all of Enthusia's cars in GT4. Why, I could give a rear wing to the DeTomaso Pantera GTS. I could give the Dauer Bugatti EB110 a better suspension and tire package. I'll try to throw around a Toyota Land Cruiser around Cathedral Rocks and make it my little Dakar racer. Speaking of Dakar racers, I'd love to see more of them. Not so much the big trash compactors in the Truck class, but the two examples Enthusia provides. One is in GT4- the Mitsubishi Pajero Evolution. It's been a successful Dakar "Car." I recently unlocked the Nissan Pick Up Rally Car in Enthusia. And let me tell you something. If this thing doesn't scream "off-road racer" to you, you're playing the wrong game! They call it a rally car, but it's anything but. It's a pickup truck for God's sake! It has better handling than the Mitsubishi Pajero Evolution Dakar racer. It could get by here in truck-crazy Texas with those three spare tires strapped to the rear of the truck. I guess it's the Nissan Frontier here in America. Certainly isn't the Titan. Away from Dakar machines, there are many cars not included in GT4. One of them is quite a Hellcat- the Fiat Abarth 1000 TCR. The engine is so big that the car is shown with the engine bonnet (it's a rear/RWD car) open to show the big motor. It even makes big power for a small car- 108hp. It would be disqualified for those races under 3400mm in length in GT4. Don't count it out for the World Compact race in GT4, though. Bet you my Nissan R92CP that it would be a contender to win in that class. You also get a beautiful Lancia car in the Lancia Rally 037 (which I didn't know what mid/RWD like its WRC-winning brotheren, the Lancia Stratos. No rally version of the Rally 037 is included in Enthusia. Most of the usual Japanese suspects are still in Enthusia from most of your favorite Japanese companies. One car that has yet to make an appearance in a GT game is the Nissan Cima. It's a popular car if you raced it or against it in the Tokyo Xtreme Racer series of games. This 1820 kg (about 3990 lbs.) car packs 276hp and 333 lb.-ft of torque. The aforementioned DeTomaso Pantera GTS is in Enthusia. Decribed as an Italian car with an American heart, the DeTomaso Pantera GTS powered by a Ford V8. You'll see this Italian car in the American Supercar meeting in Enthusia even since it's an Italian company owned by Ford. It has 350hp and 4763cc of displacement. The lowest-powered "Realsports" car in Enthusia is the Austin Healey Sprite MK1. That's right. The lovable bug-eyed car is pure British engineering from the same country which brings you Emmy-winning performances like the Mini Cooper, Aston Martin V8 Vantage, and Jaguar XJ220. Did I mention that there are a great number of "Multipurpose" cars and trucks in Enthusia? Tuning them up with make these fun machines to race with even if you're not going to brak any land speed records with them. Two of the big oddballs for me are the Chevrolet Astro and the Mercedes-Benz G500L. I kind of wished I could tune the Volkswagen Touareg to make it better.
Final points of emphases are on minor details and rallying. I get sick of people saying that rallying should be ditched in GT games. Who is to say that it should be ditched where there are fans supporting off-road racing? I will say that I sort of like the control better off-road in Enthusia more than in GT4. The handling feels pretty heavy in rallying in GT4 compared to Enthusia. The rallying aspect is enhanced with the touge course known as "Dragon Range." I'm one of the few people to consider drifting as rally racing with all the different sliding around and such. The downhill course is really sweet justice for drifters. Something similar to Dragon Range would give GT drifting and tarmac rallying a BIG boost. The uphill course (for some reason) reminds me of Pikes Peak in a way. Only that it's all walled up and not a fall to death or serious injury if you overshoot the mountain side. The city below is a sparkling sight for Dragon Range. The minor details front includes things like the sun sparkling on cars and on metal. Imagine much brighter sun sparkling off of the cars like you'd see in real life. The lighting effects are very nice in Enthusia. Marco Strada's rainy night race is a beautiful example of lighting effects in Enthusia. Look at all the wet weather that gets on the camera lens and how things seem to be extra shiny when illuminated with lights.
So PD can learn a lot from Enthusia.